|  | // SPDX-License-Identifier: GPL-2.0-or-later | 
|  | /* | 
|  | * drivers/acpi/power.c - ACPI Power Resources management. | 
|  | * | 
|  | * Copyright (C) 2001 - 2015 Intel Corp. | 
|  | * Author: Andy Grover <andrew.grover@intel.com> | 
|  | * Author: Paul Diefenbaugh <paul.s.diefenbaugh@intel.com> | 
|  | * Author: Rafael J. Wysocki <rafael.j.wysocki@intel.com> | 
|  | */ | 
|  |  | 
|  | /* | 
|  | * ACPI power-managed devices may be controlled in two ways: | 
|  | * 1. via "Device Specific (D-State) Control" | 
|  | * 2. via "Power Resource Control". | 
|  | * The code below deals with ACPI Power Resources control. | 
|  | * | 
|  | * An ACPI "power resource object" represents a software controllable power | 
|  | * plane, clock plane, or other resource depended on by a device. | 
|  | * | 
|  | * A device may rely on multiple power resources, and a power resource | 
|  | * may be shared by multiple devices. | 
|  | */ | 
|  |  | 
|  | #include <linux/kernel.h> | 
|  | #include <linux/module.h> | 
|  | #include <linux/init.h> | 
|  | #include <linux/types.h> | 
|  | #include <linux/slab.h> | 
|  | #include <linux/pm_runtime.h> | 
|  | #include <linux/sysfs.h> | 
|  | #include <linux/acpi.h> | 
|  | #include "sleep.h" | 
|  | #include "internal.h" | 
|  |  | 
|  | #define _COMPONENT			ACPI_POWER_COMPONENT | 
|  | ACPI_MODULE_NAME("power"); | 
|  | #define ACPI_POWER_CLASS		"power_resource" | 
|  | #define ACPI_POWER_DEVICE_NAME		"Power Resource" | 
|  | #define ACPI_POWER_FILE_INFO		"info" | 
|  | #define ACPI_POWER_FILE_STATUS		"state" | 
|  | #define ACPI_POWER_RESOURCE_STATE_OFF	0x00 | 
|  | #define ACPI_POWER_RESOURCE_STATE_ON	0x01 | 
|  | #define ACPI_POWER_RESOURCE_STATE_UNKNOWN 0xFF | 
|  |  | 
|  | struct acpi_power_resource { | 
|  | struct acpi_device device; | 
|  | struct list_head list_node; | 
|  | char *name; | 
|  | u32 system_level; | 
|  | u32 order; | 
|  | unsigned int ref_count; | 
|  | bool wakeup_enabled; | 
|  | struct mutex resource_lock; | 
|  | }; | 
|  |  | 
|  | struct acpi_power_resource_entry { | 
|  | struct list_head node; | 
|  | struct acpi_power_resource *resource; | 
|  | }; | 
|  |  | 
|  | static LIST_HEAD(acpi_power_resource_list); | 
|  | static DEFINE_MUTEX(power_resource_list_lock); | 
|  |  | 
|  | /* -------------------------------------------------------------------------- | 
|  | Power Resource Management | 
|  | -------------------------------------------------------------------------- */ | 
|  |  | 
|  | static inline | 
|  | struct acpi_power_resource *to_power_resource(struct acpi_device *device) | 
|  | { | 
|  | return container_of(device, struct acpi_power_resource, device); | 
|  | } | 
|  |  | 
|  | static struct acpi_power_resource *acpi_power_get_context(acpi_handle handle) | 
|  | { | 
|  | struct acpi_device *device; | 
|  |  | 
|  | if (acpi_bus_get_device(handle, &device)) | 
|  | return NULL; | 
|  |  | 
|  | return to_power_resource(device); | 
|  | } | 
|  |  | 
|  | static int acpi_power_resources_list_add(acpi_handle handle, | 
|  | struct list_head *list) | 
|  | { | 
|  | struct acpi_power_resource *resource = acpi_power_get_context(handle); | 
|  | struct acpi_power_resource_entry *entry; | 
|  |  | 
|  | if (!resource || !list) | 
|  | return -EINVAL; | 
|  |  | 
|  | entry = kzalloc(sizeof(*entry), GFP_KERNEL); | 
|  | if (!entry) | 
|  | return -ENOMEM; | 
|  |  | 
|  | entry->resource = resource; | 
|  | if (!list_empty(list)) { | 
|  | struct acpi_power_resource_entry *e; | 
|  |  | 
|  | list_for_each_entry(e, list, node) | 
|  | if (e->resource->order > resource->order) { | 
|  | list_add_tail(&entry->node, &e->node); | 
|  | return 0; | 
|  | } | 
|  | } | 
|  | list_add_tail(&entry->node, list); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | void acpi_power_resources_list_free(struct list_head *list) | 
|  | { | 
|  | struct acpi_power_resource_entry *entry, *e; | 
|  |  | 
|  | list_for_each_entry_safe(entry, e, list, node) { | 
|  | list_del(&entry->node); | 
|  | kfree(entry); | 
|  | } | 
|  | } | 
|  |  | 
|  | static bool acpi_power_resource_is_dup(union acpi_object *package, | 
|  | unsigned int start, unsigned int i) | 
|  | { | 
|  | acpi_handle rhandle, dup; | 
|  | unsigned int j; | 
|  |  | 
|  | /* The caller is expected to check the package element types */ | 
|  | rhandle = package->package.elements[i].reference.handle; | 
|  | for (j = start; j < i; j++) { | 
|  | dup = package->package.elements[j].reference.handle; | 
|  | if (dup == rhandle) | 
|  | return true; | 
|  | } | 
|  |  | 
|  | return false; | 
|  | } | 
|  |  | 
|  | int acpi_extract_power_resources(union acpi_object *package, unsigned int start, | 
|  | struct list_head *list) | 
|  | { | 
|  | unsigned int i; | 
|  | int err = 0; | 
|  |  | 
|  | for (i = start; i < package->package.count; i++) { | 
|  | union acpi_object *element = &package->package.elements[i]; | 
|  | acpi_handle rhandle; | 
|  |  | 
|  | if (element->type != ACPI_TYPE_LOCAL_REFERENCE) { | 
|  | err = -ENODATA; | 
|  | break; | 
|  | } | 
|  | rhandle = element->reference.handle; | 
|  | if (!rhandle) { | 
|  | err = -ENODEV; | 
|  | break; | 
|  | } | 
|  |  | 
|  | /* Some ACPI tables contain duplicate power resource references */ | 
|  | if (acpi_power_resource_is_dup(package, start, i)) | 
|  | continue; | 
|  |  | 
|  | err = acpi_add_power_resource(rhandle); | 
|  | if (err) | 
|  | break; | 
|  |  | 
|  | err = acpi_power_resources_list_add(rhandle, list); | 
|  | if (err) | 
|  | break; | 
|  | } | 
|  | if (err) | 
|  | acpi_power_resources_list_free(list); | 
|  |  | 
|  | return err; | 
|  | } | 
|  |  | 
|  | static int acpi_power_get_state(acpi_handle handle, int *state) | 
|  | { | 
|  | acpi_status status = AE_OK; | 
|  | unsigned long long sta = 0; | 
|  | char node_name[5]; | 
|  | struct acpi_buffer buffer = { sizeof(node_name), node_name }; | 
|  |  | 
|  |  | 
|  | if (!handle || !state) | 
|  | return -EINVAL; | 
|  |  | 
|  | status = acpi_evaluate_integer(handle, "_STA", NULL, &sta); | 
|  | if (ACPI_FAILURE(status)) | 
|  | return -ENODEV; | 
|  |  | 
|  | *state = (sta & 0x01)?ACPI_POWER_RESOURCE_STATE_ON: | 
|  | ACPI_POWER_RESOURCE_STATE_OFF; | 
|  |  | 
|  | acpi_get_name(handle, ACPI_SINGLE_NAME, &buffer); | 
|  |  | 
|  | ACPI_DEBUG_PRINT((ACPI_DB_INFO, "Resource [%s] is %s\n", | 
|  | node_name, | 
|  | *state ? "on" : "off")); | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static int acpi_power_get_list_state(struct list_head *list, int *state) | 
|  | { | 
|  | struct acpi_power_resource_entry *entry; | 
|  | int cur_state; | 
|  |  | 
|  | if (!list || !state) | 
|  | return -EINVAL; | 
|  |  | 
|  | /* The state of the list is 'on' IFF all resources are 'on'. */ | 
|  | cur_state = 0; | 
|  | list_for_each_entry(entry, list, node) { | 
|  | struct acpi_power_resource *resource = entry->resource; | 
|  | acpi_handle handle = resource->device.handle; | 
|  | int result; | 
|  |  | 
|  | mutex_lock(&resource->resource_lock); | 
|  | result = acpi_power_get_state(handle, &cur_state); | 
|  | mutex_unlock(&resource->resource_lock); | 
|  | if (result) | 
|  | return result; | 
|  |  | 
|  | if (cur_state != ACPI_POWER_RESOURCE_STATE_ON) | 
|  | break; | 
|  | } | 
|  |  | 
|  | ACPI_DEBUG_PRINT((ACPI_DB_INFO, "Resource list is %s\n", | 
|  | cur_state ? "on" : "off")); | 
|  |  | 
|  | *state = cur_state; | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static int __acpi_power_on(struct acpi_power_resource *resource) | 
|  | { | 
|  | acpi_status status = AE_OK; | 
|  |  | 
|  | status = acpi_evaluate_object(resource->device.handle, "_ON", NULL, NULL); | 
|  | if (ACPI_FAILURE(status)) | 
|  | return -ENODEV; | 
|  |  | 
|  | ACPI_DEBUG_PRINT((ACPI_DB_INFO, "Power resource [%s] turned on\n", | 
|  | resource->name)); | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static int acpi_power_on_unlocked(struct acpi_power_resource *resource) | 
|  | { | 
|  | int result = 0; | 
|  |  | 
|  | if (resource->ref_count++) { | 
|  | ACPI_DEBUG_PRINT((ACPI_DB_INFO, | 
|  | "Power resource [%s] already on\n", | 
|  | resource->name)); | 
|  | } else { | 
|  | result = __acpi_power_on(resource); | 
|  | if (result) | 
|  | resource->ref_count--; | 
|  | } | 
|  | return result; | 
|  | } | 
|  |  | 
|  | static int acpi_power_on(struct acpi_power_resource *resource) | 
|  | { | 
|  | int result; | 
|  |  | 
|  | mutex_lock(&resource->resource_lock); | 
|  | result = acpi_power_on_unlocked(resource); | 
|  | mutex_unlock(&resource->resource_lock); | 
|  | return result; | 
|  | } | 
|  |  | 
|  | static int __acpi_power_off(struct acpi_power_resource *resource) | 
|  | { | 
|  | acpi_status status; | 
|  |  | 
|  | status = acpi_evaluate_object(resource->device.handle, "_OFF", | 
|  | NULL, NULL); | 
|  | if (ACPI_FAILURE(status)) | 
|  | return -ENODEV; | 
|  |  | 
|  | ACPI_DEBUG_PRINT((ACPI_DB_INFO, "Power resource [%s] turned off\n", | 
|  | resource->name)); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static int acpi_power_off_unlocked(struct acpi_power_resource *resource) | 
|  | { | 
|  | int result = 0; | 
|  |  | 
|  | if (!resource->ref_count) { | 
|  | ACPI_DEBUG_PRINT((ACPI_DB_INFO, | 
|  | "Power resource [%s] already off\n", | 
|  | resource->name)); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | if (--resource->ref_count) { | 
|  | ACPI_DEBUG_PRINT((ACPI_DB_INFO, | 
|  | "Power resource [%s] still in use\n", | 
|  | resource->name)); | 
|  | } else { | 
|  | result = __acpi_power_off(resource); | 
|  | if (result) | 
|  | resource->ref_count++; | 
|  | } | 
|  | return result; | 
|  | } | 
|  |  | 
|  | static int acpi_power_off(struct acpi_power_resource *resource) | 
|  | { | 
|  | int result; | 
|  |  | 
|  | mutex_lock(&resource->resource_lock); | 
|  | result = acpi_power_off_unlocked(resource); | 
|  | mutex_unlock(&resource->resource_lock); | 
|  | return result; | 
|  | } | 
|  |  | 
|  | static int acpi_power_off_list(struct list_head *list) | 
|  | { | 
|  | struct acpi_power_resource_entry *entry; | 
|  | int result = 0; | 
|  |  | 
|  | list_for_each_entry_reverse(entry, list, node) { | 
|  | result = acpi_power_off(entry->resource); | 
|  | if (result) | 
|  | goto err; | 
|  | } | 
|  | return 0; | 
|  |  | 
|  | err: | 
|  | list_for_each_entry_continue(entry, list, node) | 
|  | acpi_power_on(entry->resource); | 
|  |  | 
|  | return result; | 
|  | } | 
|  |  | 
|  | static int acpi_power_on_list(struct list_head *list) | 
|  | { | 
|  | struct acpi_power_resource_entry *entry; | 
|  | int result = 0; | 
|  |  | 
|  | list_for_each_entry(entry, list, node) { | 
|  | result = acpi_power_on(entry->resource); | 
|  | if (result) | 
|  | goto err; | 
|  | } | 
|  | return 0; | 
|  |  | 
|  | err: | 
|  | list_for_each_entry_continue_reverse(entry, list, node) | 
|  | acpi_power_off(entry->resource); | 
|  |  | 
|  | return result; | 
|  | } | 
|  |  | 
|  | static struct attribute *attrs[] = { | 
|  | NULL, | 
|  | }; | 
|  |  | 
|  | static const struct attribute_group attr_groups[] = { | 
|  | [ACPI_STATE_D0] = { | 
|  | .name = "power_resources_D0", | 
|  | .attrs = attrs, | 
|  | }, | 
|  | [ACPI_STATE_D1] = { | 
|  | .name = "power_resources_D1", | 
|  | .attrs = attrs, | 
|  | }, | 
|  | [ACPI_STATE_D2] = { | 
|  | .name = "power_resources_D2", | 
|  | .attrs = attrs, | 
|  | }, | 
|  | [ACPI_STATE_D3_HOT] = { | 
|  | .name = "power_resources_D3hot", | 
|  | .attrs = attrs, | 
|  | }, | 
|  | }; | 
|  |  | 
|  | static const struct attribute_group wakeup_attr_group = { | 
|  | .name = "power_resources_wakeup", | 
|  | .attrs = attrs, | 
|  | }; | 
|  |  | 
|  | static void acpi_power_hide_list(struct acpi_device *adev, | 
|  | struct list_head *resources, | 
|  | const struct attribute_group *attr_group) | 
|  | { | 
|  | struct acpi_power_resource_entry *entry; | 
|  |  | 
|  | if (list_empty(resources)) | 
|  | return; | 
|  |  | 
|  | list_for_each_entry_reverse(entry, resources, node) { | 
|  | struct acpi_device *res_dev = &entry->resource->device; | 
|  |  | 
|  | sysfs_remove_link_from_group(&adev->dev.kobj, | 
|  | attr_group->name, | 
|  | dev_name(&res_dev->dev)); | 
|  | } | 
|  | sysfs_remove_group(&adev->dev.kobj, attr_group); | 
|  | } | 
|  |  | 
|  | static void acpi_power_expose_list(struct acpi_device *adev, | 
|  | struct list_head *resources, | 
|  | const struct attribute_group *attr_group) | 
|  | { | 
|  | struct acpi_power_resource_entry *entry; | 
|  | int ret; | 
|  |  | 
|  | if (list_empty(resources)) | 
|  | return; | 
|  |  | 
|  | ret = sysfs_create_group(&adev->dev.kobj, attr_group); | 
|  | if (ret) | 
|  | return; | 
|  |  | 
|  | list_for_each_entry(entry, resources, node) { | 
|  | struct acpi_device *res_dev = &entry->resource->device; | 
|  |  | 
|  | ret = sysfs_add_link_to_group(&adev->dev.kobj, | 
|  | attr_group->name, | 
|  | &res_dev->dev.kobj, | 
|  | dev_name(&res_dev->dev)); | 
|  | if (ret) { | 
|  | acpi_power_hide_list(adev, resources, attr_group); | 
|  | break; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | static void acpi_power_expose_hide(struct acpi_device *adev, | 
|  | struct list_head *resources, | 
|  | const struct attribute_group *attr_group, | 
|  | bool expose) | 
|  | { | 
|  | if (expose) | 
|  | acpi_power_expose_list(adev, resources, attr_group); | 
|  | else | 
|  | acpi_power_hide_list(adev, resources, attr_group); | 
|  | } | 
|  |  | 
|  | void acpi_power_add_remove_device(struct acpi_device *adev, bool add) | 
|  | { | 
|  | int state; | 
|  |  | 
|  | if (adev->wakeup.flags.valid) | 
|  | acpi_power_expose_hide(adev, &adev->wakeup.resources, | 
|  | &wakeup_attr_group, add); | 
|  |  | 
|  | if (!adev->power.flags.power_resources) | 
|  | return; | 
|  |  | 
|  | for (state = ACPI_STATE_D0; state <= ACPI_STATE_D3_HOT; state++) | 
|  | acpi_power_expose_hide(adev, | 
|  | &adev->power.states[state].resources, | 
|  | &attr_groups[state], add); | 
|  | } | 
|  |  | 
|  | int acpi_power_wakeup_list_init(struct list_head *list, int *system_level_p) | 
|  | { | 
|  | struct acpi_power_resource_entry *entry; | 
|  | int system_level = 5; | 
|  |  | 
|  | list_for_each_entry(entry, list, node) { | 
|  | struct acpi_power_resource *resource = entry->resource; | 
|  | acpi_handle handle = resource->device.handle; | 
|  | int result; | 
|  | int state; | 
|  |  | 
|  | mutex_lock(&resource->resource_lock); | 
|  |  | 
|  | result = acpi_power_get_state(handle, &state); | 
|  | if (result) { | 
|  | mutex_unlock(&resource->resource_lock); | 
|  | return result; | 
|  | } | 
|  | if (state == ACPI_POWER_RESOURCE_STATE_ON) { | 
|  | resource->ref_count++; | 
|  | resource->wakeup_enabled = true; | 
|  | } | 
|  | if (system_level > resource->system_level) | 
|  | system_level = resource->system_level; | 
|  |  | 
|  | mutex_unlock(&resource->resource_lock); | 
|  | } | 
|  | *system_level_p = system_level; | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /* -------------------------------------------------------------------------- | 
|  | Device Power Management | 
|  | -------------------------------------------------------------------------- */ | 
|  |  | 
|  | /** | 
|  | * acpi_device_sleep_wake - execute _DSW (Device Sleep Wake) or (deprecated in | 
|  | *                          ACPI 3.0) _PSW (Power State Wake) | 
|  | * @dev: Device to handle. | 
|  | * @enable: 0 - disable, 1 - enable the wake capabilities of the device. | 
|  | * @sleep_state: Target sleep state of the system. | 
|  | * @dev_state: Target power state of the device. | 
|  | * | 
|  | * Execute _DSW (Device Sleep Wake) or (deprecated in ACPI 3.0) _PSW (Power | 
|  | * State Wake) for the device, if present.  On failure reset the device's | 
|  | * wakeup.flags.valid flag. | 
|  | * | 
|  | * RETURN VALUE: | 
|  | * 0 if either _DSW or _PSW has been successfully executed | 
|  | * 0 if neither _DSW nor _PSW has been found | 
|  | * -ENODEV if the execution of either _DSW or _PSW has failed | 
|  | */ | 
|  | int acpi_device_sleep_wake(struct acpi_device *dev, | 
|  | int enable, int sleep_state, int dev_state) | 
|  | { | 
|  | union acpi_object in_arg[3]; | 
|  | struct acpi_object_list arg_list = { 3, in_arg }; | 
|  | acpi_status status = AE_OK; | 
|  |  | 
|  | /* | 
|  | * Try to execute _DSW first. | 
|  | * | 
|  | * Three arguments are needed for the _DSW object: | 
|  | * Argument 0: enable/disable the wake capabilities | 
|  | * Argument 1: target system state | 
|  | * Argument 2: target device state | 
|  | * When _DSW object is called to disable the wake capabilities, maybe | 
|  | * the first argument is filled. The values of the other two arguments | 
|  | * are meaningless. | 
|  | */ | 
|  | in_arg[0].type = ACPI_TYPE_INTEGER; | 
|  | in_arg[0].integer.value = enable; | 
|  | in_arg[1].type = ACPI_TYPE_INTEGER; | 
|  | in_arg[1].integer.value = sleep_state; | 
|  | in_arg[2].type = ACPI_TYPE_INTEGER; | 
|  | in_arg[2].integer.value = dev_state; | 
|  | status = acpi_evaluate_object(dev->handle, "_DSW", &arg_list, NULL); | 
|  | if (ACPI_SUCCESS(status)) { | 
|  | return 0; | 
|  | } else if (status != AE_NOT_FOUND) { | 
|  | printk(KERN_ERR PREFIX "_DSW execution failed\n"); | 
|  | dev->wakeup.flags.valid = 0; | 
|  | return -ENODEV; | 
|  | } | 
|  |  | 
|  | /* Execute _PSW */ | 
|  | status = acpi_execute_simple_method(dev->handle, "_PSW", enable); | 
|  | if (ACPI_FAILURE(status) && (status != AE_NOT_FOUND)) { | 
|  | printk(KERN_ERR PREFIX "_PSW execution failed\n"); | 
|  | dev->wakeup.flags.valid = 0; | 
|  | return -ENODEV; | 
|  | } | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Prepare a wakeup device, two steps (Ref ACPI 2.0:P229): | 
|  | * 1. Power on the power resources required for the wakeup device | 
|  | * 2. Execute _DSW (Device Sleep Wake) or (deprecated in ACPI 3.0) _PSW (Power | 
|  | *    State Wake) for the device, if present | 
|  | */ | 
|  | int acpi_enable_wakeup_device_power(struct acpi_device *dev, int sleep_state) | 
|  | { | 
|  | struct acpi_power_resource_entry *entry; | 
|  | int err = 0; | 
|  |  | 
|  | if (!dev || !dev->wakeup.flags.valid) | 
|  | return -EINVAL; | 
|  |  | 
|  | mutex_lock(&acpi_device_lock); | 
|  |  | 
|  | if (dev->wakeup.prepare_count++) | 
|  | goto out; | 
|  |  | 
|  | list_for_each_entry(entry, &dev->wakeup.resources, node) { | 
|  | struct acpi_power_resource *resource = entry->resource; | 
|  |  | 
|  | mutex_lock(&resource->resource_lock); | 
|  |  | 
|  | if (!resource->wakeup_enabled) { | 
|  | err = acpi_power_on_unlocked(resource); | 
|  | if (!err) | 
|  | resource->wakeup_enabled = true; | 
|  | } | 
|  |  | 
|  | mutex_unlock(&resource->resource_lock); | 
|  |  | 
|  | if (err) { | 
|  | dev_err(&dev->dev, | 
|  | "Cannot turn wakeup power resources on\n"); | 
|  | dev->wakeup.flags.valid = 0; | 
|  | goto out; | 
|  | } | 
|  | } | 
|  | /* | 
|  | * Passing 3 as the third argument below means the device may be | 
|  | * put into arbitrary power state afterward. | 
|  | */ | 
|  | err = acpi_device_sleep_wake(dev, 1, sleep_state, 3); | 
|  | if (err) | 
|  | dev->wakeup.prepare_count = 0; | 
|  |  | 
|  | out: | 
|  | mutex_unlock(&acpi_device_lock); | 
|  | return err; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Shutdown a wakeup device, counterpart of above method | 
|  | * 1. Execute _DSW (Device Sleep Wake) or (deprecated in ACPI 3.0) _PSW (Power | 
|  | *    State Wake) for the device, if present | 
|  | * 2. Shutdown down the power resources | 
|  | */ | 
|  | int acpi_disable_wakeup_device_power(struct acpi_device *dev) | 
|  | { | 
|  | struct acpi_power_resource_entry *entry; | 
|  | int err = 0; | 
|  |  | 
|  | if (!dev || !dev->wakeup.flags.valid) | 
|  | return -EINVAL; | 
|  |  | 
|  | mutex_lock(&acpi_device_lock); | 
|  |  | 
|  | if (--dev->wakeup.prepare_count > 0) | 
|  | goto out; | 
|  |  | 
|  | /* | 
|  | * Executing the code below even if prepare_count is already zero when | 
|  | * the function is called may be useful, for example for initialisation. | 
|  | */ | 
|  | if (dev->wakeup.prepare_count < 0) | 
|  | dev->wakeup.prepare_count = 0; | 
|  |  | 
|  | err = acpi_device_sleep_wake(dev, 0, 0, 0); | 
|  | if (err) | 
|  | goto out; | 
|  |  | 
|  | list_for_each_entry(entry, &dev->wakeup.resources, node) { | 
|  | struct acpi_power_resource *resource = entry->resource; | 
|  |  | 
|  | mutex_lock(&resource->resource_lock); | 
|  |  | 
|  | if (resource->wakeup_enabled) { | 
|  | err = acpi_power_off_unlocked(resource); | 
|  | if (!err) | 
|  | resource->wakeup_enabled = false; | 
|  | } | 
|  |  | 
|  | mutex_unlock(&resource->resource_lock); | 
|  |  | 
|  | if (err) { | 
|  | dev_err(&dev->dev, | 
|  | "Cannot turn wakeup power resources off\n"); | 
|  | dev->wakeup.flags.valid = 0; | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | out: | 
|  | mutex_unlock(&acpi_device_lock); | 
|  | return err; | 
|  | } | 
|  |  | 
|  | int acpi_power_get_inferred_state(struct acpi_device *device, int *state) | 
|  | { | 
|  | int result = 0; | 
|  | int list_state = 0; | 
|  | int i = 0; | 
|  |  | 
|  | if (!device || !state) | 
|  | return -EINVAL; | 
|  |  | 
|  | /* | 
|  | * We know a device's inferred power state when all the resources | 
|  | * required for a given D-state are 'on'. | 
|  | */ | 
|  | for (i = ACPI_STATE_D0; i <= ACPI_STATE_D3_HOT; i++) { | 
|  | struct list_head *list = &device->power.states[i].resources; | 
|  |  | 
|  | if (list_empty(list)) | 
|  | continue; | 
|  |  | 
|  | result = acpi_power_get_list_state(list, &list_state); | 
|  | if (result) | 
|  | return result; | 
|  |  | 
|  | if (list_state == ACPI_POWER_RESOURCE_STATE_ON) { | 
|  | *state = i; | 
|  | return 0; | 
|  | } | 
|  | } | 
|  |  | 
|  | *state = device->power.states[ACPI_STATE_D3_COLD].flags.valid ? | 
|  | ACPI_STATE_D3_COLD : ACPI_STATE_D3_HOT; | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | int acpi_power_on_resources(struct acpi_device *device, int state) | 
|  | { | 
|  | if (!device || state < ACPI_STATE_D0 || state > ACPI_STATE_D3_HOT) | 
|  | return -EINVAL; | 
|  |  | 
|  | return acpi_power_on_list(&device->power.states[state].resources); | 
|  | } | 
|  |  | 
|  | int acpi_power_transition(struct acpi_device *device, int state) | 
|  | { | 
|  | int result = 0; | 
|  |  | 
|  | if (!device || (state < ACPI_STATE_D0) || (state > ACPI_STATE_D3_COLD)) | 
|  | return -EINVAL; | 
|  |  | 
|  | if (device->power.state == state || !device->flags.power_manageable) | 
|  | return 0; | 
|  |  | 
|  | if ((device->power.state < ACPI_STATE_D0) | 
|  | || (device->power.state > ACPI_STATE_D3_COLD)) | 
|  | return -ENODEV; | 
|  |  | 
|  | /* | 
|  | * First we reference all power resources required in the target list | 
|  | * (e.g. so the device doesn't lose power while transitioning).  Then, | 
|  | * we dereference all power resources used in the current list. | 
|  | */ | 
|  | if (state < ACPI_STATE_D3_COLD) | 
|  | result = acpi_power_on_list( | 
|  | &device->power.states[state].resources); | 
|  |  | 
|  | if (!result && device->power.state < ACPI_STATE_D3_COLD) | 
|  | acpi_power_off_list( | 
|  | &device->power.states[device->power.state].resources); | 
|  |  | 
|  | /* We shouldn't change the state unless the above operations succeed. */ | 
|  | device->power.state = result ? ACPI_STATE_UNKNOWN : state; | 
|  |  | 
|  | return result; | 
|  | } | 
|  |  | 
|  | static void acpi_release_power_resource(struct device *dev) | 
|  | { | 
|  | struct acpi_device *device = to_acpi_device(dev); | 
|  | struct acpi_power_resource *resource; | 
|  |  | 
|  | resource = container_of(device, struct acpi_power_resource, device); | 
|  |  | 
|  | mutex_lock(&power_resource_list_lock); | 
|  | list_del(&resource->list_node); | 
|  | mutex_unlock(&power_resource_list_lock); | 
|  |  | 
|  | acpi_free_pnp_ids(&device->pnp); | 
|  | kfree(resource); | 
|  | } | 
|  |  | 
|  | static ssize_t acpi_power_in_use_show(struct device *dev, | 
|  | struct device_attribute *attr, | 
|  | char *buf) { | 
|  | struct acpi_power_resource *resource; | 
|  |  | 
|  | resource = to_power_resource(to_acpi_device(dev)); | 
|  | return sprintf(buf, "%u\n", !!resource->ref_count); | 
|  | } | 
|  | static DEVICE_ATTR(resource_in_use, 0444, acpi_power_in_use_show, NULL); | 
|  |  | 
|  | static void acpi_power_sysfs_remove(struct acpi_device *device) | 
|  | { | 
|  | device_remove_file(&device->dev, &dev_attr_resource_in_use); | 
|  | } | 
|  |  | 
|  | static void acpi_power_add_resource_to_list(struct acpi_power_resource *resource) | 
|  | { | 
|  | mutex_lock(&power_resource_list_lock); | 
|  |  | 
|  | if (!list_empty(&acpi_power_resource_list)) { | 
|  | struct acpi_power_resource *r; | 
|  |  | 
|  | list_for_each_entry(r, &acpi_power_resource_list, list_node) | 
|  | if (r->order > resource->order) { | 
|  | list_add_tail(&resource->list_node, &r->list_node); | 
|  | goto out; | 
|  | } | 
|  | } | 
|  | list_add_tail(&resource->list_node, &acpi_power_resource_list); | 
|  |  | 
|  | out: | 
|  | mutex_unlock(&power_resource_list_lock); | 
|  | } | 
|  |  | 
|  | int acpi_add_power_resource(acpi_handle handle) | 
|  | { | 
|  | struct acpi_power_resource *resource; | 
|  | struct acpi_device *device = NULL; | 
|  | union acpi_object acpi_object; | 
|  | struct acpi_buffer buffer = { sizeof(acpi_object), &acpi_object }; | 
|  | acpi_status status; | 
|  | int state, result = -ENODEV; | 
|  |  | 
|  | acpi_bus_get_device(handle, &device); | 
|  | if (device) | 
|  | return 0; | 
|  |  | 
|  | resource = kzalloc(sizeof(*resource), GFP_KERNEL); | 
|  | if (!resource) | 
|  | return -ENOMEM; | 
|  |  | 
|  | device = &resource->device; | 
|  | acpi_init_device_object(device, handle, ACPI_BUS_TYPE_POWER, | 
|  | ACPI_STA_DEFAULT); | 
|  | mutex_init(&resource->resource_lock); | 
|  | INIT_LIST_HEAD(&resource->list_node); | 
|  | resource->name = device->pnp.bus_id; | 
|  | strcpy(acpi_device_name(device), ACPI_POWER_DEVICE_NAME); | 
|  | strcpy(acpi_device_class(device), ACPI_POWER_CLASS); | 
|  | device->power.state = ACPI_STATE_UNKNOWN; | 
|  |  | 
|  | /* Evalute the object to get the system level and resource order. */ | 
|  | status = acpi_evaluate_object(handle, NULL, NULL, &buffer); | 
|  | if (ACPI_FAILURE(status)) | 
|  | goto err; | 
|  |  | 
|  | resource->system_level = acpi_object.power_resource.system_level; | 
|  | resource->order = acpi_object.power_resource.resource_order; | 
|  |  | 
|  | result = acpi_power_get_state(handle, &state); | 
|  | if (result) | 
|  | goto err; | 
|  |  | 
|  | printk(KERN_INFO PREFIX "%s [%s] (%s)\n", acpi_device_name(device), | 
|  | acpi_device_bid(device), state ? "on" : "off"); | 
|  |  | 
|  | device->flags.match_driver = true; | 
|  | result = acpi_device_add(device, acpi_release_power_resource); | 
|  | if (result) | 
|  | goto err; | 
|  |  | 
|  | if (!device_create_file(&device->dev, &dev_attr_resource_in_use)) | 
|  | device->remove = acpi_power_sysfs_remove; | 
|  |  | 
|  | acpi_power_add_resource_to_list(resource); | 
|  | acpi_device_add_finalize(device); | 
|  | return 0; | 
|  |  | 
|  | err: | 
|  | acpi_release_power_resource(&device->dev); | 
|  | return result; | 
|  | } | 
|  |  | 
|  | #ifdef CONFIG_ACPI_SLEEP | 
|  | void acpi_resume_power_resources(void) | 
|  | { | 
|  | struct acpi_power_resource *resource; | 
|  |  | 
|  | mutex_lock(&power_resource_list_lock); | 
|  |  | 
|  | list_for_each_entry(resource, &acpi_power_resource_list, list_node) { | 
|  | int result, state; | 
|  |  | 
|  | mutex_lock(&resource->resource_lock); | 
|  |  | 
|  | result = acpi_power_get_state(resource->device.handle, &state); | 
|  | if (result) { | 
|  | mutex_unlock(&resource->resource_lock); | 
|  | continue; | 
|  | } | 
|  |  | 
|  | if (state == ACPI_POWER_RESOURCE_STATE_OFF | 
|  | && resource->ref_count) { | 
|  | dev_info(&resource->device.dev, "Turning ON\n"); | 
|  | __acpi_power_on(resource); | 
|  | } | 
|  |  | 
|  | mutex_unlock(&resource->resource_lock); | 
|  | } | 
|  |  | 
|  | mutex_unlock(&power_resource_list_lock); | 
|  | } | 
|  |  | 
|  | void acpi_turn_off_unused_power_resources(void) | 
|  | { | 
|  | struct acpi_power_resource *resource; | 
|  |  | 
|  | mutex_lock(&power_resource_list_lock); | 
|  |  | 
|  | list_for_each_entry_reverse(resource, &acpi_power_resource_list, list_node) { | 
|  | int result, state; | 
|  |  | 
|  | mutex_lock(&resource->resource_lock); | 
|  |  | 
|  | result = acpi_power_get_state(resource->device.handle, &state); | 
|  | if (result) { | 
|  | mutex_unlock(&resource->resource_lock); | 
|  | continue; | 
|  | } | 
|  |  | 
|  | if (state == ACPI_POWER_RESOURCE_STATE_ON | 
|  | && !resource->ref_count) { | 
|  | dev_info(&resource->device.dev, "Turning OFF\n"); | 
|  | __acpi_power_off(resource); | 
|  | } | 
|  |  | 
|  | mutex_unlock(&resource->resource_lock); | 
|  | } | 
|  |  | 
|  | mutex_unlock(&power_resource_list_lock); | 
|  | } | 
|  | #endif |