| /* SPDX-License-Identifier: GPL-2.0-only |
| * |
| * Generic bitmap / 8 bpp image bitstreamer for packed pixel framebuffers |
| * |
| * Rewritten by: |
| * Copyright (C) 2025 Zsolt Kajtar (soci@c64.rulez.org) |
| * |
| * Based on previous work of: |
| * Copyright (C) June 1999 James Simmons |
| * Anton Vorontsov <avorontsov@ru.mvista.com> |
| * Pavel Pisa <pisa@cmp.felk.cvut.cz> |
| * Antonino A. Daplas <adaplas@gmail.com> |
| * and others |
| * |
| * NOTES: |
| * |
| * Handles native and foreign byte order on both endians, standard and |
| * reverse pixel order in a byte (<8 BPP), word length of 32/64 bits, |
| * bits per pixel from 1 to the word length. Handles line lengths at byte |
| * granularity while maintaining aligned accesses. |
| * |
| * Optimized routines for word aligned 1, 2, 4 pixel per word for high |
| * bpp modes and 4 pixel at a time operation for low bpp. |
| * |
| * The color image is expected to be one byte per pixel, and values should |
| * not exceed the bitdepth or the pseudo palette (if used). |
| */ |
| #include "fb_draw.h" |
| |
| /* bitmap image iterator, one pixel at a time */ |
| struct fb_bitmap_iter { |
| const u8 *data; |
| unsigned long colors[2]; |
| int width, i; |
| }; |
| |
| static bool fb_bitmap_image(void *iterator, unsigned long *pixels, int *bits) |
| { |
| struct fb_bitmap_iter *iter = iterator; |
| |
| if (iter->i < iter->width) { |
| int bit = ~iter->i & (BITS_PER_BYTE-1); |
| int byte = iter->i++ / BITS_PER_BYTE; |
| |
| *pixels = iter->colors[(iter->data[byte] >> bit) & 1]; |
| return true; |
| } |
| iter->data += BITS_TO_BYTES(iter->width); |
| iter->i = 0; |
| return false; |
| } |
| |
| /* color image iterator, one pixel at a time */ |
| struct fb_color_iter { |
| const u8 *data; |
| const u32 *palette; |
| struct fb_reverse reverse; |
| int shift; |
| int width, i; |
| }; |
| |
| static bool fb_color_image(void *iterator, unsigned long *pixels, int *bits) |
| { |
| struct fb_color_iter *iter = iterator; |
| |
| if (iter->i < iter->width) { |
| unsigned long color = iter->data[iter->i++]; |
| |
| if (iter->palette) |
| color = iter->palette[color]; |
| *pixels = color << iter->shift; |
| if (iter->reverse.pixel) |
| *pixels = fb_reverse_bits_long(*pixels); |
| return true; |
| } |
| iter->data += iter->width; |
| iter->i = 0; |
| return false; |
| } |
| |
| /* bitmap image iterator, 4 pixels at a time */ |
| struct fb_bitmap4x_iter { |
| const u8 *data; |
| u32 fgxcolor, bgcolor; |
| int width, i; |
| const u32 *expand; |
| int bpp; |
| bool top; |
| }; |
| |
| static bool fb_bitmap4x_image(void *iterator, unsigned long *pixels, int *bits) |
| { |
| struct fb_bitmap4x_iter *iter = iterator; |
| u8 data; |
| |
| if (iter->i >= BITS_PER_BYTE/2) { |
| iter->i -= BITS_PER_BYTE/2; |
| iter->top = !iter->top; |
| if (iter->top) |
| data = *iter->data++ >> BITS_PER_BYTE/2; |
| else |
| data = iter->data[-1] & ((1 << BITS_PER_BYTE/2)-1); |
| } else if (iter->i != 0) { |
| *bits = iter->bpp * iter->i; |
| if (iter->top) |
| data = iter->data[-1] & ((1 << BITS_PER_BYTE/2)-1); |
| else |
| data = *iter->data++ >> BITS_PER_BYTE/2; |
| #ifndef __LITTLE_ENDIAN |
| data >>= BITS_PER_BYTE/2 - iter->i; |
| #endif |
| iter->i = 0; |
| } else { |
| *bits = iter->bpp * BITS_PER_BYTE/2; |
| iter->i = iter->width; |
| iter->top = false; |
| return false; |
| } |
| *pixels = (iter->fgxcolor & iter->expand[data]) ^ iter->bgcolor; |
| #ifndef __LITTLE_ENDIAN |
| *pixels <<= BITS_PER_LONG - *bits; |
| #endif |
| return true; |
| } |
| |
| /* draw a line a group of pixels at a time */ |
| static __always_inline void fb_bitblit(bool (*get)(void *iter, unsigned long *pixels, |
| int *bits), |
| void *iter, int bits, struct fb_address *dst, |
| struct fb_reverse reverse) |
| { |
| unsigned long pixels, val, mask, old; |
| int offset = 0; |
| int shift = dst->bits; |
| |
| if (shift) { |
| old = fb_read_offset(0, dst); |
| val = fb_reverse_long(old, reverse); |
| val &= ~fb_right(~0UL, shift); |
| } else { |
| old = 0; |
| val = 0; |
| } |
| |
| while (get(iter, &pixels, &bits)) { |
| val |= fb_right(pixels, shift); |
| shift += bits; |
| |
| if (shift < BITS_PER_LONG) |
| continue; |
| |
| val = fb_reverse_long(val, reverse); |
| fb_write_offset(val, offset++, dst); |
| shift &= BITS_PER_LONG - 1; |
| val = !shift ? 0 : fb_left(pixels, bits - shift); |
| } |
| |
| if (shift) { |
| mask = ~fb_pixel_mask(shift, reverse); |
| val = fb_reverse_long(val, reverse); |
| if (offset || !dst->bits) |
| old = fb_read_offset(offset, dst); |
| fb_write_offset(fb_comp(val, old, mask), offset, dst); |
| } |
| } |
| |
| /* draw a color image a pixel at a time */ |
| static inline void fb_color_imageblit(const struct fb_image *image, struct fb_address *dst, |
| unsigned int bits_per_line, const u32 *palette, int bpp, |
| struct fb_reverse reverse) |
| { |
| struct fb_color_iter iter; |
| u32 height; |
| |
| iter.data = (const u8 *)image->data; |
| iter.palette = palette; |
| iter.reverse = reverse; |
| #ifdef __LITTLE_ENDIAN |
| if (reverse.pixel) |
| iter.shift = BITS_PER_BYTE - bpp; |
| else |
| iter.shift = 0; |
| #else |
| if (reverse.pixel) |
| iter.shift = BITS_PER_LONG - BITS_PER_BYTE; |
| else |
| iter.shift = BITS_PER_LONG - bpp; |
| #endif |
| iter.width = image->width; |
| iter.i = 0; |
| |
| height = image->height; |
| while (height--) { |
| fb_bitblit(fb_color_image, &iter, bpp, dst, reverse); |
| fb_address_forward(dst, bits_per_line); |
| } |
| } |
| |
| #ifdef __LITTLE_ENDIAN |
| #define FB_GEN(a, b) (((a)/8+(((a)&4)<<((b)-2)) \ |
| +(((a)&2)<<((b)*2-1))+(((a)&1u)<<((b)*3)))*((1<<(b))-1)) |
| #define FB_GEN1(a) ((a)/8+((a)&4)/2+((a)&2)*2+((a)&1)*8) |
| #else |
| #define FB_GEN(a, b) (((((a)/8)<<((b)*3))+(((a)&4)<<((b)*2-2)) \ |
| +(((a)&2)<<(b-1))+((a)&1u))*((1<<(b))-1)) |
| #define FB_GEN1(a) (a) |
| #endif |
| |
| #define FB_GENx(a) { FB_GEN(0, (a)), FB_GEN(1, (a)), FB_GEN(2, (a)), FB_GEN(3, (a)), \ |
| FB_GEN(4, (a)), FB_GEN(5, (a)), FB_GEN(6, (a)), FB_GEN(7, (a)), \ |
| FB_GEN(8, (a)), FB_GEN(9, (a)), FB_GEN(10, (a)), FB_GEN(11, (a)), \ |
| FB_GEN(12, (a)), FB_GEN(13, (a)), FB_GEN(14, (a)), FB_GEN(15, (a)) } |
| |
| /* draw a 2 color image four pixels at a time (for 1-8 bpp only) */ |
| static inline void fb_bitmap4x_imageblit(const struct fb_image *image, struct fb_address *dst, |
| unsigned long fgcolor, unsigned long bgcolor, int bpp, |
| unsigned int bits_per_line, struct fb_reverse reverse) |
| { |
| static const u32 mul[BITS_PER_BYTE] = { |
| 0xf, 0x55, 0x249, 0x1111, 0x8421, 0x41041, 0x204081, 0x01010101 |
| }; |
| static const u32 expand[BITS_PER_BYTE][1 << 4] = { |
| { |
| FB_GEN1(0), FB_GEN1(1), FB_GEN1(2), FB_GEN1(3), |
| FB_GEN1(4), FB_GEN1(5), FB_GEN1(6), FB_GEN1(7), |
| FB_GEN1(8), FB_GEN1(9), FB_GEN1(10), FB_GEN1(11), |
| FB_GEN1(12), FB_GEN1(13), FB_GEN1(14), FB_GEN1(15) |
| }, |
| FB_GENx(2), FB_GENx(3), FB_GENx(4), |
| FB_GENx(5), FB_GENx(6), FB_GENx(7), FB_GENx(8), |
| }; |
| struct fb_bitmap4x_iter iter; |
| u32 height; |
| |
| iter.data = (const u8 *)image->data; |
| if (reverse.pixel) { |
| fgcolor = fb_reverse_bits_long(fgcolor << (BITS_PER_BYTE - bpp)); |
| bgcolor = fb_reverse_bits_long(bgcolor << (BITS_PER_BYTE - bpp)); |
| } |
| iter.fgxcolor = (fgcolor ^ bgcolor) * mul[bpp-1]; |
| iter.bgcolor = bgcolor * mul[bpp-1]; |
| iter.width = image->width; |
| iter.i = image->width; |
| iter.expand = expand[bpp-1]; |
| iter.bpp = bpp; |
| iter.top = false; |
| |
| height = image->height; |
| while (height--) { |
| fb_bitblit(fb_bitmap4x_image, &iter, bpp * BITS_PER_BYTE/2, dst, reverse); |
| fb_address_forward(dst, bits_per_line); |
| } |
| } |
| |
| /* draw a bitmap image 1 pixel at a time (for >8 bpp) */ |
| static inline void fb_bitmap1x_imageblit(const struct fb_image *image, struct fb_address *dst, |
| unsigned long fgcolor, unsigned long bgcolor, int bpp, |
| unsigned int bits_per_line, struct fb_reverse reverse) |
| { |
| struct fb_bitmap_iter iter; |
| u32 height; |
| |
| iter.colors[0] = bgcolor; |
| iter.colors[1] = fgcolor; |
| #ifndef __LITTLE_ENDIAN |
| iter.colors[0] <<= BITS_PER_LONG - bpp; |
| iter.colors[1] <<= BITS_PER_LONG - bpp; |
| #endif |
| iter.data = (const u8 *)image->data; |
| iter.width = image->width; |
| iter.i = 0; |
| |
| height = image->height; |
| while (height--) { |
| fb_bitblit(fb_bitmap_image, &iter, bpp, dst, reverse); |
| fb_address_forward(dst, bits_per_line); |
| } |
| } |
| |
| /* one pixel per word, 64/32 bpp blitting */ |
| static inline void fb_bitmap_1ppw(const struct fb_image *image, struct fb_address *dst, |
| unsigned long fgcolor, unsigned long bgcolor, |
| int words_per_line, struct fb_reverse reverse) |
| { |
| unsigned long tab[2]; |
| const u8 *src = (u8 *)image->data; |
| int width = image->width; |
| int offset; |
| u32 height; |
| |
| if (reverse.byte) { |
| tab[0] = swab_long(bgcolor); |
| tab[1] = swab_long(fgcolor); |
| } else { |
| tab[0] = bgcolor; |
| tab[1] = fgcolor; |
| } |
| |
| height = image->height; |
| while (height--) { |
| for (offset = 0; offset + 8 <= width; offset += 8) { |
| unsigned int srcbyte = *src++; |
| |
| fb_write_offset(tab[(srcbyte >> 7) & 1], offset + 0, dst); |
| fb_write_offset(tab[(srcbyte >> 6) & 1], offset + 1, dst); |
| fb_write_offset(tab[(srcbyte >> 5) & 1], offset + 2, dst); |
| fb_write_offset(tab[(srcbyte >> 4) & 1], offset + 3, dst); |
| fb_write_offset(tab[(srcbyte >> 3) & 1], offset + 4, dst); |
| fb_write_offset(tab[(srcbyte >> 2) & 1], offset + 5, dst); |
| fb_write_offset(tab[(srcbyte >> 1) & 1], offset + 6, dst); |
| fb_write_offset(tab[(srcbyte >> 0) & 1], offset + 7, dst); |
| } |
| |
| if (offset < width) { |
| unsigned int srcbyte = *src++; |
| |
| while (offset < width) { |
| fb_write_offset(tab[(srcbyte >> 7) & 1], offset, dst); |
| srcbyte <<= 1; |
| offset++; |
| } |
| } |
| fb_address_move_long(dst, words_per_line); |
| } |
| } |
| |
| static inline unsigned long fb_pack(unsigned long left, unsigned long right, int bits) |
| { |
| #ifdef __LITTLE_ENDIAN |
| return left | right << bits; |
| #else |
| return right | left << bits; |
| #endif |
| } |
| |
| /* aligned 32/16 bpp blitting */ |
| static inline void fb_bitmap_2ppw(const struct fb_image *image, struct fb_address *dst, |
| unsigned long fgcolor, unsigned long bgcolor, |
| int words_per_line, struct fb_reverse reverse) |
| { |
| unsigned long tab[4]; |
| const u8 *src = (u8 *)image->data; |
| int width = image->width / 2; |
| int offset; |
| u32 height; |
| |
| tab[0] = fb_pack(bgcolor, bgcolor, BITS_PER_LONG/2); |
| tab[1] = fb_pack(bgcolor, fgcolor, BITS_PER_LONG/2); |
| tab[2] = fb_pack(fgcolor, bgcolor, BITS_PER_LONG/2); |
| tab[3] = fb_pack(fgcolor, fgcolor, BITS_PER_LONG/2); |
| |
| if (reverse.byte) { |
| tab[0] = swab_long(tab[0]); |
| tab[1] = swab_long(tab[1]); |
| tab[2] = swab_long(tab[2]); |
| tab[3] = swab_long(tab[3]); |
| } |
| |
| height = image->height; |
| while (height--) { |
| for (offset = 0; offset + 4 <= width; offset += 4) { |
| unsigned int srcbyte = *src++; |
| |
| fb_write_offset(tab[(srcbyte >> 6) & 3], offset + 0, dst); |
| fb_write_offset(tab[(srcbyte >> 4) & 3], offset + 1, dst); |
| fb_write_offset(tab[(srcbyte >> 2) & 3], offset + 2, dst); |
| fb_write_offset(tab[(srcbyte >> 0) & 3], offset + 3, dst); |
| } |
| |
| if (offset < width) { |
| unsigned int srcbyte = *src++; |
| |
| while (offset < width) { |
| fb_write_offset(tab[(srcbyte >> 6) & 3], offset, dst); |
| srcbyte <<= 2; |
| offset++; |
| } |
| } |
| fb_address_move_long(dst, words_per_line); |
| } |
| } |
| |
| #define FB_PATP(a, b) (((a)<<((b)*BITS_PER_LONG/4))*((1UL<<BITS_PER_LONG/4)-1UL)) |
| #define FB_PAT4(a) (FB_PATP((a)&1, 0)|FB_PATP(((a)&2)/2, 1)| \ |
| FB_PATP(((a)&4)/4, 2)|FB_PATP(((a)&8)/8, 3)) |
| |
| /* aligned 16/8 bpp blitting */ |
| static inline void fb_bitmap_4ppw(const struct fb_image *image, struct fb_address *dst, |
| unsigned long fgcolor, unsigned long bgcolor, |
| int words_per_line, struct fb_reverse reverse) |
| { |
| static const unsigned long tab16_be[] = { |
| 0, FB_PAT4(1UL), FB_PAT4(2UL), FB_PAT4(3UL), |
| FB_PAT4(4UL), FB_PAT4(5UL), FB_PAT4(6UL), FB_PAT4(7UL), |
| FB_PAT4(8UL), FB_PAT4(9UL), FB_PAT4(10UL), FB_PAT4(11UL), |
| FB_PAT4(12UL), FB_PAT4(13UL), FB_PAT4(14UL), ~0UL |
| }; |
| static const unsigned long tab16_le[] = { |
| 0, FB_PAT4(8UL), FB_PAT4(4UL), FB_PAT4(12UL), |
| FB_PAT4(2UL), FB_PAT4(10UL), FB_PAT4(6UL), FB_PAT4(14UL), |
| FB_PAT4(1UL), FB_PAT4(9UL), FB_PAT4(5UL), FB_PAT4(13UL), |
| FB_PAT4(3UL), FB_PAT4(11UL), FB_PAT4(7UL), ~0UL |
| }; |
| const unsigned long *tab; |
| const u8 *src = (u8 *)image->data; |
| int width = image->width / 4; |
| int offset; |
| u32 height; |
| |
| fgcolor = fgcolor | fgcolor << BITS_PER_LONG/4; |
| bgcolor = bgcolor | bgcolor << BITS_PER_LONG/4; |
| fgcolor = fgcolor | fgcolor << BITS_PER_LONG/2; |
| bgcolor = bgcolor | bgcolor << BITS_PER_LONG/2; |
| fgcolor ^= bgcolor; |
| |
| if (BITS_PER_LONG/4 > BITS_PER_BYTE && reverse.byte) { |
| fgcolor = swab_long(fgcolor); |
| bgcolor = swab_long(bgcolor); |
| } |
| |
| #ifdef __LITTLE_ENDIAN |
| tab = reverse.byte ? tab16_be : tab16_le; |
| #else |
| tab = reverse.byte ? tab16_le : tab16_be; |
| #endif |
| |
| height = image->height; |
| while (height--) { |
| for (offset = 0; offset + 2 <= width; offset += 2, src++) { |
| fb_write_offset((fgcolor & tab[*src >> 4]) ^ bgcolor, offset + 0, dst); |
| fb_write_offset((fgcolor & tab[*src & 0xf]) ^ bgcolor, offset + 1, dst); |
| } |
| |
| if (offset < width) |
| fb_write_offset((fgcolor & tab[*src++ >> 4]) ^ bgcolor, offset, dst); |
| |
| fb_address_move_long(dst, words_per_line); |
| } |
| } |
| |
| static inline void fb_bitmap_imageblit(const struct fb_image *image, struct fb_address *dst, |
| unsigned int bits_per_line, const u32 *palette, int bpp, |
| struct fb_reverse reverse) |
| { |
| unsigned long fgcolor, bgcolor; |
| |
| if (palette) { |
| fgcolor = palette[image->fg_color]; |
| bgcolor = palette[image->bg_color]; |
| } else { |
| fgcolor = image->fg_color; |
| bgcolor = image->bg_color; |
| } |
| |
| if (!dst->bits && !(bits_per_line & (BITS_PER_LONG-1))) { |
| if (bpp == BITS_PER_LONG && BITS_PER_LONG == 32) { |
| fb_bitmap_1ppw(image, dst, fgcolor, bgcolor, |
| bits_per_line / BITS_PER_LONG, reverse); |
| return; |
| } |
| if (bpp == BITS_PER_LONG/2 && !(image->width & 1)) { |
| fb_bitmap_2ppw(image, dst, fgcolor, bgcolor, |
| bits_per_line / BITS_PER_LONG, reverse); |
| return; |
| } |
| if (bpp == BITS_PER_LONG/4 && !(image->width & 3)) { |
| fb_bitmap_4ppw(image, dst, fgcolor, bgcolor, |
| bits_per_line / BITS_PER_LONG, reverse); |
| return; |
| } |
| } |
| |
| if (bpp > 0 && bpp <= BITS_PER_BYTE) |
| fb_bitmap4x_imageblit(image, dst, fgcolor, bgcolor, bpp, |
| bits_per_line, reverse); |
| else if (bpp > BITS_PER_BYTE && bpp <= BITS_PER_LONG) |
| fb_bitmap1x_imageblit(image, dst, fgcolor, bgcolor, bpp, |
| bits_per_line, reverse); |
| } |
| |
| static inline void fb_imageblit(struct fb_info *p, const struct fb_image *image) |
| { |
| int bpp = p->var.bits_per_pixel; |
| unsigned int bits_per_line = BYTES_TO_BITS(p->fix.line_length); |
| struct fb_address dst = fb_address_init(p); |
| struct fb_reverse reverse = fb_reverse_init(p); |
| const u32 *palette = fb_palette(p); |
| |
| fb_address_forward(&dst, image->dy * bits_per_line + image->dx * bpp); |
| |
| if (image->depth == 1) |
| fb_bitmap_imageblit(image, &dst, bits_per_line, palette, bpp, reverse); |
| else |
| fb_color_imageblit(image, &dst, bits_per_line, palette, bpp, reverse); |
| } |