| // SPDX-License-Identifier: GPL-2.0 | 
 | /* | 
 |  * A fast, small, non-recursive O(n log n) sort for the Linux kernel | 
 |  * | 
 |  * This performs n*log2(n) + 0.37*n + o(n) comparisons on average, | 
 |  * and 1.5*n*log2(n) + O(n) in the (very contrived) worst case. | 
 |  * | 
 |  * Glibc qsort() manages n*log2(n) - 1.26*n for random inputs (1.63*n | 
 |  * better) at the expense of stack usage and much larger code to avoid | 
 |  * quicksort's O(n^2) worst case. | 
 |  */ | 
 |  | 
 | #define pr_fmt(fmt) KBUILD_MODNAME ": " fmt | 
 |  | 
 | #include <linux/types.h> | 
 | #include <linux/export.h> | 
 | #include <linux/sort.h> | 
 |  | 
 | /** | 
 |  * is_aligned - is this pointer & size okay for word-wide copying? | 
 |  * @base: pointer to data | 
 |  * @size: size of each element | 
 |  * @align: required alignment (typically 4 or 8) | 
 |  * | 
 |  * Returns true if elements can be copied using word loads and stores. | 
 |  * The size must be a multiple of the alignment, and the base address must | 
 |  * be if we do not have CONFIG_HAVE_EFFICIENT_UNALIGNED_ACCESS. | 
 |  * | 
 |  * For some reason, gcc doesn't know to optimize "if (a & mask || b & mask)" | 
 |  * to "if ((a | b) & mask)", so we do that by hand. | 
 |  */ | 
 | __attribute_const__ __always_inline | 
 | static bool is_aligned(const void *base, size_t size, unsigned char align) | 
 | { | 
 | 	unsigned char lsbits = (unsigned char)size; | 
 |  | 
 | 	(void)base; | 
 | #ifndef CONFIG_HAVE_EFFICIENT_UNALIGNED_ACCESS | 
 | 	lsbits |= (unsigned char)(uintptr_t)base; | 
 | #endif | 
 | 	return (lsbits & (align - 1)) == 0; | 
 | } | 
 |  | 
 | /** | 
 |  * swap_words_32 - swap two elements in 32-bit chunks | 
 |  * @a: pointer to the first element to swap | 
 |  * @b: pointer to the second element to swap | 
 |  * @n: element size (must be a multiple of 4) | 
 |  * | 
 |  * Exchange the two objects in memory.  This exploits base+index addressing, | 
 |  * which basically all CPUs have, to minimize loop overhead computations. | 
 |  * | 
 |  * For some reason, on x86 gcc 7.3.0 adds a redundant test of n at the | 
 |  * bottom of the loop, even though the zero flag is stil valid from the | 
 |  * subtract (since the intervening mov instructions don't alter the flags). | 
 |  * Gcc 8.1.0 doesn't have that problem. | 
 |  */ | 
 | static void swap_words_32(void *a, void *b, size_t n) | 
 | { | 
 | 	do { | 
 | 		u32 t = *(u32 *)(a + (n -= 4)); | 
 | 		*(u32 *)(a + n) = *(u32 *)(b + n); | 
 | 		*(u32 *)(b + n) = t; | 
 | 	} while (n); | 
 | } | 
 |  | 
 | /** | 
 |  * swap_words_64 - swap two elements in 64-bit chunks | 
 |  * @a: pointer to the first element to swap | 
 |  * @b: pointer to the second element to swap | 
 |  * @n: element size (must be a multiple of 8) | 
 |  * | 
 |  * Exchange the two objects in memory.  This exploits base+index | 
 |  * addressing, which basically all CPUs have, to minimize loop overhead | 
 |  * computations. | 
 |  * | 
 |  * We'd like to use 64-bit loads if possible.  If they're not, emulating | 
 |  * one requires base+index+4 addressing which x86 has but most other | 
 |  * processors do not.  If CONFIG_64BIT, we definitely have 64-bit loads, | 
 |  * but it's possible to have 64-bit loads without 64-bit pointers (e.g. | 
 |  * x32 ABI).  Are there any cases the kernel needs to worry about? | 
 |  */ | 
 | static void swap_words_64(void *a, void *b, size_t n) | 
 | { | 
 | 	do { | 
 | #ifdef CONFIG_64BIT | 
 | 		u64 t = *(u64 *)(a + (n -= 8)); | 
 | 		*(u64 *)(a + n) = *(u64 *)(b + n); | 
 | 		*(u64 *)(b + n) = t; | 
 | #else | 
 | 		/* Use two 32-bit transfers to avoid base+index+4 addressing */ | 
 | 		u32 t = *(u32 *)(a + (n -= 4)); | 
 | 		*(u32 *)(a + n) = *(u32 *)(b + n); | 
 | 		*(u32 *)(b + n) = t; | 
 |  | 
 | 		t = *(u32 *)(a + (n -= 4)); | 
 | 		*(u32 *)(a + n) = *(u32 *)(b + n); | 
 | 		*(u32 *)(b + n) = t; | 
 | #endif | 
 | 	} while (n); | 
 | } | 
 |  | 
 | /** | 
 |  * swap_bytes - swap two elements a byte at a time | 
 |  * @a: pointer to the first element to swap | 
 |  * @b: pointer to the second element to swap | 
 |  * @n: element size | 
 |  * | 
 |  * This is the fallback if alignment doesn't allow using larger chunks. | 
 |  */ | 
 | static void swap_bytes(void *a, void *b, size_t n) | 
 | { | 
 | 	do { | 
 | 		char t = ((char *)a)[--n]; | 
 | 		((char *)a)[n] = ((char *)b)[n]; | 
 | 		((char *)b)[n] = t; | 
 | 	} while (n); | 
 | } | 
 |  | 
 | typedef void (*swap_func_t)(void *a, void *b, int size); | 
 |  | 
 | /* | 
 |  * The values are arbitrary as long as they can't be confused with | 
 |  * a pointer, but small integers make for the smallest compare | 
 |  * instructions. | 
 |  */ | 
 | #define SWAP_WORDS_64 (swap_func_t)0 | 
 | #define SWAP_WORDS_32 (swap_func_t)1 | 
 | #define SWAP_BYTES    (swap_func_t)2 | 
 |  | 
 | /* | 
 |  * The function pointer is last to make tail calls most efficient if the | 
 |  * compiler decides not to inline this function. | 
 |  */ | 
 | static void do_swap(void *a, void *b, size_t size, swap_func_t swap_func) | 
 | { | 
 | 	if (swap_func == SWAP_WORDS_64) | 
 | 		swap_words_64(a, b, size); | 
 | 	else if (swap_func == SWAP_WORDS_32) | 
 | 		swap_words_32(a, b, size); | 
 | 	else if (swap_func == SWAP_BYTES) | 
 | 		swap_bytes(a, b, size); | 
 | 	else | 
 | 		swap_func(a, b, (int)size); | 
 | } | 
 |  | 
 | /** | 
 |  * parent - given the offset of the child, find the offset of the parent. | 
 |  * @i: the offset of the heap element whose parent is sought.  Non-zero. | 
 |  * @lsbit: a precomputed 1-bit mask, equal to "size & -size" | 
 |  * @size: size of each element | 
 |  * | 
 |  * In terms of array indexes, the parent of element j = @i/@size is simply | 
 |  * (j-1)/2.  But when working in byte offsets, we can't use implicit | 
 |  * truncation of integer divides. | 
 |  * | 
 |  * Fortunately, we only need one bit of the quotient, not the full divide. | 
 |  * @size has a least significant bit.  That bit will be clear if @i is | 
 |  * an even multiple of @size, and set if it's an odd multiple. | 
 |  * | 
 |  * Logically, we're doing "if (i & lsbit) i -= size;", but since the | 
 |  * branch is unpredictable, it's done with a bit of clever branch-free | 
 |  * code instead. | 
 |  */ | 
 | __attribute_const__ __always_inline | 
 | static size_t parent(size_t i, unsigned int lsbit, size_t size) | 
 | { | 
 | 	i -= size; | 
 | 	i -= size & -(i & lsbit); | 
 | 	return i / 2; | 
 | } | 
 |  | 
 | /** | 
 |  * sort - sort an array of elements | 
 |  * @base: pointer to data to sort | 
 |  * @num: number of elements | 
 |  * @size: size of each element | 
 |  * @cmp_func: pointer to comparison function | 
 |  * @swap_func: pointer to swap function or NULL | 
 |  * | 
 |  * This function does a heapsort on the given array.  You may provide | 
 |  * a swap_func function if you need to do something more than a memory | 
 |  * copy (e.g. fix up pointers or auxiliary data), but the built-in swap | 
 |  * avoids a slow retpoline and so is significantly faster. | 
 |  * | 
 |  * Sorting time is O(n log n) both on average and worst-case. While | 
 |  * quicksort is slightly faster on average, it suffers from exploitable | 
 |  * O(n*n) worst-case behavior and extra memory requirements that make | 
 |  * it less suitable for kernel use. | 
 |  */ | 
 | void sort(void *base, size_t num, size_t size, | 
 | 	  int (*cmp_func)(const void *, const void *), | 
 | 	  void (*swap_func)(void *, void *, int size)) | 
 | { | 
 | 	/* pre-scale counters for performance */ | 
 | 	size_t n = num * size, a = (num/2) * size; | 
 | 	const unsigned int lsbit = size & -size;  /* Used to find parent */ | 
 |  | 
 | 	if (!a)		/* num < 2 || size == 0 */ | 
 | 		return; | 
 |  | 
 | 	if (!swap_func) { | 
 | 		if (is_aligned(base, size, 8)) | 
 | 			swap_func = SWAP_WORDS_64; | 
 | 		else if (is_aligned(base, size, 4)) | 
 | 			swap_func = SWAP_WORDS_32; | 
 | 		else | 
 | 			swap_func = SWAP_BYTES; | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * Loop invariants: | 
 | 	 * 1. elements [a,n) satisfy the heap property (compare greater than | 
 | 	 *    all of their children), | 
 | 	 * 2. elements [n,num*size) are sorted, and | 
 | 	 * 3. a <= b <= c <= d <= n (whenever they are valid). | 
 | 	 */ | 
 | 	for (;;) { | 
 | 		size_t b, c, d; | 
 |  | 
 | 		if (a)			/* Building heap: sift down --a */ | 
 | 			a -= size; | 
 | 		else if (n -= size)	/* Sorting: Extract root to --n */ | 
 | 			do_swap(base, base + n, size, swap_func); | 
 | 		else			/* Sort complete */ | 
 | 			break; | 
 |  | 
 | 		/* | 
 | 		 * Sift element at "a" down into heap.  This is the | 
 | 		 * "bottom-up" variant, which significantly reduces | 
 | 		 * calls to cmp_func(): we find the sift-down path all | 
 | 		 * the way to the leaves (one compare per level), then | 
 | 		 * backtrack to find where to insert the target element. | 
 | 		 * | 
 | 		 * Because elements tend to sift down close to the leaves, | 
 | 		 * this uses fewer compares than doing two per level | 
 | 		 * on the way down.  (A bit more than half as many on | 
 | 		 * average, 3/4 worst-case.) | 
 | 		 */ | 
 | 		for (b = a; c = 2*b + size, (d = c + size) < n;) | 
 | 			b = cmp_func(base + c, base + d) >= 0 ? c : d; | 
 | 		if (d == n)	/* Special case last leaf with no sibling */ | 
 | 			b = c; | 
 |  | 
 | 		/* Now backtrack from "b" to the correct location for "a" */ | 
 | 		while (b != a && cmp_func(base + a, base + b) >= 0) | 
 | 			b = parent(b, lsbit, size); | 
 | 		c = b;			/* Where "a" belongs */ | 
 | 		while (b != a) {	/* Shift it into place */ | 
 | 			b = parent(b, lsbit, size); | 
 | 			do_swap(base + b, base + c, size, swap_func); | 
 | 		} | 
 | 	} | 
 | } | 
 | EXPORT_SYMBOL(sort); |