|  | // SPDX-License-Identifier: BSD-3-Clause OR GPL-2.0 | 
|  | /****************************************************************************** | 
|  | * | 
|  | * Module Name: nsconvert - Object conversions for objects returned by | 
|  | *                          predefined methods | 
|  | * | 
|  | * Copyright (C) 2000 - 2023, Intel Corp. | 
|  | * | 
|  | *****************************************************************************/ | 
|  |  | 
|  | #include <acpi/acpi.h> | 
|  | #include "accommon.h" | 
|  | #include "acnamesp.h" | 
|  | #include "acinterp.h" | 
|  | #include "acpredef.h" | 
|  | #include "amlresrc.h" | 
|  |  | 
|  | #define _COMPONENT          ACPI_NAMESPACE | 
|  | ACPI_MODULE_NAME("nsconvert") | 
|  |  | 
|  | /******************************************************************************* | 
|  | * | 
|  | * FUNCTION:    acpi_ns_convert_to_integer | 
|  | * | 
|  | * PARAMETERS:  original_object     - Object to be converted | 
|  | *              return_object       - Where the new converted object is returned | 
|  | * | 
|  | * RETURN:      Status. AE_OK if conversion was successful. | 
|  | * | 
|  | * DESCRIPTION: Attempt to convert a String/Buffer object to an Integer. | 
|  | * | 
|  | ******************************************************************************/ | 
|  | acpi_status | 
|  | acpi_ns_convert_to_integer(union acpi_operand_object *original_object, | 
|  | union acpi_operand_object **return_object) | 
|  | { | 
|  | union acpi_operand_object *new_object; | 
|  | acpi_status status; | 
|  | u64 value = 0; | 
|  | u32 i; | 
|  |  | 
|  | switch (original_object->common.type) { | 
|  | case ACPI_TYPE_STRING: | 
|  |  | 
|  | /* String-to-Integer conversion */ | 
|  |  | 
|  | status = | 
|  | acpi_ut_strtoul64(original_object->string.pointer, &value); | 
|  | if (ACPI_FAILURE(status)) { | 
|  | return (status); | 
|  | } | 
|  | break; | 
|  |  | 
|  | case ACPI_TYPE_BUFFER: | 
|  |  | 
|  | /* Buffer-to-Integer conversion. Max buffer size is 64 bits. */ | 
|  |  | 
|  | if (original_object->buffer.length > 8) { | 
|  | return (AE_AML_OPERAND_TYPE); | 
|  | } | 
|  |  | 
|  | /* Extract each buffer byte to create the integer */ | 
|  |  | 
|  | for (i = 0; i < original_object->buffer.length; i++) { | 
|  | value |= ((u64) | 
|  | original_object->buffer.pointer[i] << (i * | 
|  | 8)); | 
|  | } | 
|  | break; | 
|  |  | 
|  | default: | 
|  |  | 
|  | return (AE_AML_OPERAND_TYPE); | 
|  | } | 
|  |  | 
|  | new_object = acpi_ut_create_integer_object(value); | 
|  | if (!new_object) { | 
|  | return (AE_NO_MEMORY); | 
|  | } | 
|  |  | 
|  | *return_object = new_object; | 
|  | return (AE_OK); | 
|  | } | 
|  |  | 
|  | /******************************************************************************* | 
|  | * | 
|  | * FUNCTION:    acpi_ns_convert_to_string | 
|  | * | 
|  | * PARAMETERS:  original_object     - Object to be converted | 
|  | *              return_object       - Where the new converted object is returned | 
|  | * | 
|  | * RETURN:      Status. AE_OK if conversion was successful. | 
|  | * | 
|  | * DESCRIPTION: Attempt to convert a Integer/Buffer object to a String. | 
|  | * | 
|  | ******************************************************************************/ | 
|  |  | 
|  | acpi_status | 
|  | acpi_ns_convert_to_string(union acpi_operand_object *original_object, | 
|  | union acpi_operand_object **return_object) | 
|  | { | 
|  | union acpi_operand_object *new_object; | 
|  | acpi_size length; | 
|  | acpi_status status; | 
|  |  | 
|  | switch (original_object->common.type) { | 
|  | case ACPI_TYPE_INTEGER: | 
|  | /* | 
|  | * Integer-to-String conversion. Commonly, convert | 
|  | * an integer of value 0 to a NULL string. The last element of | 
|  | * _BIF and _BIX packages occasionally need this fix. | 
|  | */ | 
|  | if (original_object->integer.value == 0) { | 
|  |  | 
|  | /* Allocate a new NULL string object */ | 
|  |  | 
|  | new_object = acpi_ut_create_string_object(0); | 
|  | if (!new_object) { | 
|  | return (AE_NO_MEMORY); | 
|  | } | 
|  | } else { | 
|  | status = acpi_ex_convert_to_string(original_object, | 
|  | &new_object, | 
|  | ACPI_IMPLICIT_CONVERT_HEX); | 
|  | if (ACPI_FAILURE(status)) { | 
|  | return (status); | 
|  | } | 
|  | } | 
|  | break; | 
|  |  | 
|  | case ACPI_TYPE_BUFFER: | 
|  | /* | 
|  | * Buffer-to-String conversion. Use a to_string | 
|  | * conversion, no transform performed on the buffer data. The best | 
|  | * example of this is the _BIF method, where the string data from | 
|  | * the battery is often (incorrectly) returned as buffer object(s). | 
|  | */ | 
|  | length = 0; | 
|  | while ((length < original_object->buffer.length) && | 
|  | (original_object->buffer.pointer[length])) { | 
|  | length++; | 
|  | } | 
|  |  | 
|  | /* Allocate a new string object */ | 
|  |  | 
|  | new_object = acpi_ut_create_string_object(length); | 
|  | if (!new_object) { | 
|  | return (AE_NO_MEMORY); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Copy the raw buffer data with no transform. String is already NULL | 
|  | * terminated at Length+1. | 
|  | */ | 
|  | memcpy(new_object->string.pointer, | 
|  | original_object->buffer.pointer, length); | 
|  | break; | 
|  |  | 
|  | default: | 
|  |  | 
|  | return (AE_AML_OPERAND_TYPE); | 
|  | } | 
|  |  | 
|  | *return_object = new_object; | 
|  | return (AE_OK); | 
|  | } | 
|  |  | 
|  | /******************************************************************************* | 
|  | * | 
|  | * FUNCTION:    acpi_ns_convert_to_buffer | 
|  | * | 
|  | * PARAMETERS:  original_object     - Object to be converted | 
|  | *              return_object       - Where the new converted object is returned | 
|  | * | 
|  | * RETURN:      Status. AE_OK if conversion was successful. | 
|  | * | 
|  | * DESCRIPTION: Attempt to convert a Integer/String/Package object to a Buffer. | 
|  | * | 
|  | ******************************************************************************/ | 
|  |  | 
|  | acpi_status | 
|  | acpi_ns_convert_to_buffer(union acpi_operand_object *original_object, | 
|  | union acpi_operand_object **return_object) | 
|  | { | 
|  | union acpi_operand_object *new_object; | 
|  | acpi_status status; | 
|  | union acpi_operand_object **elements; | 
|  | u32 *dword_buffer; | 
|  | u32 count; | 
|  | u32 i; | 
|  |  | 
|  | switch (original_object->common.type) { | 
|  | case ACPI_TYPE_INTEGER: | 
|  | /* | 
|  | * Integer-to-Buffer conversion. | 
|  | * Convert the Integer to a packed-byte buffer. _MAT and other | 
|  | * objects need this sometimes, if a read has been performed on a | 
|  | * Field object that is less than or equal to the global integer | 
|  | * size (32 or 64 bits). | 
|  | */ | 
|  | status = | 
|  | acpi_ex_convert_to_buffer(original_object, &new_object); | 
|  | if (ACPI_FAILURE(status)) { | 
|  | return (status); | 
|  | } | 
|  | break; | 
|  |  | 
|  | case ACPI_TYPE_STRING: | 
|  |  | 
|  | /* String-to-Buffer conversion. Simple data copy */ | 
|  |  | 
|  | new_object = acpi_ut_create_buffer_object | 
|  | (original_object->string.length); | 
|  | if (!new_object) { | 
|  | return (AE_NO_MEMORY); | 
|  | } | 
|  |  | 
|  | memcpy(new_object->buffer.pointer, | 
|  | original_object->string.pointer, | 
|  | original_object->string.length); | 
|  | break; | 
|  |  | 
|  | case ACPI_TYPE_PACKAGE: | 
|  | /* | 
|  | * This case is often seen for predefined names that must return a | 
|  | * Buffer object with multiple DWORD integers within. For example, | 
|  | * _FDE and _GTM. The Package can be converted to a Buffer. | 
|  | */ | 
|  |  | 
|  | /* All elements of the Package must be integers */ | 
|  |  | 
|  | elements = original_object->package.elements; | 
|  | count = original_object->package.count; | 
|  |  | 
|  | for (i = 0; i < count; i++) { | 
|  | if ((!*elements) || | 
|  | ((*elements)->common.type != ACPI_TYPE_INTEGER)) { | 
|  | return (AE_AML_OPERAND_TYPE); | 
|  | } | 
|  | elements++; | 
|  | } | 
|  |  | 
|  | /* Create the new buffer object to replace the Package */ | 
|  |  | 
|  | new_object = acpi_ut_create_buffer_object(ACPI_MUL_4(count)); | 
|  | if (!new_object) { | 
|  | return (AE_NO_MEMORY); | 
|  | } | 
|  |  | 
|  | /* Copy the package elements (integers) to the buffer as DWORDs */ | 
|  |  | 
|  | elements = original_object->package.elements; | 
|  | dword_buffer = ACPI_CAST_PTR(u32, new_object->buffer.pointer); | 
|  |  | 
|  | for (i = 0; i < count; i++) { | 
|  | *dword_buffer = (u32)(*elements)->integer.value; | 
|  | dword_buffer++; | 
|  | elements++; | 
|  | } | 
|  | break; | 
|  |  | 
|  | default: | 
|  |  | 
|  | return (AE_AML_OPERAND_TYPE); | 
|  | } | 
|  |  | 
|  | *return_object = new_object; | 
|  | return (AE_OK); | 
|  | } | 
|  |  | 
|  | /******************************************************************************* | 
|  | * | 
|  | * FUNCTION:    acpi_ns_convert_to_unicode | 
|  | * | 
|  | * PARAMETERS:  scope               - Namespace node for the method/object | 
|  | *              original_object     - ASCII String Object to be converted | 
|  | *              return_object       - Where the new converted object is returned | 
|  | * | 
|  | * RETURN:      Status. AE_OK if conversion was successful. | 
|  | * | 
|  | * DESCRIPTION: Attempt to convert a String object to a Unicode string Buffer. | 
|  | * | 
|  | ******************************************************************************/ | 
|  |  | 
|  | acpi_status | 
|  | acpi_ns_convert_to_unicode(struct acpi_namespace_node *scope, | 
|  | union acpi_operand_object *original_object, | 
|  | union acpi_operand_object **return_object) | 
|  | { | 
|  | union acpi_operand_object *new_object; | 
|  | char *ascii_string; | 
|  | u16 *unicode_buffer; | 
|  | u32 unicode_length; | 
|  | u32 i; | 
|  |  | 
|  | if (!original_object) { | 
|  | return (AE_OK); | 
|  | } | 
|  |  | 
|  | /* If a Buffer was returned, it must be at least two bytes long */ | 
|  |  | 
|  | if (original_object->common.type == ACPI_TYPE_BUFFER) { | 
|  | if (original_object->buffer.length < 2) { | 
|  | return (AE_AML_OPERAND_VALUE); | 
|  | } | 
|  |  | 
|  | *return_object = NULL; | 
|  | return (AE_OK); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * The original object is an ASCII string. Convert this string to | 
|  | * a unicode buffer. | 
|  | */ | 
|  | ascii_string = original_object->string.pointer; | 
|  | unicode_length = (original_object->string.length * 2) + 2; | 
|  |  | 
|  | /* Create a new buffer object for the Unicode data */ | 
|  |  | 
|  | new_object = acpi_ut_create_buffer_object(unicode_length); | 
|  | if (!new_object) { | 
|  | return (AE_NO_MEMORY); | 
|  | } | 
|  |  | 
|  | unicode_buffer = ACPI_CAST_PTR(u16, new_object->buffer.pointer); | 
|  |  | 
|  | /* Convert ASCII to Unicode */ | 
|  |  | 
|  | for (i = 0; i < original_object->string.length; i++) { | 
|  | unicode_buffer[i] = (u16)ascii_string[i]; | 
|  | } | 
|  |  | 
|  | *return_object = new_object; | 
|  | return (AE_OK); | 
|  | } | 
|  |  | 
|  | /******************************************************************************* | 
|  | * | 
|  | * FUNCTION:    acpi_ns_convert_to_resource | 
|  | * | 
|  | * PARAMETERS:  scope               - Namespace node for the method/object | 
|  | *              original_object     - Object to be converted | 
|  | *              return_object       - Where the new converted object is returned | 
|  | * | 
|  | * RETURN:      Status. AE_OK if conversion was successful | 
|  | * | 
|  | * DESCRIPTION: Attempt to convert a Integer object to a resource_template | 
|  | *              Buffer. | 
|  | * | 
|  | ******************************************************************************/ | 
|  |  | 
|  | acpi_status | 
|  | acpi_ns_convert_to_resource(struct acpi_namespace_node *scope, | 
|  | union acpi_operand_object *original_object, | 
|  | union acpi_operand_object **return_object) | 
|  | { | 
|  | union acpi_operand_object *new_object; | 
|  | u8 *buffer; | 
|  |  | 
|  | /* | 
|  | * We can fix the following cases for an expected resource template: | 
|  | * 1. No return value (interpreter slack mode is disabled) | 
|  | * 2. A "Return (Zero)" statement | 
|  | * 3. A "Return empty buffer" statement | 
|  | * | 
|  | * We will return a buffer containing a single end_tag | 
|  | * resource descriptor. | 
|  | */ | 
|  | if (original_object) { | 
|  | switch (original_object->common.type) { | 
|  | case ACPI_TYPE_INTEGER: | 
|  |  | 
|  | /* We can only repair an Integer==0 */ | 
|  |  | 
|  | if (original_object->integer.value) { | 
|  | return (AE_AML_OPERAND_TYPE); | 
|  | } | 
|  | break; | 
|  |  | 
|  | case ACPI_TYPE_BUFFER: | 
|  |  | 
|  | if (original_object->buffer.length) { | 
|  |  | 
|  | /* Additional checks can be added in the future */ | 
|  |  | 
|  | *return_object = NULL; | 
|  | return (AE_OK); | 
|  | } | 
|  | break; | 
|  |  | 
|  | case ACPI_TYPE_STRING: | 
|  | default: | 
|  |  | 
|  | return (AE_AML_OPERAND_TYPE); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* Create the new buffer object for the resource descriptor */ | 
|  |  | 
|  | new_object = acpi_ut_create_buffer_object(2); | 
|  | if (!new_object) { | 
|  | return (AE_NO_MEMORY); | 
|  | } | 
|  |  | 
|  | buffer = ACPI_CAST_PTR(u8, new_object->buffer.pointer); | 
|  |  | 
|  | /* Initialize the Buffer with a single end_tag descriptor */ | 
|  |  | 
|  | buffer[0] = (ACPI_RESOURCE_NAME_END_TAG | ASL_RDESC_END_TAG_SIZE); | 
|  | buffer[1] = 0x00; | 
|  |  | 
|  | *return_object = new_object; | 
|  | return (AE_OK); | 
|  | } | 
|  |  | 
|  | /******************************************************************************* | 
|  | * | 
|  | * FUNCTION:    acpi_ns_convert_to_reference | 
|  | * | 
|  | * PARAMETERS:  scope               - Namespace node for the method/object | 
|  | *              original_object     - Object to be converted | 
|  | *              return_object       - Where the new converted object is returned | 
|  | * | 
|  | * RETURN:      Status. AE_OK if conversion was successful | 
|  | * | 
|  | * DESCRIPTION: Attempt to convert a Integer object to a object_reference. | 
|  | *              Buffer. | 
|  | * | 
|  | ******************************************************************************/ | 
|  |  | 
|  | acpi_status | 
|  | acpi_ns_convert_to_reference(struct acpi_namespace_node *scope, | 
|  | union acpi_operand_object *original_object, | 
|  | union acpi_operand_object **return_object) | 
|  | { | 
|  | union acpi_operand_object *new_object = NULL; | 
|  | acpi_status status; | 
|  | struct acpi_namespace_node *node; | 
|  | union acpi_generic_state scope_info; | 
|  | char *name; | 
|  |  | 
|  | ACPI_FUNCTION_NAME(ns_convert_to_reference); | 
|  |  | 
|  | /* Convert path into internal presentation */ | 
|  |  | 
|  | status = | 
|  | acpi_ns_internalize_name(original_object->string.pointer, &name); | 
|  | if (ACPI_FAILURE(status)) { | 
|  | return_ACPI_STATUS(status); | 
|  | } | 
|  |  | 
|  | /* Find the namespace node */ | 
|  |  | 
|  | scope_info.scope.node = | 
|  | ACPI_CAST_PTR(struct acpi_namespace_node, scope); | 
|  | status = | 
|  | acpi_ns_lookup(&scope_info, name, ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE, | 
|  | ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE, | 
|  | NULL, &node); | 
|  | if (ACPI_FAILURE(status)) { | 
|  |  | 
|  | /* Check if we are resolving a named reference within a package */ | 
|  |  | 
|  | ACPI_ERROR_NAMESPACE(&scope_info, | 
|  | original_object->string.pointer, status); | 
|  | goto error_exit; | 
|  | } | 
|  |  | 
|  | /* Create and init a new internal ACPI object */ | 
|  |  | 
|  | new_object = acpi_ut_create_internal_object(ACPI_TYPE_LOCAL_REFERENCE); | 
|  | if (!new_object) { | 
|  | status = AE_NO_MEMORY; | 
|  | goto error_exit; | 
|  | } | 
|  | new_object->reference.node = node; | 
|  | new_object->reference.object = node->object; | 
|  | new_object->reference.class = ACPI_REFCLASS_NAME; | 
|  |  | 
|  | /* | 
|  | * Increase reference of the object if needed (the object is likely a | 
|  | * null for device nodes). | 
|  | */ | 
|  | acpi_ut_add_reference(node->object); | 
|  |  | 
|  | error_exit: | 
|  | ACPI_FREE(name); | 
|  | *return_object = new_object; | 
|  | return (status); | 
|  | } |