| // SPDX-License-Identifier: MIT | |
| /* | |
| * Copyright © 2021 Intel Corporation | |
| */ | |
| #define pr_fmt(fmt) KBUILD_MODNAME ": " fmt | |
| #include <linux/bug.h> | |
| #include <linux/export.h> | |
| #include <linux/kmemleak.h> | |
| #include <linux/module.h> | |
| #include <linux/sizes.h> | |
| #include <linux/slab.h> | |
| #include <linux/gpu_buddy.h> | |
| /** | |
| * gpu_buddy_assert - assert a condition in the buddy allocator | |
| * @condition: condition expected to be true | |
| * | |
| * When CONFIG_KUNIT is enabled, evaluates @condition and, if false, triggers | |
| * a WARN_ON() and also calls kunit_fail_current_test() so that any running | |
| * kunit test is properly marked as failed. The stringified condition is | |
| * included in the failure message for easy identification. | |
| * | |
| * When CONFIG_KUNIT is not enabled, this reduces to WARN_ON() so production | |
| * builds retain the same warning semantics as before. | |
| */ | |
| #if IS_ENABLED(CONFIG_KUNIT) | |
| #include <kunit/test-bug.h> | |
| #define gpu_buddy_assert(condition) do { \ | |
| if (WARN_ON(!(condition))) \ | |
| kunit_fail_current_test("gpu_buddy_assert(" #condition ")"); \ | |
| } while (0) | |
| #else | |
| #define gpu_buddy_assert(condition) WARN_ON(!(condition)) | |
| #endif | |
| static struct kmem_cache *slab_blocks; | |
| static struct kmem_cache *slab_extents; | |
| /* | |
| * Dirty tracker | |
| * ------------- | |
| * | |
| * The dirty tracker maintains an augmented interval rbtree of contiguous | |
| * dirty address ranges, decoupled from the buddy free trees. | |
| * Each node covers a maximal coalesced run; adjacent extents are merged | |
| * on insertion so the tree always holds the smallest possible number of | |
| * extents. The augmentation field @subtree_max_size lets the allocator | |
| * locate the largest dirty extent in O(log E). | |
| * | |
| * Free trees (mm->free_tree[]) | |
| * ---------------------------- | |
| * | |
| * Per-order augmented rbtrees of FREE buddy blocks, keyed by offset. | |
| * Every node carries: | |
| * - subtree_max_alignment: largest natural alignment in the subtree, | |
| * used by aligned/range allocations to skip unsuitable subtrees in | |
| * O(log N). | |
| * - subtree_block_state: the highest clear class (DIRTY < MIXED < CLEAR) | |
| * of any block in the subtree, maintained as a max augment. A value of | |
| * >= MIXED means a clear-or-mixed block exists; == CLEAR means a | |
| * fully-clear block exists. | |
| * | |
| * Block classes | |
| * ------------- | |
| * | |
| * Each FREE block falls into one of three classes, determined in | |
| * mark_free() by querying the dirty tracker for the block's range: | |
| * | |
| * clear -- HEADER_CLEAR set; no dirty extent overlaps the range. | |
| * mixed -- HEADER_CLEAR unset; range has both dirty and clear bytes. | |
| * dirty -- HEADER_CLEAR unset; range is fully dirty. | |
| * | |
| * Clear allocation | |
| * ---------------- | |
| * | |
| * A clear (CLEAR_ALLOCATION) request prefers clear -> mixed -> dirty. | |
| * Climbing from the requested order up to max_order, rbtree_last_clear_free_block() | |
| * returns, in one O(log N) descent per order, the right-most clear-or-mixed block | |
| * (fully-clear preferred over mixed) at the lowest order whose free tree contains | |
| * such a block. Only if no clear-or-mixed block exists at any order >= the | |
| * requested one does it fall back to a dirty block. | |
| * | |
| * Clear state is reported to the driver per whole block via HEADER_CLEAR, so a | |
| * fully-clear block of the requested order lets the driver skip the clear pass. | |
| * | |
| * The effective allocation preference depends on how the driver handles | |
| * freed blocks: | |
| * | |
| * 1) Never clear on free: | |
| * No free block contains clear bytes, so clear allocations always | |
| * fall back to dirty blocks. | |
| * | |
| * 2) Always clear on free: | |
| * Freed blocks become clear while untouched blocks remain dirty. | |
| * Merging clear and dirty buddies produces mixed blocks, which are | |
| * reclassified when split. Over time, clear blocks become dominant, | |
| * so clear allocations are typically satisfied from clear blocks, | |
| * following a clear -> mixed -> dirty preference. | |
| * | |
| * 3) Selective clear on free: | |
| * For each order examined, fully-clear blocks are preferred over | |
| * mixed blocks, and mixed blocks are preferred over dirty blocks. | |
| * If a clear or mixed block is found at an order, it is selected | |
| * without searching higher orders. Dirty blocks are used only when | |
| * no clear or mixed block exists at any eligible order. | |
| */ | |
| static u64 extent_size(struct gpu_dirty_extent *dirty_extent) | |
| { | |
| return dirty_extent->end - dirty_extent->start; | |
| } | |
| RB_DECLARE_CALLBACKS_MAX(static, gpu_dirty_augment_cb, | |
| struct gpu_dirty_extent, rb, | |
| u64, subtree_max_size, | |
| extent_size) | |
| static struct gpu_dirty_extent *extent_alloc(struct gpu_dirty_tracker *dirty_tracker) | |
| { | |
| return kmem_cache_alloc(slab_extents, GFP_KERNEL); | |
| } | |
| static void extent_free(struct gpu_dirty_tracker *dirty_tracker, | |
| struct gpu_dirty_extent *dirty_extent) | |
| { | |
| kmem_cache_free(slab_extents, dirty_extent); | |
| } | |
| /* Return the rightmost extent whose start is strictly below @offset. */ | |
| static struct gpu_dirty_extent * | |
| prev_extent(struct gpu_dirty_tracker *dirty_tracker, u64 offset) | |
| { | |
| struct rb_node *rb = dirty_tracker->root.rb_node; | |
| struct gpu_dirty_extent *dirty_extent = NULL; | |
| while (rb) { | |
| struct gpu_dirty_extent *tmp_extent = | |
| rb_entry(rb, struct gpu_dirty_extent, rb); | |
| if (tmp_extent->start < offset) { | |
| dirty_extent = tmp_extent; | |
| rb = rb->rb_right; | |
| } else { | |
| rb = rb->rb_left; | |
| } | |
| } | |
| return dirty_extent; | |
| } | |
| /* Return the leftmost extent whose start is at or above @offset. */ | |
| static struct gpu_dirty_extent * | |
| next_extent(struct gpu_dirty_tracker *dirty_tracker, u64 offset) | |
| { | |
| struct rb_node *rb = dirty_tracker->root.rb_node; | |
| struct gpu_dirty_extent *dirty_extent = NULL; | |
| while (rb) { | |
| struct gpu_dirty_extent *tmp_extent = | |
| rb_entry(rb, struct gpu_dirty_extent, rb); | |
| if (tmp_extent->start >= offset) { | |
| dirty_extent = tmp_extent; | |
| rb = rb->rb_left; | |
| } else { | |
| rb = rb->rb_right; | |
| } | |
| } | |
| return dirty_extent; | |
| } | |
| static void insert_extent(struct gpu_dirty_tracker *dirty_tracker, | |
| struct gpu_dirty_extent *dirty_extent) | |
| { | |
| struct rb_node **link = &dirty_tracker->root.rb_node; | |
| struct rb_node *parent = NULL; | |
| u64 size = extent_size(dirty_extent); | |
| while (*link) { | |
| struct gpu_dirty_extent *tmp_extent; | |
| parent = *link; | |
| tmp_extent = rb_entry(parent, struct gpu_dirty_extent, rb); | |
| if (tmp_extent->subtree_max_size < size) | |
| tmp_extent->subtree_max_size = size; | |
| if (dirty_extent->start < tmp_extent->start) | |
| link = &parent->rb_left; | |
| else | |
| link = &parent->rb_right; | |
| } | |
| dirty_extent->subtree_max_size = size; | |
| rb_link_node(&dirty_extent->rb, parent, link); | |
| rb_insert_augmented(&dirty_extent->rb, &dirty_tracker->root, &gpu_dirty_augment_cb); | |
| } | |
| static void remove_extent(struct gpu_dirty_tracker *dirty_tracker, | |
| struct gpu_dirty_extent *dirty_extent) | |
| { | |
| rb_erase_augmented(&dirty_extent->rb, &dirty_tracker->root, &gpu_dirty_augment_cb); | |
| RB_CLEAR_NODE(&dirty_extent->rb); | |
| } | |
| static void gpu_dirty_tracker_init(struct gpu_dirty_tracker *dirty_tracker) | |
| { | |
| dirty_tracker->root = RB_ROOT; | |
| dirty_tracker->total_dirty = 0; | |
| } | |
| static void gpu_dirty_tracker_empty(struct gpu_dirty_tracker *dirty_tracker) | |
| { | |
| struct rb_node *rb; | |
| while ((rb = rb_first(&dirty_tracker->root))) { | |
| struct gpu_dirty_extent *dirty_extent = | |
| rb_entry(rb, struct gpu_dirty_extent, rb); | |
| remove_extent(dirty_tracker, dirty_extent); | |
| extent_free(dirty_tracker, dirty_extent); | |
| } | |
| dirty_tracker->total_dirty = 0; | |
| } | |
| static void gpu_dirty_tracker_fini(struct gpu_dirty_tracker *dirty_tracker) | |
| { | |
| gpu_dirty_tracker_empty(dirty_tracker); | |
| } | |
| /* | |
| * Mark the range [start, start + size] as dirty. Merge with the neighbour on | |
| * each side if they are contiguous, so the tree never holds two adjacent ranges. | |
| */ | |
| static void gpu_dirty_tracker_mark_dirty(struct gpu_dirty_tracker *dirty_tracker, | |
| u64 start, u64 size) | |
| { | |
| struct gpu_dirty_extent *left, *right, *dirty_extent; | |
| u64 end = start + size; | |
| gpu_buddy_assert(size); | |
| /* Find contiguous neighbours, if any. */ | |
| left = prev_extent(dirty_tracker, start); | |
| if (left && left->end != start) | |
| left = NULL; | |
| right = next_extent(dirty_tracker, end); | |
| if (right && right->start != end) | |
| right = NULL; | |
| if (left && right) { | |
| /* Merge left + new + right into a single extent. */ | |
| remove_extent(dirty_tracker, left); | |
| remove_extent(dirty_tracker, right); | |
| left->end = right->end; | |
| extent_free(dirty_tracker, right); | |
| insert_extent(dirty_tracker, left); | |
| } else if (left) { | |
| /* Extend left neighbour rightwards. */ | |
| remove_extent(dirty_tracker, left); | |
| left->end = end; | |
| insert_extent(dirty_tracker, left); | |
| } else if (right) { | |
| /* Extend right neighbour leftwards. */ | |
| remove_extent(dirty_tracker, right); | |
| right->start = start; | |
| insert_extent(dirty_tracker, right); | |
| } else { | |
| /* Standalone extent. */ | |
| dirty_extent = extent_alloc(dirty_tracker); | |
| if (!dirty_extent) { | |
| pr_warn_once("dirty extent allocation failed, skipping tracker update\n"); | |
| return; | |
| } | |
| dirty_extent->start = start; | |
| dirty_extent->end = end; | |
| insert_extent(dirty_tracker, dirty_extent); | |
| } | |
| dirty_tracker->total_dirty += size; | |
| } | |
| /* | |
| * Remove the range [start, start + size] from the dirty tracker. Punch the | |
| * range out of every overlapping dirty extent, splitting one extent in two if | |
| * the removed range falls strictly inside it. | |
| */ | |
| static void gpu_dirty_tracker_remove_range(struct gpu_dirty_tracker *dirty_tracker, | |
| u64 start, u64 size) | |
| { | |
| struct gpu_dirty_extent *dirty_extent, *next; | |
| u64 end = start + size; | |
| gpu_buddy_assert(size); | |
| dirty_extent = prev_extent(dirty_tracker, start + 1); | |
| if (!dirty_extent) | |
| dirty_extent = next_extent(dirty_tracker, start); | |
| while (dirty_extent && dirty_extent->start < end) { | |
| struct rb_node *next_node = rb_next(&dirty_extent->rb); | |
| u64 extent_start = dirty_extent->start; | |
| u64 extent_end = dirty_extent->end; | |
| if (next_node) | |
| next = rb_entry(next_node, struct gpu_dirty_extent, rb); | |
| else | |
| next = NULL; | |
| /* Skip a non-overlapping neighbour returned by prev_extent(). */ | |
| if (extent_end <= start) { | |
| dirty_extent = next; | |
| continue; | |
| } | |
| if (extent_start < start && extent_end > end) { | |
| /* | |
| * Removed range lies strictly inside this dirty extent: | |
| * split it into the dirty left and right halves. | |
| */ | |
| struct gpu_dirty_extent *right = extent_alloc(dirty_tracker); | |
| if (!right) { | |
| pr_warn_once("dirty extent allocation failed, skipping tracker update\n"); | |
| dirty_extent = next; | |
| continue; | |
| } | |
| remove_extent(dirty_tracker, dirty_extent); | |
| dirty_extent->end = start; | |
| right->start = end; | |
| right->end = extent_end; | |
| insert_extent(dirty_tracker, dirty_extent); | |
| insert_extent(dirty_tracker, right); | |
| dirty_tracker->total_dirty -= size; | |
| } else if (extent_start >= start && extent_end <= end) { | |
| /* Extent fully covered: drop it. */ | |
| remove_extent(dirty_tracker, dirty_extent); | |
| extent_free(dirty_tracker, dirty_extent); | |
| dirty_tracker->total_dirty -= (extent_end - extent_start); | |
| } else if (extent_start < start) { | |
| /* Extent overlaps from the left: trim its right end. */ | |
| remove_extent(dirty_tracker, dirty_extent); | |
| dirty_extent->end = start; | |
| insert_extent(dirty_tracker, dirty_extent); | |
| dirty_tracker->total_dirty -= (extent_end - start); | |
| } else { | |
| /* Extent overlaps from the right: trim its left end. */ | |
| remove_extent(dirty_tracker, dirty_extent); | |
| dirty_extent->start = end; | |
| insert_extent(dirty_tracker, dirty_extent); | |
| dirty_tracker->total_dirty -= (end - extent_start); | |
| } | |
| dirty_extent = next; | |
| } | |
| } | |
| static enum gpu_block_state | |
| gpu_dirty_range_state(struct gpu_dirty_tracker *dirty_tracker, | |
| u64 start, u64 size) | |
| { | |
| struct gpu_dirty_extent *dirty_extent; | |
| u64 end = start + size; | |
| dirty_extent = prev_extent(dirty_tracker, start + 1); | |
| if (dirty_extent) { | |
| if (dirty_extent->start <= start && dirty_extent->end >= end) | |
| return GPU_BLOCK_DIRTY; | |
| if (dirty_extent->start < end && dirty_extent->end > start) | |
| return GPU_BLOCK_MIXED; | |
| } | |
| dirty_extent = next_extent(dirty_tracker, start); | |
| if (dirty_extent && dirty_extent->start < end) | |
| return GPU_BLOCK_MIXED; | |
| return GPU_BLOCK_CLEAR; | |
| } | |
| static struct rb_node * | |
| dirty_tracker_descend_right(struct rb_node *node, u64 min_size) | |
| { | |
| while (node->rb_right) { | |
| struct gpu_dirty_extent *tmp_extent; | |
| tmp_extent = rb_entry(node->rb_right, struct gpu_dirty_extent, rb); | |
| if (tmp_extent->subtree_max_size < min_size) | |
| break; | |
| node = node->rb_right; | |
| } | |
| return node; | |
| } | |
| static struct gpu_dirty_extent * | |
| gpu_dirty_tracker_find(struct gpu_dirty_tracker *dirty_tracker, | |
| u64 min_size, u64 *aligned_start_out) | |
| { | |
| struct rb_node *rb = dirty_tracker->root.rb_node; | |
| struct gpu_dirty_extent *root_extent; | |
| struct rb_node *parent; | |
| if (!min_size || !is_power_of_2(min_size)) | |
| return NULL; | |
| if (!rb) | |
| return NULL; | |
| root_extent = rb_entry(rb, struct gpu_dirty_extent, rb); | |
| if (root_extent->subtree_max_size < min_size) | |
| return NULL; | |
| rb = dirty_tracker_descend_right(rb, min_size); | |
| while (rb) { | |
| struct gpu_dirty_extent *dirty_extent; | |
| u64 aligned_start; | |
| dirty_extent = rb_entry(rb, struct gpu_dirty_extent, rb); | |
| aligned_start = ALIGN(dirty_extent->start, min_size); | |
| /* Check if a min_size block fits after the alignment skip. */ | |
| if (aligned_start <= dirty_extent->end && | |
| dirty_extent->end - aligned_start >= min_size) { | |
| *aligned_start_out = aligned_start; | |
| return dirty_extent; | |
| } | |
| if (rb->rb_left) { | |
| struct gpu_dirty_extent *tmp_extent; | |
| tmp_extent = rb_entry(rb->rb_left, struct gpu_dirty_extent, rb); | |
| if (tmp_extent->subtree_max_size >= min_size) { | |
| rb = dirty_tracker_descend_right(rb->rb_left, min_size); | |
| continue; | |
| } | |
| } | |
| /* Walk up until we exit a node via its right child. */ | |
| parent = rb_parent(rb); | |
| while (parent && parent->rb_right != rb) { | |
| rb = parent; | |
| parent = rb_parent(rb); | |
| } | |
| rb = parent; | |
| } | |
| return NULL; | |
| } | |
| static unsigned int | |
| gpu_buddy_block_state(struct gpu_buddy_block *block) | |
| { | |
| return block->header & GPU_BUDDY_HEADER_STATE; | |
| } | |
| static bool | |
| gpu_buddy_block_is_allocated(struct gpu_buddy_block *block) | |
| { | |
| return gpu_buddy_block_state(block) == GPU_BUDDY_ALLOCATED; | |
| } | |
| static bool | |
| gpu_buddy_block_is_split(struct gpu_buddy_block *block) | |
| { | |
| return gpu_buddy_block_state(block) == GPU_BUDDY_SPLIT; | |
| } | |
| static unsigned int gpu_buddy_block_offset_alignment(struct gpu_buddy_block *block) | |
| { | |
| u64 offset = gpu_buddy_block_offset(block); | |
| if (!offset) | |
| /* | |
| * __ffs64(0) is undefined; offset 0 is maximally aligned, so return | |
| * a value greater than any possible alignment. | |
| */ | |
| return 64 + 1; | |
| return __ffs64(offset); | |
| } | |
| static inline enum gpu_block_state | |
| gpu_block_cached_state(struct gpu_buddy_block *block) | |
| { | |
| if (gpu_buddy_block_is_clear(block)) | |
| return GPU_BLOCK_CLEAR; | |
| if (block->has_clear) | |
| return GPU_BLOCK_MIXED; | |
| return GPU_BLOCK_DIRTY; | |
| } | |
| static inline void gpu_buddy_augment_compute(struct gpu_buddy_block *block) | |
| { | |
| enum gpu_block_state block_state; | |
| struct gpu_buddy_block *right; | |
| struct gpu_buddy_block *left; | |
| unsigned int max_align; | |
| max_align = gpu_buddy_block_offset_alignment(block); | |
| block_state = gpu_block_cached_state(block); | |
| left = rb_entry_safe(block->rb.rb_left, struct gpu_buddy_block, rb); | |
| if (left) { | |
| if (left->subtree_max_alignment > max_align) | |
| max_align = left->subtree_max_alignment; | |
| block_state = max(block_state, left->subtree_block_state); | |
| } | |
| right = rb_entry_safe(block->rb.rb_right, struct gpu_buddy_block, rb); | |
| if (right) { | |
| if (right->subtree_max_alignment > max_align) | |
| max_align = right->subtree_max_alignment; | |
| block_state = max(block_state, right->subtree_block_state); | |
| } | |
| block->subtree_max_alignment = max_align; | |
| block->subtree_block_state = block_state; | |
| } | |
| static void gpu_buddy_augment_propagate(struct rb_node *rb, struct rb_node *stop) | |
| { | |
| while (rb != stop) { | |
| struct gpu_buddy_block *block; | |
| unsigned int old_align; | |
| enum gpu_block_state old_block_state; | |
| block = rb_entry(rb, struct gpu_buddy_block, rb); | |
| old_align = block->subtree_max_alignment; | |
| old_block_state = block->subtree_block_state; | |
| gpu_buddy_augment_compute(block); | |
| if (block->subtree_max_alignment == old_align && | |
| block->subtree_block_state == old_block_state) | |
| break; | |
| rb = rb_parent(&block->rb); | |
| } | |
| } | |
| static void gpu_buddy_augment_copy(struct rb_node *rb_old, struct rb_node *rb_new) | |
| { | |
| struct gpu_buddy_block *old; | |
| struct gpu_buddy_block *new; | |
| old = rb_entry(rb_old, struct gpu_buddy_block, rb); | |
| new = rb_entry(rb_new, struct gpu_buddy_block, rb); | |
| new->subtree_max_alignment = old->subtree_max_alignment; | |
| new->subtree_block_state = old->subtree_block_state; | |
| } | |
| static void gpu_buddy_augment_rotate(struct rb_node *rb_old, struct rb_node *rb_new) | |
| { | |
| struct gpu_buddy_block *old; | |
| struct gpu_buddy_block *new; | |
| old = rb_entry(rb_old, struct gpu_buddy_block, rb); | |
| new = rb_entry(rb_new, struct gpu_buddy_block, rb); | |
| new->subtree_max_alignment = old->subtree_max_alignment; | |
| new->subtree_block_state = old->subtree_block_state; | |
| gpu_buddy_augment_compute(old); | |
| } | |
| static const struct rb_augment_callbacks gpu_buddy_augment_cb = { | |
| .propagate = gpu_buddy_augment_propagate, | |
| .copy = gpu_buddy_augment_copy, | |
| .rotate = gpu_buddy_augment_rotate, | |
| }; | |
| static struct gpu_buddy_block *gpu_block_alloc(struct gpu_buddy *mm, | |
| struct gpu_buddy_block *parent, | |
| unsigned int order, | |
| u64 offset) | |
| { | |
| struct gpu_buddy_block *block; | |
| BUG_ON(order > GPU_BUDDY_MAX_ORDER); | |
| block = kmem_cache_zalloc(slab_blocks, GFP_KERNEL); | |
| if (!block) | |
| return NULL; | |
| block->header = offset; | |
| block->header |= order; | |
| block->parent = parent; | |
| RB_CLEAR_NODE(&block->rb); | |
| BUG_ON(block->header & GPU_BUDDY_HEADER_UNUSED); | |
| return block; | |
| } | |
| static void gpu_block_free(struct gpu_buddy *mm, | |
| struct gpu_buddy_block *block) | |
| { | |
| kmem_cache_free(slab_blocks, block); | |
| } | |
| static struct gpu_buddy_block * | |
| rbtree_get_free_block(const struct rb_node *node) | |
| { | |
| return node ? rb_entry(node, struct gpu_buddy_block, rb) : NULL; | |
| } | |
| static struct gpu_buddy_block * | |
| rbtree_last_free_block(struct rb_root *root) | |
| { | |
| return rbtree_get_free_block(rb_last(root)); | |
| } | |
| static struct gpu_buddy_block * | |
| rbtree_last_clear_free_block(struct rb_root *root, | |
| enum gpu_block_state min_block_state) | |
| { | |
| struct rb_node *node = root->rb_node; | |
| struct gpu_buddy_block *block = NULL; | |
| struct gpu_buddy_block *root_block; | |
| enum gpu_block_state target_state; | |
| root_block = rbtree_get_free_block(node); | |
| if (!root_block || root_block->subtree_block_state < min_block_state) | |
| return NULL; | |
| target_state = root_block->subtree_block_state; | |
| while (node) { | |
| struct gpu_buddy_block *right_block; | |
| struct gpu_buddy_block *node_block; | |
| node_block = rbtree_get_free_block(node); | |
| right_block = rbtree_get_free_block(node->rb_right); | |
| if (right_block && right_block->subtree_block_state >= target_state) { | |
| node = node->rb_right; | |
| continue; | |
| } | |
| if (gpu_block_cached_state(node_block) == target_state) { | |
| block = node_block; | |
| break; | |
| } | |
| node = node->rb_left; | |
| } | |
| return block; | |
| } | |
| static void rbtree_insert(struct gpu_buddy *mm, | |
| struct gpu_buddy_block *block) | |
| { | |
| struct rb_node **link, *parent = NULL; | |
| enum gpu_block_state block_state; | |
| struct gpu_buddy_block *node; | |
| unsigned int block_alignment; | |
| struct rb_root *root; | |
| unsigned int order; | |
| order = gpu_buddy_block_order(block); | |
| block_alignment = gpu_buddy_block_offset_alignment(block); | |
| block_state = gpu_block_cached_state(block); | |
| root = &mm->free_tree[order]; | |
| link = &root->rb_node; | |
| while (*link) { | |
| parent = *link; | |
| node = rbtree_get_free_block(parent); | |
| /* | |
| * Manual augmentation update during insertion traversal. Required | |
| * because rb_insert_augmented() only calls rotate callback during | |
| * rotations. This ensures all ancestors on the insertion path have | |
| * correct subtree_max_alignment / subtree_block_state values. | |
| */ | |
| if (node->subtree_max_alignment < block_alignment) | |
| node->subtree_max_alignment = block_alignment; | |
| if (node->subtree_block_state < block_state) | |
| node->subtree_block_state = block_state; | |
| if (gpu_buddy_block_offset(block) < gpu_buddy_block_offset(node)) | |
| link = &parent->rb_left; | |
| else | |
| link = &parent->rb_right; | |
| } | |
| block->subtree_max_alignment = block_alignment; | |
| block->subtree_block_state = block_state; | |
| rb_link_node(&block->rb, parent, link); | |
| rb_insert_augmented(&block->rb, root, &gpu_buddy_augment_cb); | |
| } | |
| static void rbtree_remove(struct gpu_buddy *mm, | |
| struct gpu_buddy_block *block) | |
| { | |
| unsigned int order = gpu_buddy_block_order(block); | |
| rb_erase_augmented(&block->rb, &mm->free_tree[order], &gpu_buddy_augment_cb); | |
| RB_CLEAR_NODE(&block->rb); | |
| } | |
| static void mark_allocated(struct gpu_buddy *mm, | |
| struct gpu_buddy_block *block) | |
| { | |
| block->header &= ~GPU_BUDDY_HEADER_STATE; | |
| block->header |= GPU_BUDDY_ALLOCATED; | |
| block->has_clear = false; | |
| mm->free_scoreboard[gpu_buddy_block_order(block)]--; | |
| mm->used_scoreboard[gpu_buddy_block_order(block)]++; | |
| rbtree_remove(mm, block); | |
| } | |
| static void __mark_free(struct gpu_buddy *mm, | |
| struct gpu_buddy_block *block, | |
| enum gpu_block_state block_state) | |
| { | |
| if (gpu_buddy_block_is_allocated(block)) | |
| mm->used_scoreboard[gpu_buddy_block_order(block)]--; | |
| block->header &= ~GPU_BUDDY_HEADER_STATE; | |
| block->header |= GPU_BUDDY_FREE; | |
| block->header &= ~GPU_BUDDY_HEADER_CLEAR; | |
| block->has_clear = (block_state != GPU_BLOCK_DIRTY); | |
| if (block_state == GPU_BLOCK_CLEAR) | |
| block->header |= GPU_BUDDY_HEADER_CLEAR; | |
| mm->free_scoreboard[gpu_buddy_block_order(block)]++; | |
| rbtree_insert(mm, block); | |
| } | |
| static void mark_free(struct gpu_buddy *mm, | |
| struct gpu_buddy_block *block) | |
| { | |
| enum gpu_block_state block_state; | |
| block_state = gpu_dirty_range_state(&mm->dirty, | |
| gpu_buddy_block_offset(block), | |
| gpu_buddy_block_size(mm, block)); | |
| __mark_free(mm, block, block_state); | |
| } | |
| static void mark_split(struct gpu_buddy *mm, | |
| struct gpu_buddy_block *block) | |
| { | |
| block->header &= ~GPU_BUDDY_HEADER_STATE; | |
| block->header |= GPU_BUDDY_SPLIT; | |
| mm->free_scoreboard[gpu_buddy_block_order(block)]--; | |
| rbtree_remove(mm, block); | |
| } | |
| static inline bool overlaps(u64 s1, u64 e1, u64 s2, u64 e2) | |
| { | |
| return s1 <= e2 && e1 >= s2; | |
| } | |
| static inline bool contains(u64 s1, u64 e1, u64 s2, u64 e2) | |
| { | |
| return s1 <= s2 && e1 >= e2; | |
| } | |
| static struct gpu_buddy_block * | |
| __get_buddy(struct gpu_buddy_block *block) | |
| { | |
| struct gpu_buddy_block *parent; | |
| parent = block->parent; | |
| if (!parent) | |
| return NULL; | |
| if (parent->left == block) | |
| return parent->right; | |
| return parent->left; | |
| } | |
| static unsigned int __gpu_buddy_free(struct gpu_buddy *mm, | |
| struct gpu_buddy_block *block) | |
| { | |
| enum gpu_block_state block_state; | |
| struct gpu_buddy_block *parent; | |
| unsigned int order; | |
| block_state = gpu_block_cached_state(block); | |
| while ((parent = block->parent)) { | |
| struct gpu_buddy_block *buddy = __get_buddy(block); | |
| if (!gpu_buddy_block_is_free(buddy)) | |
| break; | |
| if (block_state != GPU_BLOCK_MIXED) { | |
| enum gpu_block_state buddy_state; | |
| buddy_state = gpu_block_cached_state(buddy); | |
| if (buddy_state != block_state) | |
| block_state = GPU_BLOCK_MIXED; | |
| } | |
| rbtree_remove(mm, buddy); | |
| mm->free_scoreboard[gpu_buddy_block_order(buddy)]--; | |
| if (gpu_buddy_block_is_allocated(block)) | |
| mm->used_scoreboard[gpu_buddy_block_order(block)]--; | |
| gpu_block_free(mm, block); | |
| gpu_block_free(mm, buddy); | |
| block = parent; | |
| } | |
| order = gpu_buddy_block_order(block); | |
| __mark_free(mm, block, block_state); | |
| return order; | |
| } | |
| /** | |
| * gpu_buddy_init - init memory manager | |
| * | |
| * @mm: GPU buddy manager to initialize | |
| * @size: size in bytes to manage | |
| * @chunk_size: minimum page size in bytes for our allocations | |
| * | |
| * Initializes the memory manager and its resources. | |
| * | |
| * Returns: | |
| * 0 on success, error code on failure. | |
| */ | |
| int gpu_buddy_init(struct gpu_buddy *mm, u64 size, u64 chunk_size) | |
| { | |
| unsigned int root_count = 0; | |
| u64 offset = 0; | |
| if (size < chunk_size) | |
| return -EINVAL; | |
| if (chunk_size < SZ_4K) | |
| return -EINVAL; | |
| if (!is_power_of_2(chunk_size)) | |
| return -EINVAL; | |
| size = round_down(size, chunk_size); | |
| mm->size = size; | |
| mm->avail = size; | |
| mm->chunk_size = chunk_size; | |
| mm->max_order = ilog2(size) - ilog2(chunk_size); | |
| BUG_ON(mm->max_order > GPU_BUDDY_MAX_ORDER); | |
| mm->free_scoreboard = kcalloc(mm->max_order + 1, | |
| sizeof(*mm->free_scoreboard), | |
| GFP_KERNEL); | |
| if (!mm->free_scoreboard) | |
| return -ENOMEM; | |
| mm->used_scoreboard = kcalloc(mm->max_order + 1, | |
| sizeof(*mm->used_scoreboard), | |
| GFP_KERNEL); | |
| if (!mm->used_scoreboard) | |
| goto out_free_free_scoreboard; | |
| mm->free_tree = kcalloc(mm->max_order + 1, | |
| sizeof(struct rb_root), | |
| GFP_KERNEL); | |
| if (!mm->free_tree) | |
| goto out_free_used_scoreboard; | |
| gpu_dirty_tracker_init(&mm->dirty); | |
| mm->n_roots = hweight64(size); | |
| mm->roots = kmalloc_objs(struct gpu_buddy_block *, mm->n_roots); | |
| if (!mm->roots) | |
| goto out_free_tree; | |
| /* | |
| * Split into power-of-two blocks, in case we are given a size that is | |
| * not itself a power-of-two. | |
| */ | |
| do { | |
| struct gpu_buddy_block *root; | |
| unsigned int order; | |
| u64 root_size; | |
| order = ilog2(size) - ilog2(chunk_size); | |
| root_size = chunk_size << order; | |
| root = gpu_block_alloc(mm, NULL, order, offset); | |
| if (!root) | |
| goto out_free_roots; | |
| gpu_dirty_tracker_mark_dirty(&mm->dirty, offset, root_size); | |
| __mark_free(mm, root, GPU_BLOCK_DIRTY); | |
| BUG_ON(root_count > mm->max_order); | |
| BUG_ON(gpu_buddy_block_size(mm, root) < chunk_size); | |
| mm->roots[root_count] = root; | |
| offset += root_size; | |
| size -= root_size; | |
| root_count++; | |
| } while (size); | |
| #ifdef CONFIG_LOCKDEP | |
| mm->lock_dep_map = NULL; | |
| #endif | |
| return 0; | |
| out_free_roots: | |
| while (root_count--) | |
| gpu_block_free(mm, mm->roots[root_count]); | |
| kfree(mm->roots); | |
| out_free_tree: | |
| gpu_dirty_tracker_fini(&mm->dirty); | |
| kfree(mm->free_tree); | |
| out_free_used_scoreboard: | |
| kfree(mm->used_scoreboard); | |
| out_free_free_scoreboard: | |
| kfree(mm->free_scoreboard); | |
| return -ENOMEM; | |
| } | |
| EXPORT_SYMBOL(gpu_buddy_init); | |
| /** | |
| * gpu_buddy_fini - tear down the memory manager | |
| * | |
| * @mm: GPU buddy manager to free | |
| * | |
| * Cleanup memory manager resources and the freetree | |
| */ | |
| void gpu_buddy_fini(struct gpu_buddy *mm) | |
| { | |
| u64 root_size, size; | |
| unsigned int order; | |
| int i; | |
| size = mm->size; | |
| for (i = 0; i < mm->n_roots; ++i) { | |
| order = ilog2(size) - ilog2(mm->chunk_size); | |
| root_size = mm->chunk_size << order; | |
| gpu_buddy_assert(gpu_buddy_block_is_free(mm->roots[i])); | |
| gpu_block_free(mm, mm->roots[i]); | |
| size -= root_size; | |
| } | |
| gpu_buddy_assert(mm->avail == mm->size); | |
| for (i = 0; i <= mm->max_order; ++i) | |
| gpu_buddy_assert(!mm->used_scoreboard[i]); | |
| gpu_dirty_tracker_fini(&mm->dirty); | |
| kfree(mm->free_tree); | |
| kfree(mm->roots); | |
| kfree(mm->free_scoreboard); | |
| kfree(mm->used_scoreboard); | |
| } | |
| EXPORT_SYMBOL(gpu_buddy_fini); | |
| static int split_block(struct gpu_buddy *mm, | |
| struct gpu_buddy_block *block) | |
| { | |
| unsigned int block_order = gpu_buddy_block_order(block) - 1; | |
| u64 offset = gpu_buddy_block_offset(block); | |
| enum gpu_block_state parent_state; | |
| BUG_ON(!gpu_buddy_block_is_free(block)); | |
| BUG_ON(!gpu_buddy_block_order(block)); | |
| block->left = gpu_block_alloc(mm, block, block_order, offset); | |
| if (!block->left) | |
| return -ENOMEM; | |
| block->right = gpu_block_alloc(mm, block, block_order, | |
| offset + (mm->chunk_size << block_order)); | |
| if (!block->right) { | |
| gpu_block_free(mm, block->left); | |
| return -ENOMEM; | |
| } | |
| parent_state = gpu_block_cached_state(block); | |
| mark_split(mm, block); | |
| if (parent_state == GPU_BLOCK_MIXED) { | |
| mark_free(mm, block->left); | |
| mark_free(mm, block->right); | |
| } else { | |
| __mark_free(mm, block->left, parent_state); | |
| __mark_free(mm, block->right, parent_state); | |
| } | |
| return 0; | |
| } | |
| /** | |
| * gpu_buddy_reset_clear - reset blocks clear state | |
| * | |
| * @mm: GPU buddy manager | |
| * @is_clear: blocks clear state | |
| * | |
| * Reset the clear state based on @is_clear value for each block | |
| * in the freetree. | |
| */ | |
| void gpu_buddy_reset_clear(struct gpu_buddy *mm, bool is_clear) | |
| { | |
| unsigned int i; | |
| gpu_buddy_driver_lock_held(mm); | |
| gpu_dirty_tracker_empty(&mm->dirty); | |
| for (i = 0; i <= mm->max_order; ++i) { | |
| struct gpu_buddy_block *block, *tmp; | |
| rbtree_postorder_for_each_entry_safe(block, tmp, | |
| &mm->free_tree[i], rb) { | |
| if (is_clear) { | |
| if (!gpu_buddy_block_is_clear(block)) | |
| block->header |= GPU_BUDDY_HEADER_CLEAR; | |
| block->has_clear = true; | |
| } else { | |
| block->header &= ~GPU_BUDDY_HEADER_CLEAR; | |
| block->has_clear = false; | |
| gpu_dirty_tracker_mark_dirty(&mm->dirty, | |
| gpu_buddy_block_offset(block), | |
| gpu_buddy_block_size(mm, block)); | |
| } | |
| gpu_buddy_augment_compute(block); | |
| } | |
| } | |
| } | |
| EXPORT_SYMBOL(gpu_buddy_reset_clear); | |
| static void __gpu_buddy_free_block_internal(struct gpu_buddy *mm, | |
| struct gpu_buddy_block *block) | |
| { | |
| u64 size = gpu_buddy_block_size(mm, block); | |
| gpu_buddy_driver_lock_held(mm); | |
| BUG_ON(!gpu_buddy_block_is_allocated(block)); | |
| mm->avail += size; | |
| __gpu_buddy_free(mm, block); | |
| } | |
| /** | |
| * gpu_buddy_free_block - free a block | |
| * | |
| * @mm: GPU buddy manager | |
| * @block: block to be freed | |
| */ | |
| void gpu_buddy_free_block(struct gpu_buddy *mm, | |
| struct gpu_buddy_block *block) | |
| { | |
| if (!gpu_buddy_block_is_clear(block)) | |
| gpu_dirty_tracker_mark_dirty(&mm->dirty, | |
| gpu_buddy_block_offset(block), | |
| gpu_buddy_block_size(mm, block)); | |
| __gpu_buddy_free_block_internal(mm, block); | |
| } | |
| EXPORT_SYMBOL(gpu_buddy_free_block); | |
| /** | |
| * gpu_buddy_allocated_addr_to_block - given relative address find the allocated block | |
| * | |
| * @mm: GPU buddy manager | |
| * @addr: Relative address | |
| * | |
| * Returns: | |
| * gpu_buddy_block on success, NULL or error code on failure | |
| */ | |
| struct gpu_buddy_block *gpu_buddy_allocated_addr_to_block(struct gpu_buddy *mm, u64 addr) | |
| { | |
| struct gpu_buddy_block *block; | |
| LIST_HEAD(dfs); | |
| u64 end; | |
| int i; | |
| gpu_buddy_driver_lock_held(mm); | |
| end = addr + mm->chunk_size - 1; | |
| for (i = 0; i < mm->n_roots; ++i) | |
| list_add_tail(&mm->roots[i]->tmp_link, &dfs); | |
| do { | |
| u64 block_start; | |
| u64 block_end; | |
| block = list_first_entry_or_null(&dfs, | |
| struct gpu_buddy_block, | |
| tmp_link); | |
| if (!block) | |
| break; | |
| list_del(&block->tmp_link); | |
| block_start = gpu_buddy_block_offset(block); | |
| block_end = block_start + gpu_buddy_block_size(mm, block) - 1; | |
| if (!overlaps(addr, end, block_start, block_end)) | |
| continue; | |
| if (gpu_buddy_block_is_allocated(block)) | |
| return block; | |
| else if (gpu_buddy_block_is_free(block)) | |
| return NULL; | |
| list_add(&block->right->tmp_link, &dfs); | |
| list_add(&block->left->tmp_link, &dfs); | |
| } while (1); | |
| return ERR_PTR(-ENXIO); | |
| } | |
| EXPORT_SYMBOL(gpu_buddy_allocated_addr_to_block); | |
| static void __gpu_buddy_free_list(struct gpu_buddy *mm, | |
| struct list_head *objects, | |
| bool mark_clear, | |
| bool mark_dirty) | |
| { | |
| struct gpu_buddy_block *block, *on; | |
| u64 dirty_start = 0, dirty_size = 0; | |
| gpu_buddy_assert(!(mark_dirty && mark_clear)); | |
| list_for_each_entry_safe(block, on, objects, link) { | |
| u64 offset = gpu_buddy_block_offset(block); | |
| u64 size = gpu_buddy_block_size(mm, block); | |
| if (mark_clear) | |
| block->header |= GPU_BUDDY_HEADER_CLEAR; | |
| else if (mark_dirty) | |
| block->header &= ~GPU_BUDDY_HEADER_CLEAR; | |
| /* | |
| * Coalesce contiguous dirty blocks into one extent update so | |
| * a multi-block contiguous free costs a single mark_dirty(). | |
| * Flush the pending extent and start over on a gap. | |
| */ | |
| if (!gpu_buddy_block_is_clear(block)) { | |
| if (dirty_size && | |
| (dirty_start + dirty_size == offset || | |
| offset + size == dirty_start)) { | |
| dirty_start = min(dirty_start, offset); | |
| dirty_size += size; | |
| } else { | |
| if (dirty_size) | |
| gpu_dirty_tracker_mark_dirty(&mm->dirty, | |
| dirty_start, | |
| dirty_size); | |
| dirty_start = offset; | |
| dirty_size = size; | |
| } | |
| } | |
| __gpu_buddy_free_block_internal(mm, block); | |
| cond_resched(); | |
| } | |
| if (dirty_size) | |
| gpu_dirty_tracker_mark_dirty(&mm->dirty, dirty_start, dirty_size); | |
| INIT_LIST_HEAD(objects); | |
| } | |
| static void gpu_buddy_free_list_internal(struct gpu_buddy *mm, | |
| struct list_head *objects) | |
| { | |
| /* | |
| * Don't touch the clear/dirty bit, since allocation is still internal | |
| * at this point. For example we might have just failed part of the | |
| * allocation. | |
| */ | |
| __gpu_buddy_free_list(mm, objects, false, false); | |
| } | |
| /** | |
| * gpu_buddy_free_list - free blocks | |
| * | |
| * @mm: GPU buddy manager | |
| * @objects: input list head to free blocks | |
| * @flags: optional flags like GPU_BUDDY_CLEARED | |
| */ | |
| void gpu_buddy_free_list(struct gpu_buddy *mm, | |
| struct list_head *objects, | |
| unsigned int flags) | |
| { | |
| bool mark_clear = flags & GPU_BUDDY_CLEARED; | |
| gpu_buddy_driver_lock_held(mm); | |
| __gpu_buddy_free_list(mm, objects, mark_clear, !mark_clear); | |
| } | |
| EXPORT_SYMBOL(gpu_buddy_free_list); | |
| static void __gpu_buddy_undo_splits(struct gpu_buddy *mm, | |
| struct gpu_buddy_block *block) | |
| { | |
| struct gpu_buddy_block *buddy = __get_buddy(block); | |
| if (buddy && | |
| (gpu_buddy_block_is_free(block) && | |
| gpu_buddy_block_is_free(buddy))) { | |
| rbtree_remove(mm, block); | |
| mm->free_scoreboard[gpu_buddy_block_order(block)]--; | |
| __gpu_buddy_free(mm, block); | |
| } | |
| } | |
| static struct gpu_buddy_block * | |
| __alloc_range_bias(struct gpu_buddy *mm, | |
| u64 start, u64 end, | |
| unsigned int order, | |
| unsigned long flags) | |
| { | |
| u64 req_size = mm->chunk_size << order; | |
| struct gpu_buddy_block *block; | |
| LIST_HEAD(dfs); | |
| int err; | |
| int i; | |
| end = end - 1; | |
| /* | |
| * This range-constrained search hands back the highest/right-most | |
| * address that satisfies the request: the roots are seeded high-to-low | |
| * and the right (higher-address) child is descended first, making | |
| * top-down the default placement here. A non-top-down clear request is | |
| * the only exception, where the descent is biased towards clear or | |
| * clear-containing subtrees to satisfy the clear preference. | |
| */ | |
| for (i = mm->n_roots - 1; i >= 0; --i) | |
| list_add_tail(&mm->roots[i]->tmp_link, &dfs); | |
| do { | |
| u64 block_start; | |
| u64 block_end; | |
| block = list_first_entry_or_null(&dfs, | |
| struct gpu_buddy_block, | |
| tmp_link); | |
| if (!block) | |
| break; | |
| list_del(&block->tmp_link); | |
| if (gpu_buddy_block_order(block) < order) | |
| continue; | |
| block_start = gpu_buddy_block_offset(block); | |
| block_end = block_start + gpu_buddy_block_size(mm, block) - 1; | |
| if (!overlaps(start, end, block_start, block_end)) | |
| continue; | |
| if (gpu_buddy_block_is_allocated(block)) | |
| continue; | |
| if (block_start < start || block_end > end) { | |
| u64 adjusted_start = max(block_start, start); | |
| u64 adjusted_end = min(block_end, end); | |
| if (round_down(adjusted_end + 1, req_size) <= | |
| round_up(adjusted_start, req_size)) | |
| continue; | |
| } | |
| if (contains(start, end, block_start, block_end) && | |
| order == gpu_buddy_block_order(block)) { | |
| /* | |
| * Find the free block within the range. | |
| */ | |
| if (gpu_buddy_block_is_free(block)) | |
| return block; | |
| continue; | |
| } | |
| if (!gpu_buddy_block_is_split(block)) { | |
| err = split_block(mm, block); | |
| if (unlikely(err)) | |
| goto err_undo; | |
| } | |
| /* | |
| * Top-down is a strict address-placement policy, so when it is | |
| * requested we ignore clear steering and simply descend the | |
| * right (higher-address) child first. Only a non-top-down clear | |
| * request biases the descent towards clear/has_clear subtrees. | |
| */ | |
| if ((flags & GPU_BUDDY_CLEAR_ALLOCATION) && | |
| !(flags & GPU_BUDDY_TOPDOWN_ALLOCATION)) { | |
| struct gpu_buddy_block *prefer; | |
| if (gpu_buddy_block_is_clear(block->right)) | |
| prefer = block->right; | |
| else if (gpu_buddy_block_is_clear(block->left)) | |
| prefer = block->left; | |
| else if (block->right->has_clear) | |
| prefer = block->right; | |
| else if (block->left->has_clear) | |
| prefer = block->left; | |
| else | |
| prefer = block->right; | |
| if (prefer == block->right) { | |
| list_add(&block->left->tmp_link, &dfs); | |
| list_add(&block->right->tmp_link, &dfs); | |
| } else { | |
| list_add(&block->right->tmp_link, &dfs); | |
| list_add(&block->left->tmp_link, &dfs); | |
| } | |
| } else { | |
| list_add(&block->left->tmp_link, &dfs); | |
| list_add(&block->right->tmp_link, &dfs); | |
| } | |
| } while (1); | |
| return ERR_PTR(-ENOSPC); | |
| err_undo: | |
| /* | |
| * We really don't want to leave around a bunch of split blocks, since | |
| * bigger is better, so make sure we merge everything back before we | |
| * free the allocated blocks. | |
| */ | |
| __gpu_buddy_undo_splits(mm, block); | |
| return ERR_PTR(err); | |
| } | |
| /* Return the highest-address free block of at least @order. */ | |
| static struct gpu_buddy_block * | |
| get_maxblock(struct gpu_buddy *mm, | |
| unsigned int order) | |
| { | |
| struct gpu_buddy_block *max_block; | |
| struct gpu_buddy_block *block; | |
| unsigned int i; | |
| /* | |
| * Top-down allocation is a strict address-placement policy: the block | |
| * is chosen purely by offset, regardless of its clear/dirty state. | |
| * Clear state is re-derived from the dirty tracker once the allocation | |
| * completes, and the driver is responsible for issuing the clear pass | |
| * if a clear region is required. | |
| */ | |
| max_block = NULL; | |
| for (i = order; i <= mm->max_order; ++i) { | |
| block = rbtree_last_free_block(&mm->free_tree[i]); | |
| if (!block) | |
| continue; | |
| if (!max_block || | |
| gpu_buddy_block_offset(block) > gpu_buddy_block_offset(max_block)) | |
| max_block = block; | |
| } | |
| return max_block; | |
| } | |
| static struct gpu_buddy_block * | |
| alloc_from_freetree(struct gpu_buddy *mm, | |
| unsigned int order, | |
| unsigned long flags) | |
| { | |
| struct gpu_buddy_block *block = NULL; | |
| unsigned int tmp; | |
| int err; | |
| if (flags & GPU_BUDDY_TOPDOWN_ALLOCATION) { | |
| block = get_maxblock(mm, order); | |
| if (block) | |
| tmp = gpu_buddy_block_order(block); | |
| } else { | |
| if (flags & GPU_BUDDY_CLEAR_ALLOCATION) { | |
| for (tmp = order; tmp <= mm->max_order; ++tmp) { | |
| block = rbtree_last_clear_free_block(&mm->free_tree[tmp], | |
| GPU_BLOCK_MIXED); | |
| if (block) | |
| break; | |
| } | |
| } | |
| if (!block) { | |
| for (tmp = order; tmp <= mm->max_order; ++tmp) { | |
| block = rbtree_last_free_block(&mm->free_tree[tmp]); | |
| if (block) | |
| break; | |
| } | |
| } | |
| } | |
| if (!block) | |
| return ERR_PTR(-ENOSPC); | |
| BUG_ON(!gpu_buddy_block_is_free(block)); | |
| while (tmp != order) { | |
| err = split_block(mm, block); | |
| if (unlikely(err)) | |
| goto err_undo; | |
| if ((flags & GPU_BUDDY_CLEAR_ALLOCATION) && | |
| !(flags & GPU_BUDDY_TOPDOWN_ALLOCATION)) { | |
| bool right_clear, left_clear; | |
| right_clear = gpu_buddy_block_is_clear(block->right); | |
| left_clear = gpu_buddy_block_is_clear(block->left); | |
| if (right_clear) | |
| block = block->right; | |
| else if (left_clear) | |
| block = block->left; | |
| else if (block->right->has_clear) | |
| block = block->right; | |
| else if (block->left->has_clear) | |
| block = block->left; | |
| else | |
| block = block->right; | |
| } else { | |
| block = block->right; | |
| } | |
| tmp--; | |
| } | |
| return block; | |
| err_undo: | |
| __gpu_buddy_undo_splits(mm, block); | |
| return ERR_PTR(err); | |
| } | |
| static bool | |
| gpu_buddy_can_offset_align(u64 size, u64 min_block_size) | |
| { | |
| return size < min_block_size && is_power_of_2(size); | |
| } | |
| static bool gpu_buddy_subtree_can_satisfy(struct rb_node *node, | |
| unsigned int alignment) | |
| { | |
| struct gpu_buddy_block *block; | |
| block = rbtree_get_free_block(node); | |
| return block->subtree_max_alignment >= alignment; | |
| } | |
| static struct gpu_buddy_block * | |
| gpu_buddy_find_block_aligned(struct gpu_buddy *mm, | |
| unsigned int order, | |
| unsigned int alignment) | |
| { | |
| struct rb_root *root = &mm->free_tree[order]; | |
| struct rb_node *rb = root->rb_node; | |
| while (rb) { | |
| struct gpu_buddy_block *block = rbtree_get_free_block(rb); | |
| struct rb_node *left_node = rb->rb_left, *right_node = rb->rb_right; | |
| if (right_node) { | |
| if (gpu_buddy_subtree_can_satisfy(right_node, alignment)) { | |
| rb = right_node; | |
| continue; | |
| } | |
| } | |
| if (gpu_buddy_block_offset_alignment(block) >= alignment) | |
| return block; | |
| if (left_node) { | |
| if (gpu_buddy_subtree_can_satisfy(left_node, alignment)) { | |
| rb = left_node; | |
| continue; | |
| } | |
| } | |
| break; | |
| } | |
| return NULL; | |
| } | |
| static struct gpu_buddy_block * | |
| gpu_buddy_offset_aligned_allocation(struct gpu_buddy *mm, | |
| u64 size, | |
| u64 min_block_size) | |
| { | |
| struct gpu_buddy_block *block = NULL; | |
| unsigned int order, tmp, alignment; | |
| unsigned long pages; | |
| int err; | |
| alignment = ilog2(min_block_size); | |
| pages = size >> ilog2(mm->chunk_size); | |
| order = fls(pages) - 1; | |
| /* | |
| * Offset-aligned allocation is a strict address-placement policy: the | |
| * block is chosen purely by its offset alignment, regardless of its | |
| * clear/dirty state. Clear state is re-derived from the dirty tracker | |
| * once the allocation completes, and the driver is responsible for | |
| * issuing the clear pass if a clear region is required. | |
| */ | |
| for (tmp = order; tmp <= mm->max_order; ++tmp) { | |
| block = gpu_buddy_find_block_aligned(mm, tmp, alignment); | |
| if (block) | |
| break; | |
| } | |
| if (!block) | |
| return ERR_PTR(-ENOSPC); | |
| while (gpu_buddy_block_order(block) > order) { | |
| struct gpu_buddy_block *left, *right; | |
| err = split_block(mm, block); | |
| if (unlikely(err)) | |
| goto err_undo; | |
| left = block->left; | |
| right = block->right; | |
| if (gpu_buddy_block_offset_alignment(right) >= alignment) | |
| block = right; | |
| else | |
| block = left; | |
| } | |
| return block; | |
| err_undo: | |
| /* | |
| * We really don't want to leave around a bunch of split blocks, since | |
| * bigger is better, so make sure we merge everything back before we | |
| * free the allocated blocks. | |
| */ | |
| __gpu_buddy_undo_splits(mm, block); | |
| return ERR_PTR(err); | |
| } | |
| static int __alloc_range(struct gpu_buddy *mm, | |
| struct list_head *dfs, | |
| u64 start, u64 size, | |
| unsigned long flags, | |
| struct list_head *blocks, | |
| u64 *total_allocated_on_err) | |
| { | |
| struct gpu_buddy_block *block; | |
| u64 total_allocated = 0; | |
| LIST_HEAD(allocated); | |
| u64 end; | |
| int err; | |
| end = start + size - 1; | |
| do { | |
| u64 block_start; | |
| u64 block_end; | |
| block = list_first_entry_or_null(dfs, | |
| struct gpu_buddy_block, | |
| tmp_link); | |
| if (!block) | |
| break; | |
| list_del(&block->tmp_link); | |
| block_start = gpu_buddy_block_offset(block); | |
| block_end = block_start + gpu_buddy_block_size(mm, block) - 1; | |
| if (!overlaps(start, end, block_start, block_end)) | |
| continue; | |
| if (gpu_buddy_block_is_allocated(block)) { | |
| err = -ENOSPC; | |
| goto err_free; | |
| } | |
| if (contains(start, end, block_start, block_end)) { | |
| if (gpu_buddy_block_is_free(block)) { | |
| u64 block_offset; | |
| u64 block_size; | |
| block_size = gpu_buddy_block_size(mm, block); | |
| block_offset = gpu_buddy_block_offset(block); | |
| if (!gpu_buddy_block_is_clear(block)) | |
| gpu_dirty_tracker_remove_range(&mm->dirty, | |
| block_offset, | |
| block_size); | |
| mark_allocated(mm, block); | |
| total_allocated += block_size; | |
| mm->avail -= block_size; | |
| list_add_tail(&block->link, &allocated); | |
| continue; | |
| } | |
| } | |
| if (!gpu_buddy_block_is_split(block)) { | |
| err = split_block(mm, block); | |
| if (unlikely(err)) | |
| goto err_undo; | |
| } | |
| list_add(&block->right->tmp_link, dfs); | |
| list_add(&block->left->tmp_link, dfs); | |
| } while (1); | |
| if (total_allocated < size) { | |
| err = -ENOSPC; | |
| goto err_free; | |
| } | |
| list_splice_tail(&allocated, blocks); | |
| return 0; | |
| err_undo: | |
| /* | |
| * We really don't want to leave around a bunch of split blocks, since | |
| * bigger is better, so make sure we merge everything back before we | |
| * free the allocated blocks. | |
| */ | |
| __gpu_buddy_undo_splits(mm, block); | |
| err_free: | |
| if (err == -ENOSPC && total_allocated_on_err) { | |
| list_splice_tail(&allocated, blocks); | |
| *total_allocated_on_err = total_allocated; | |
| } else { | |
| gpu_buddy_free_list_internal(mm, &allocated); | |
| } | |
| return err; | |
| } | |
| static int __gpu_buddy_alloc_range(struct gpu_buddy *mm, | |
| u64 start, | |
| u64 size, | |
| unsigned long flags, | |
| u64 *total_allocated_on_err, | |
| struct list_head *blocks) | |
| { | |
| LIST_HEAD(dfs); | |
| int i; | |
| for (i = 0; i < mm->n_roots; ++i) | |
| list_add_tail(&mm->roots[i]->tmp_link, &dfs); | |
| return __alloc_range(mm, &dfs, start, size, flags, | |
| blocks, total_allocated_on_err); | |
| } | |
| static int __alloc_contig_aligned_retry(struct gpu_buddy *mm, | |
| u64 unaligned_offset, | |
| u64 size, | |
| u64 min_block_size, | |
| unsigned long flags, | |
| struct list_head *blocks) | |
| { | |
| u64 aligned_offset = round_down(unaligned_offset, min_block_size); | |
| return __gpu_buddy_alloc_range(mm, aligned_offset, size, flags, | |
| NULL, blocks); | |
| } | |
| static int __alloc_contig_try_harder(struct gpu_buddy *mm, | |
| u64 size, | |
| u64 min_block_size, | |
| unsigned long flags, | |
| struct list_head *blocks) | |
| { | |
| u64 rhs_offset, lhs_offset, filled; | |
| struct gpu_buddy_block *block; | |
| struct rb_root *root; | |
| struct rb_node *iter; | |
| unsigned long pages; | |
| unsigned int order; | |
| u64 modify_size; | |
| int err; | |
| modify_size = rounddown_pow_of_two(size); | |
| pages = modify_size >> ilog2(mm->chunk_size); | |
| order = fls(pages) - 1; | |
| if (order == 0) | |
| return -ENOSPC; | |
| root = &mm->free_tree[order]; | |
| if (RB_EMPTY_ROOT(root)) | |
| return -ENOSPC; | |
| iter = rb_last(root); | |
| while (iter) { | |
| block = rbtree_get_free_block(iter); | |
| rhs_offset = gpu_buddy_block_offset(block); | |
| /* Allocate blocks traversing RHS */ | |
| err = __gpu_buddy_alloc_range(mm, rhs_offset, size, | |
| flags, &filled, blocks); | |
| if (err && err != -ENOSPC) | |
| return err; | |
| if (!err && IS_ALIGNED(rhs_offset, min_block_size)) | |
| return 0; | |
| if (!err) { | |
| /* Allocate the unaligned RHS offset using round_down */ | |
| gpu_buddy_free_list_internal(mm, blocks); | |
| err = __alloc_contig_aligned_retry(mm, rhs_offset, | |
| size, | |
| min_block_size, | |
| flags, blocks); | |
| if (!err) | |
| return 0; | |
| if (err != -ENOSPC) { | |
| gpu_buddy_free_list_internal(mm, blocks); | |
| return err; | |
| } | |
| goto next; | |
| } | |
| if (size - filled > rhs_offset) | |
| goto next; | |
| lhs_offset = rhs_offset - (size - filled); | |
| /* Allocate the unaligned LHS offset using round_down */ | |
| gpu_buddy_free_list_internal(mm, blocks); | |
| err = __alloc_contig_aligned_retry(mm, lhs_offset, | |
| size, | |
| min_block_size, | |
| flags, blocks); | |
| if (!err) | |
| return 0; | |
| if (err != -ENOSPC) { | |
| gpu_buddy_free_list_internal(mm, blocks); | |
| return err; | |
| } | |
| next: | |
| gpu_buddy_free_list_internal(mm, blocks); | |
| iter = rb_prev(iter); | |
| } | |
| return -ENOSPC; | |
| } | |
| /** | |
| * gpu_buddy_block_trim - free unused pages | |
| * | |
| * @mm: GPU buddy manager | |
| * @start: start address to begin the trimming. | |
| * @new_size: original size requested | |
| * @blocks: Input and output list of allocated blocks. | |
| * MUST contain single block as input to be trimmed. | |
| * On success will contain the newly allocated blocks | |
| * making up the @new_size. Blocks always appear in | |
| * ascending order | |
| * | |
| * For contiguous allocation, we round up the size to the nearest | |
| * power of two value, drivers consume *actual* size, so remaining | |
| * portions are unused and can be optionally freed with this function | |
| * | |
| * Returns: | |
| * 0 on success, error code on failure. | |
| */ | |
| int gpu_buddy_block_trim(struct gpu_buddy *mm, | |
| u64 *start, | |
| u64 new_size, | |
| struct list_head *blocks) | |
| { | |
| struct gpu_buddy_block *parent; | |
| struct gpu_buddy_block *block; | |
| u64 block_start, block_end; | |
| LIST_HEAD(dfs); | |
| bool was_clear; | |
| u64 new_start; | |
| int err; | |
| gpu_buddy_driver_lock_held(mm); | |
| if (!list_is_singular(blocks)) | |
| return -EINVAL; | |
| block = list_first_entry(blocks, | |
| struct gpu_buddy_block, | |
| link); | |
| block_start = gpu_buddy_block_offset(block); | |
| block_end = block_start + gpu_buddy_block_size(mm, block); | |
| if (WARN_ON(!gpu_buddy_block_is_allocated(block))) | |
| return -EINVAL; | |
| if (new_size > gpu_buddy_block_size(mm, block)) | |
| return -EINVAL; | |
| if (!new_size || !IS_ALIGNED(new_size, mm->chunk_size)) | |
| return -EINVAL; | |
| if (new_size == gpu_buddy_block_size(mm, block)) | |
| return 0; | |
| new_start = block_start; | |
| if (start) { | |
| new_start = *start; | |
| if (new_start < block_start) | |
| return -EINVAL; | |
| if (!IS_ALIGNED(new_start, mm->chunk_size)) | |
| return -EINVAL; | |
| if (range_overflows(new_start, new_size, block_end)) | |
| return -EINVAL; | |
| } | |
| list_del(&block->link); | |
| was_clear = gpu_buddy_block_is_clear(block); | |
| if (!was_clear) | |
| gpu_dirty_tracker_mark_dirty(&mm->dirty, | |
| gpu_buddy_block_offset(block), | |
| gpu_buddy_block_size(mm, block)); | |
| __mark_free(mm, block, was_clear ? GPU_BLOCK_CLEAR : GPU_BLOCK_DIRTY); | |
| mm->avail += gpu_buddy_block_size(mm, block); | |
| /* Prevent recursively freeing this node */ | |
| parent = block->parent; | |
| block->parent = NULL; | |
| list_add(&block->tmp_link, &dfs); | |
| err = __alloc_range(mm, &dfs, new_start, new_size, | |
| was_clear ? GPU_BUDDY_CLEAR_ALLOCATION : 0, | |
| blocks, NULL); | |
| if (err) { | |
| mark_allocated(mm, block); | |
| mm->avail -= gpu_buddy_block_size(mm, block); | |
| if (!was_clear) { | |
| gpu_dirty_tracker_remove_range(&mm->dirty, | |
| gpu_buddy_block_offset(block), | |
| gpu_buddy_block_size(mm, block)); | |
| } | |
| if (was_clear) | |
| block->header |= GPU_BUDDY_HEADER_CLEAR; | |
| list_add(&block->link, blocks); | |
| } | |
| block->parent = parent; | |
| return err; | |
| } | |
| EXPORT_SYMBOL(gpu_buddy_block_trim); | |
| static bool dirty_steer_window(struct gpu_buddy *mm, u64 req_size, | |
| u64 *start, u64 *end, unsigned long *flags) | |
| { | |
| u64 aligned_start; | |
| struct gpu_dirty_extent *ext = | |
| gpu_dirty_tracker_find(&mm->dirty, req_size, &aligned_start); | |
| if (!ext) | |
| return false; | |
| *start = aligned_start; | |
| *end = ext->end; | |
| *flags |= GPU_BUDDY_RANGE_ALLOCATION; | |
| return true; | |
| } | |
| static struct gpu_buddy_block * | |
| __gpu_buddy_alloc_blocks(struct gpu_buddy *mm, | |
| u64 start, u64 end, | |
| u64 size, u64 min_block_size, | |
| unsigned int order, | |
| unsigned long flags) | |
| { | |
| struct gpu_buddy_block *block; | |
| bool steered = false; | |
| /* Allocate from dirty tracker */ | |
| if (!(flags & GPU_BUDDY_RANGE_ALLOCATION) && | |
| !(flags & GPU_BUDDY_CLEAR_ALLOCATION) && | |
| size >= min_block_size && | |
| gpu_buddy_clear_avail(mm) && mm->dirty.total_dirty) { | |
| u64 block_size = mm->chunk_size << order; | |
| steered = dirty_steer_window(mm, block_size, | |
| &start, &end, &flags); | |
| } | |
| if (flags & GPU_BUDDY_RANGE_ALLOCATION) { | |
| /* Allocate traversing within the range */ | |
| block = __alloc_range_bias(mm, start, end, order, flags); | |
| if (!IS_ERR(block) || !steered) | |
| return block; | |
| flags &= ~GPU_BUDDY_RANGE_ALLOCATION; | |
| } | |
| if (size < min_block_size) | |
| /* Allocate from an offset-aligned region without size rounding */ | |
| return gpu_buddy_offset_aligned_allocation(mm, size, | |
| min_block_size); | |
| /* Allocate from freetree */ | |
| return alloc_from_freetree(mm, order, flags); | |
| } | |
| /** | |
| * gpu_buddy_alloc_blocks - allocate power-of-two blocks | |
| * | |
| * @mm: GPU buddy manager to allocate from | |
| * @start: start of the allowed range for this block | |
| * @end: end of the allowed range for this block | |
| * @size: size of the allocation in bytes | |
| * @min_block_size: alignment of the allocation | |
| * @blocks: output list head to add allocated blocks | |
| * @flags: GPU_BUDDY_*_ALLOCATION flags | |
| * | |
| * alloc_range_bias() called on range limitations, which traverses | |
| * the tree and returns the desired block. | |
| * | |
| * alloc_from_freetree() called when *no* range restrictions | |
| * are enforced, which picks the block from the freetree. | |
| * | |
| * Returns: | |
| * 0 on success, error code on failure. | |
| */ | |
| int gpu_buddy_alloc_blocks(struct gpu_buddy *mm, | |
| u64 start, u64 end, u64 size, | |
| u64 min_block_size, | |
| struct list_head *blocks, | |
| unsigned long flags) | |
| { | |
| struct gpu_buddy_block *block = NULL; | |
| u64 original_size, original_min_size; | |
| unsigned int min_order, order; | |
| LIST_HEAD(allocated); | |
| unsigned long pages; | |
| int err; | |
| gpu_buddy_driver_lock_held(mm); | |
| if (size < mm->chunk_size) | |
| return -EINVAL; | |
| if (min_block_size < mm->chunk_size) | |
| return -EINVAL; | |
| if (!is_power_of_2(min_block_size)) | |
| return -EINVAL; | |
| if (!IS_ALIGNED(start | end | size, mm->chunk_size)) | |
| return -EINVAL; | |
| if (end > mm->size) | |
| return -EINVAL; | |
| if (range_overflows(start, size, mm->size)) | |
| return -EINVAL; | |
| /* Actual range allocation */ | |
| if (start + size == end) { | |
| if (!IS_ALIGNED(start | end, min_block_size)) | |
| return -EINVAL; | |
| return __gpu_buddy_alloc_range(mm, start, size, flags, NULL, blocks); | |
| } | |
| original_size = size; | |
| original_min_size = min_block_size; | |
| /* Roundup the size to power of 2 */ | |
| if (flags & GPU_BUDDY_CONTIGUOUS_ALLOCATION) { | |
| size = roundup_pow_of_two(size); | |
| min_block_size = size; | |
| /* | |
| * Normalize the requested size to min_block_size for regular allocations. | |
| * Offset-aligned allocations intentionally skip size rounding. | |
| */ | |
| } else if (!gpu_buddy_can_offset_align(size, min_block_size)) { | |
| size = round_up(size, min_block_size); | |
| } | |
| pages = size >> ilog2(mm->chunk_size); | |
| order = fls(pages) - 1; | |
| min_order = ilog2(min_block_size) - ilog2(mm->chunk_size); | |
| if (order > mm->max_order || size > mm->size) { | |
| if ((flags & GPU_BUDDY_CONTIGUOUS_ALLOCATION) && | |
| !(flags & GPU_BUDDY_RANGE_ALLOCATION)) | |
| return __alloc_contig_try_harder(mm, original_size, | |
| original_min_size, | |
| flags, blocks); | |
| return -EINVAL; | |
| } | |
| do { | |
| order = min(order, (unsigned int)fls(pages) - 1); | |
| BUG_ON(order > mm->max_order); | |
| /* | |
| * Regular allocations must not allocate blocks smaller than min_block_size. | |
| * Offset-aligned allocations deliberately bypass this constraint. | |
| */ | |
| BUG_ON(size >= min_block_size && order < min_order); | |
| do { | |
| block = __gpu_buddy_alloc_blocks(mm, start, | |
| end, | |
| size, | |
| min_block_size, | |
| order, | |
| flags); | |
| if (!IS_ERR(block)) | |
| break; | |
| if (size >= min_block_size && order > min_order) { | |
| order--; | |
| continue; | |
| } | |
| /* | |
| * Try contiguous block allocation through | |
| * try harder method. | |
| */ | |
| if (flags & GPU_BUDDY_CONTIGUOUS_ALLOCATION && | |
| !(flags & GPU_BUDDY_RANGE_ALLOCATION)) { | |
| err = __alloc_contig_try_harder(mm, | |
| original_size, | |
| original_min_size, | |
| flags, | |
| blocks); | |
| if (!err) | |
| return 0; | |
| if (err != -ENOSPC) | |
| return err; | |
| goto err_free; | |
| } | |
| err = -ENOSPC; | |
| goto err_free; | |
| } while (1); | |
| if (!gpu_buddy_block_is_clear(block)) | |
| gpu_dirty_tracker_remove_range(&mm->dirty, | |
| gpu_buddy_block_offset(block), | |
| gpu_buddy_block_size(mm, block)); | |
| mark_allocated(mm, block); | |
| mm->avail -= gpu_buddy_block_size(mm, block); | |
| kmemleak_update_trace(block); | |
| list_add_tail(&block->link, &allocated); | |
| pages -= BIT(order); | |
| if (!pages) | |
| break; | |
| } while (1); | |
| /* Trim the allocated block to the required size */ | |
| if (!(flags & GPU_BUDDY_TRIM_DISABLE) && | |
| original_size != size) { | |
| struct list_head *trim_list; | |
| LIST_HEAD(temp); | |
| u64 trim_size; | |
| trim_list = &allocated; | |
| trim_size = original_size; | |
| if (!list_is_singular(&allocated)) { | |
| block = list_last_entry(&allocated, typeof(*block), link); | |
| list_move(&block->link, &temp); | |
| trim_list = &temp; | |
| trim_size = gpu_buddy_block_size(mm, block) - | |
| (size - original_size); | |
| } | |
| gpu_buddy_block_trim(mm, | |
| NULL, | |
| trim_size, | |
| trim_list); | |
| if (!list_empty(&temp)) | |
| list_splice_tail(trim_list, &allocated); | |
| } | |
| list_splice_tail(&allocated, blocks); | |
| return 0; | |
| err_free: | |
| gpu_buddy_free_list_internal(mm, &allocated); | |
| return err; | |
| } | |
| EXPORT_SYMBOL(gpu_buddy_alloc_blocks); | |
| /** | |
| * gpu_buddy_block_print - print block information | |
| * | |
| * @mm: GPU buddy manager | |
| * @block: GPU buddy block | |
| */ | |
| void gpu_buddy_block_print(struct gpu_buddy *mm, | |
| struct gpu_buddy_block *block) | |
| { | |
| u64 start = gpu_buddy_block_offset(block); | |
| u64 size = gpu_buddy_block_size(mm, block); | |
| pr_info("%#018llx-%#018llx: %llu\n", start, start + size, size); | |
| } | |
| EXPORT_SYMBOL(gpu_buddy_block_print); | |
| /** | |
| * gpu_buddy_print - print allocator state | |
| * | |
| * @mm: GPU buddy manager | |
| */ | |
| void gpu_buddy_print(struct gpu_buddy *mm) | |
| { | |
| int order; | |
| gpu_buddy_driver_lock_held(mm); | |
| pr_info("chunk_size: %lluKiB, total: %lluMiB, free: %lluMiB, clear_free: %lluMiB\n", | |
| mm->chunk_size >> 10, mm->size >> 20, mm->avail >> 20, | |
| gpu_buddy_clear_avail(mm) >> 20); | |
| for (order = mm->max_order; order >= 0; order--) { | |
| u64 free_count = mm->free_scoreboard[order]; | |
| u64 used_count = mm->used_scoreboard[order]; | |
| u64 block_size = mm->chunk_size << order; | |
| u64 free = free_count * block_size; | |
| u64 used = used_count * block_size; | |
| if (block_size < SZ_1M) | |
| pr_info("order-%2d free: %8llu KiB, used: %8llu KiB, free_blocks: %llu, used_blocks: %llu\n", | |
| order, free >> 10, used >> 10, free_count, used_count); | |
| else | |
| pr_info("order-%2d free: %8llu MiB, used: %8llu MiB, free_blocks: %llu, used_blocks: %llu\n", | |
| order, free >> 20, used >> 20, free_count, used_count); | |
| } | |
| } | |
| EXPORT_SYMBOL(gpu_buddy_print); | |
| static void gpu_buddy_module_exit(void) | |
| { | |
| kmem_cache_destroy(slab_extents); | |
| kmem_cache_destroy(slab_blocks); | |
| } | |
| static int __init gpu_buddy_module_init(void) | |
| { | |
| slab_blocks = KMEM_CACHE(gpu_buddy_block, 0); | |
| if (!slab_blocks) | |
| return -ENOMEM; | |
| slab_extents = KMEM_CACHE(gpu_dirty_extent, 0); | |
| if (!slab_extents) | |
| goto err_destroy_blocks; | |
| return 0; | |
| err_destroy_blocks: | |
| kmem_cache_destroy(slab_blocks); | |
| return -ENOMEM; | |
| } | |
| module_init(gpu_buddy_module_init); | |
| module_exit(gpu_buddy_module_exit); | |
| MODULE_DESCRIPTION("GPU Buddy Allocator"); | |
| MODULE_LICENSE("Dual MIT/GPL"); |