|  | /* SPDX-License-Identifier: GPL-2.0 */ | 
|  |  | 
|  | /* | 
|  | * Preserved registers that are shared between code in ivt.S and | 
|  | * entry.S.  Be careful not to step on these! | 
|  | */ | 
|  | #define PRED_LEAVE_SYSCALL	1 /* TRUE iff leave from syscall */ | 
|  | #define PRED_KERNEL_STACK	2 /* returning to kernel-stacks? */ | 
|  | #define PRED_USER_STACK		3 /* returning to user-stacks? */ | 
|  | #define PRED_SYSCALL		4 /* inside a system call? */ | 
|  | #define PRED_NON_SYSCALL	5 /* complement of PRED_SYSCALL */ | 
|  |  | 
|  | #ifdef __ASSEMBLY__ | 
|  | # define PASTE2(x,y)	x##y | 
|  | # define PASTE(x,y)	PASTE2(x,y) | 
|  |  | 
|  | # define pLvSys		PASTE(p,PRED_LEAVE_SYSCALL) | 
|  | # define pKStk		PASTE(p,PRED_KERNEL_STACK) | 
|  | # define pUStk		PASTE(p,PRED_USER_STACK) | 
|  | # define pSys		PASTE(p,PRED_SYSCALL) | 
|  | # define pNonSys	PASTE(p,PRED_NON_SYSCALL) | 
|  | #endif | 
|  |  | 
|  | #define PT(f)		(IA64_PT_REGS_##f##_OFFSET) | 
|  | #define SW(f)		(IA64_SWITCH_STACK_##f##_OFFSET) | 
|  | #define SOS(f)		(IA64_SAL_OS_STATE_##f##_OFFSET) | 
|  |  | 
|  | #define PT_REGS_SAVES(off)			\ | 
|  | .unwabi 3, 'i';				\ | 
|  | .fframe IA64_PT_REGS_SIZE+16+(off);	\ | 
|  | .spillsp rp, PT(CR_IIP)+16+(off);	\ | 
|  | .spillsp ar.pfs, PT(CR_IFS)+16+(off);	\ | 
|  | .spillsp ar.unat, PT(AR_UNAT)+16+(off);	\ | 
|  | .spillsp ar.fpsr, PT(AR_FPSR)+16+(off);	\ | 
|  | .spillsp pr, PT(PR)+16+(off); | 
|  |  | 
|  | #define PT_REGS_UNWIND_INFO(off)		\ | 
|  | .prologue;				\ | 
|  | PT_REGS_SAVES(off);			\ | 
|  | .body | 
|  |  | 
|  | #define SWITCH_STACK_SAVES(off)							\ | 
|  | .savesp ar.unat,SW(CALLER_UNAT)+16+(off);				\ | 
|  | .savesp ar.fpsr,SW(AR_FPSR)+16+(off);					\ | 
|  | .spillsp f2,SW(F2)+16+(off); .spillsp f3,SW(F3)+16+(off);		\ | 
|  | .spillsp f4,SW(F4)+16+(off); .spillsp f5,SW(F5)+16+(off);		\ | 
|  | .spillsp f16,SW(F16)+16+(off); .spillsp f17,SW(F17)+16+(off);		\ | 
|  | .spillsp f18,SW(F18)+16+(off); .spillsp f19,SW(F19)+16+(off);		\ | 
|  | .spillsp f20,SW(F20)+16+(off); .spillsp f21,SW(F21)+16+(off);		\ | 
|  | .spillsp f22,SW(F22)+16+(off); .spillsp f23,SW(F23)+16+(off);		\ | 
|  | .spillsp f24,SW(F24)+16+(off); .spillsp f25,SW(F25)+16+(off);		\ | 
|  | .spillsp f26,SW(F26)+16+(off); .spillsp f27,SW(F27)+16+(off);		\ | 
|  | .spillsp f28,SW(F28)+16+(off); .spillsp f29,SW(F29)+16+(off);		\ | 
|  | .spillsp f30,SW(F30)+16+(off); .spillsp f31,SW(F31)+16+(off);		\ | 
|  | .spillsp r4,SW(R4)+16+(off); .spillsp r5,SW(R5)+16+(off);		\ | 
|  | .spillsp r6,SW(R6)+16+(off); .spillsp r7,SW(R7)+16+(off);		\ | 
|  | .spillsp b0,SW(B0)+16+(off); .spillsp b1,SW(B1)+16+(off);		\ | 
|  | .spillsp b2,SW(B2)+16+(off); .spillsp b3,SW(B3)+16+(off);		\ | 
|  | .spillsp b4,SW(B4)+16+(off); .spillsp b5,SW(B5)+16+(off);		\ | 
|  | .spillsp ar.pfs,SW(AR_PFS)+16+(off); .spillsp ar.lc,SW(AR_LC)+16+(off);	\ | 
|  | .spillsp @priunat,SW(AR_UNAT)+16+(off);					\ | 
|  | .spillsp ar.rnat,SW(AR_RNAT)+16+(off);					\ | 
|  | .spillsp ar.bspstore,SW(AR_BSPSTORE)+16+(off);				\ | 
|  | .spillsp pr,SW(PR)+16+(off) | 
|  |  | 
|  | #define DO_SAVE_SWITCH_STACK			\ | 
|  | movl r28=1f;				\ | 
|  | ;;					\ | 
|  | .fframe IA64_SWITCH_STACK_SIZE;		\ | 
|  | adds sp=-IA64_SWITCH_STACK_SIZE,sp;	\ | 
|  | mov.ret.sptk b7=r28,1f;			\ | 
|  | SWITCH_STACK_SAVES(0);			\ | 
|  | br.cond.sptk.many save_switch_stack;	\ | 
|  | 1: | 
|  |  | 
|  | #define DO_LOAD_SWITCH_STACK			\ | 
|  | movl r28=1f;				\ | 
|  | ;;					\ | 
|  | invala;					\ | 
|  | mov.ret.sptk b7=r28,1f;			\ | 
|  | br.cond.sptk.many load_switch_stack;	\ | 
|  | 1:	.restore sp;				\ | 
|  | adds sp=IA64_SWITCH_STACK_SIZE,sp |