| PVR350 Video decoder registers 0x02002800 -> 0x02002B00 | 
 | ======================================================= | 
 |  | 
 | This list has been worked out through trial and error. There will be mistakes | 
 | and omissions. Some registers have no obvious effect so it's hard to say what | 
 | they do, while others interact with each other, or require a certain load | 
 | sequence. Horizontal filter setup is one example, with six registers working | 
 | in unison and requiring a certain load sequence to correctly configure. The | 
 | indexed colour palette is much easier to set at just two registers, but again | 
 | it requires a certain load sequence. | 
 |  | 
 | Some registers are fussy about what they are set to. Load in a bad value & the | 
 | decoder will fail. A firmware reload will often recover, but sometimes a reset | 
 | is required. For registers containing size information, setting them to 0 is | 
 | generally a bad idea. For other control registers i.e. 2878, you'll only find | 
 | out what values are bad when it hangs. | 
 |  | 
 | -------------------------------------------------------------------------------- | 
 | 2800 | 
 |       bit 0 | 
 | 	Decoder enable | 
 | 	  0 = disable | 
 | 	  1 = enable | 
 | -------------------------------------------------------------------------------- | 
 | 2804 | 
 |       bits 0:31 | 
 | 	Decoder horizontal Y alias register 1 | 
 | --------------- | 
 | 2808 | 
 |       bits 0:31 | 
 | 	Decoder horizontal Y alias register 2 | 
 | --------------- | 
 | 280C | 
 |       bits 0:31 | 
 | 	Decoder horizontal Y alias register 3 | 
 | --------------- | 
 | 2810 | 
 |       bits 0:31 | 
 | 	Decoder horizontal Y alias register 4 | 
 | --------------- | 
 | 2814 | 
 |       bits 0:31 | 
 | 	Decoder horizontal Y alias register 5 | 
 | --------------- | 
 | 2818 | 
 |       bits 0:31 | 
 | 	Decoder horizontal Y alias trigger | 
 |  | 
 |      These six registers control the horizontal aliasing filter for the Y plane. | 
 |      The first five registers must all be loaded before accessing the trigger | 
 |      (2818), as this register actually clocks the data through for the first | 
 |      five. | 
 |  | 
 |      To correctly program set the filter, this whole procedure must be done 16 | 
 |      times. The actual register contents are copied from a lookup-table in the | 
 |      firmware which contains 4 different filter settings. | 
 |  | 
 | -------------------------------------------------------------------------------- | 
 | 281C | 
 |       bits 0:31 | 
 | 	Decoder horizontal UV alias register 1 | 
 | --------------- | 
 | 2820 | 
 |       bits 0:31 | 
 | 	Decoder horizontal UV alias register 2 | 
 | --------------- | 
 | 2824 | 
 |       bits 0:31 | 
 | 	Decoder horizontal UV alias register 3 | 
 | --------------- | 
 | 2828 | 
 |       bits 0:31 | 
 | 	Decoder horizontal UV alias register 4 | 
 | --------------- | 
 | 282C | 
 |       bits 0:31 | 
 | 	Decoder horizontal UV alias register 5 | 
 | --------------- | 
 | 2830 | 
 |       bits 0:31 | 
 | 	Decoder horizontal UV alias trigger | 
 |  | 
 |      These six registers control the horizontal aliasing for the UV plane. | 
 |      Operation is the same as the Y filter, with 2830 being the trigger | 
 |      register. | 
 |  | 
 | -------------------------------------------------------------------------------- | 
 | 2834 | 
 |       bits 0:15 | 
 | 	Decoder Y source width in pixels | 
 |  | 
 |       bits 16:31 | 
 | 	Decoder Y destination width in pixels | 
 | --------------- | 
 | 2838 | 
 |       bits 0:15 | 
 | 	Decoder UV source width in pixels | 
 |  | 
 |       bits 16:31 | 
 | 	Decoder UV destination width in pixels | 
 |  | 
 |      NOTE: For both registers, the resulting image must be fully visible on | 
 |      screen. If the image exceeds the right edge both the source and destination | 
 |      size must be adjusted to reflect the visible portion. For the source width, | 
 |      you must take into account the scaling when calculating the new value. | 
 | -------------------------------------------------------------------------------- | 
 |  | 
 | 283C | 
 |       bits 0:31 | 
 | 	Decoder Y horizontal scaling | 
 | 		    Normally = Reg 2854 >> 2 | 
 | --------------- | 
 | 2840 | 
 |       bits 0:31 | 
 | 	Decoder ?? unknown - horizontal scaling | 
 | 	  Usually 0x00080514 | 
 | --------------- | 
 | 2844 | 
 |       bits 0:31 | 
 | 	Decoder UV horizontal scaling | 
 | 	  Normally = Reg 2854 >> 2 | 
 | --------------- | 
 | 2848 | 
 |       bits 0:31 | 
 | 	Decoder ?? unknown - horizontal scaling | 
 | 	  Usually 0x00100514 | 
 | --------------- | 
 | 284C | 
 |       bits 0:31 | 
 | 	Decoder ?? unknown - Y plane | 
 | 	  Usually 0x00200020 | 
 | --------------- | 
 | 2850 | 
 |       bits 0:31 | 
 | 	Decoder ?? unknown - UV plane | 
 | 	  Usually 0x00200020 | 
 | --------------- | 
 | 2854 | 
 |       bits 0:31 | 
 | 	Decoder 'master' value for horizontal scaling | 
 | --------------- | 
 | 2858 | 
 |       bits 0:31 | 
 | 	Decoder ?? unknown | 
 | 	  Usually 0 | 
 | --------------- | 
 | 285C | 
 |       bits 0:31 | 
 | 	Decoder ?? unknown | 
 | 	  Normally = Reg 2854 >> 1 | 
 | --------------- | 
 | 2860 | 
 |       bits 0:31 | 
 | 	Decoder ?? unknown | 
 | 	  Usually 0 | 
 | --------------- | 
 | 2864 | 
 |       bits 0:31 | 
 | 	Decoder ?? unknown | 
 | 	  Normally = Reg 2854 >> 1 | 
 | --------------- | 
 | 2868 | 
 |       bits 0:31 | 
 | 	Decoder ?? unknown | 
 | 	  Usually 0 | 
 |  | 
 |      Most of these registers either control horizontal scaling, or appear linked | 
 |      to it in some way. Register 2854 contains the 'master' value & the other | 
 |      registers can be calculated from that one. You must also remember to | 
 |      correctly set the divider in Reg 2874. | 
 |  | 
 |      To enlarge: | 
 | 	     Reg 2854 = (source_width * 0x00200000) / destination_width | 
 | 	     Reg 2874 = No divide | 
 |  | 
 |      To reduce from full size down to half size: | 
 | 	     Reg 2854 = (source_width/2 * 0x00200000) / destination width | 
 | 	     Reg 2874 = Divide by 2 | 
 |  | 
 |      To reduce from half size down to quarter size: | 
 | 	     Reg 2854 = (source_width/4 * 0x00200000) / destination width | 
 | 	     Reg 2874 = Divide by 4 | 
 |  | 
 |      The result is always rounded up. | 
 |  | 
 | -------------------------------------------------------------------------------- | 
 | 286C | 
 |       bits 0:15 | 
 | 	Decoder horizontal Y buffer offset | 
 |  | 
 |       bits 15:31 | 
 | 	Decoder horizontal UV buffer offset | 
 |  | 
 |      Offset into the video image buffer. If the offset is gradually incremented, | 
 |      the on screen image will move left & wrap around higher up on the right. | 
 |  | 
 | -------------------------------------------------------------------------------- | 
 | 2870 | 
 |       bits 0:15 | 
 | 	Decoder horizontal Y output offset | 
 |  | 
 |       bits 16:31 | 
 | 	Decoder horizontal UV output offset | 
 |  | 
 |      Offsets the actual video output. Controls output alignment of the Y & UV | 
 |      planes. The higher the value, the greater the shift to the left. Use | 
 |      reg 2890 to move the image right. | 
 |  | 
 | -------------------------------------------------------------------------------- | 
 | 2874 | 
 |       bits 0:1 | 
 | 	Decoder horizontal Y output size divider | 
 | 	  00 = No divide | 
 | 	  01 = Divide by 2 | 
 | 	  10 = Divide by 3 | 
 |  | 
 |       bits 4:5 | 
 | 	Decoder horizontal UV output size divider | 
 | 	  00 = No divide | 
 | 	  01 = Divide by 2 | 
 | 	  10 = Divide by 3 | 
 |  | 
 |       bit 8 | 
 | 	Decoder ?? unknown | 
 | 	  0 = Normal | 
 | 	  1 = Affects video output levels | 
 |  | 
 |       bit 16 | 
 | 	Decoder ?? unknown | 
 | 	  0 = Normal | 
 | 	  1 = Disable horizontal filter | 
 |  | 
 | -------------------------------------------------------------------------------- | 
 | 2878 | 
 |       bit 0 | 
 | 	?? unknown | 
 |  | 
 |       bit 1 | 
 | 	osd on/off | 
 | 	  0 = osd off | 
 | 	  1 = osd on | 
 |  | 
 |       bit 2 | 
 | 	Decoder + osd video timing | 
 | 	  0 = NTSC | 
 | 	  1 = PAL | 
 |  | 
 |       bits 3:4 | 
 | 	?? unknown | 
 |  | 
 |       bit 5 | 
 | 	Decoder + osd | 
 | 	  Swaps upper & lower fields | 
 |  | 
 | -------------------------------------------------------------------------------- | 
 | 287C | 
 |       bits 0:10 | 
 | 	Decoder & osd ?? unknown | 
 | 	  Moves entire screen horizontally. Starts at 0x005 with the screen | 
 | 	  shifted heavily to the right. Incrementing in steps of 0x004 will | 
 | 	  gradually shift the screen to the left. | 
 |  | 
 |       bits 11:31 | 
 | 	?? unknown | 
 |  | 
 |      Normally contents are 0x00101111 (NTSC) or 0x1010111d (PAL) | 
 |  | 
 | -------------------------------------------------------------------------------- | 
 | 2880  --------    ?? unknown | 
 | 2884  --------    ?? unknown | 
 | -------------------------------------------------------------------------------- | 
 | 2888 | 
 |       bit 0 | 
 | 	Decoder + osd ?? unknown | 
 | 	  0 = Normal | 
 | 	  1 = Misaligned fields (Correctable through 289C & 28A4) | 
 |  | 
 |       bit 4 | 
 | 	?? unknown | 
 |  | 
 |       bit 8 | 
 | 	?? unknown | 
 |  | 
 |      Warning: Bad values will require a firmware reload to recover. | 
 | 		 Known to be bad are 0x000,0x011,0x100,0x111 | 
 | -------------------------------------------------------------------------------- | 
 | 288C | 
 |       bits 0:15 | 
 | 	osd ?? unknown | 
 | 	  Appears to affect the osd position stability. The higher the value the | 
 | 	  more unstable it becomes. Decoder output remains stable. | 
 |  | 
 |       bits 16:31 | 
 | 	osd ?? unknown | 
 | 	  Same as bits 0:15 | 
 |  | 
 | -------------------------------------------------------------------------------- | 
 | 2890 | 
 |       bits 0:11 | 
 | 	Decoder output horizontal offset. | 
 |  | 
 |      Horizontal offset moves the video image right. A small left shift is | 
 |      possible, but it's better to use reg 2870 for that due to its greater | 
 |      range. | 
 |  | 
 |      NOTE: Video corruption will occur if video window is shifted off the right | 
 |      edge. To avoid this read the notes for 2834 & 2838. | 
 | -------------------------------------------------------------------------------- | 
 | 2894 | 
 |       bits 0:23 | 
 | 	Decoder output video surround colour. | 
 |  | 
 |      Contains the colour (in yuv) used to fill the screen when the video is | 
 |      running in a window. | 
 | -------------------------------------------------------------------------------- | 
 | 2898 | 
 |       bits 0:23 | 
 | 	Decoder video window colour | 
 | 	  Contains the colour (in yuv) used to fill the video window when the | 
 | 	  video is turned off. | 
 |  | 
 |       bit 24 | 
 | 	Decoder video output | 
 | 	  0 = Video on | 
 | 	  1 = Video off | 
 |  | 
 |       bit 28 | 
 | 	Decoder plane order | 
 | 	  0 = Y,UV | 
 | 	  1 = UV,Y | 
 |  | 
 |       bit 29 | 
 | 	Decoder second plane byte order | 
 | 	  0 = Normal (UV) | 
 | 	  1 = Swapped (VU) | 
 |  | 
 |      In normal usage, the first plane is Y & the second plane is UV. Though the | 
 |      order of the planes can be swapped, only the byte order of the second plane | 
 |      can be swapped. This isn't much use for the Y plane, but can be useful for | 
 |      the UV plane. | 
 |  | 
 | -------------------------------------------------------------------------------- | 
 | 289C | 
 |       bits 0:15 | 
 | 	Decoder vertical field offset 1 | 
 |  | 
 |       bits 16:31 | 
 | 	Decoder vertical field offset 2 | 
 |  | 
 |      Controls field output vertical alignment. The higher the number, the lower | 
 |      the image on screen. Known starting values are 0x011E0017 (NTSC) & | 
 |      0x01500017 (PAL) | 
 | -------------------------------------------------------------------------------- | 
 | 28A0 | 
 |       bits 0:15 | 
 | 	Decoder & osd width in pixels | 
 |  | 
 |       bits 16:31 | 
 | 	Decoder & osd height in pixels | 
 |  | 
 |      All output from the decoder & osd are disabled beyond this area. Decoder | 
 |      output will simply go black outside of this region. If the osd tries to | 
 |      exceed this area it will become corrupt. | 
 | -------------------------------------------------------------------------------- | 
 | 28A4 | 
 |       bits 0:11 | 
 | 	osd left shift. | 
 |  | 
 |      Has a range of 0x770->0x7FF. With the exception of 0, any value outside of | 
 |      this range corrupts the osd. | 
 | -------------------------------------------------------------------------------- | 
 | 28A8 | 
 |       bits 0:15 | 
 | 	osd vertical field offset 1 | 
 |  | 
 |       bits 16:31 | 
 | 	osd vertical field offset 2 | 
 |  | 
 |      Controls field output vertical alignment. The higher the number, the lower | 
 |      the image on screen. Known starting values are 0x011E0017 (NTSC) & | 
 |      0x01500017 (PAL) | 
 | -------------------------------------------------------------------------------- | 
 | 28AC  --------    ?? unknown | 
 |  | | 
 |  V | 
 | 28BC  --------    ?? unknown | 
 | -------------------------------------------------------------------------------- | 
 | 28C0 | 
 |       bit 0 | 
 | 	Current output field | 
 | 	  0 = first field | 
 | 	  1 = second field | 
 |  | 
 |       bits 16:31 | 
 | 	Current scanline | 
 | 	  The scanline counts from the top line of the first field | 
 | 	  through to the last line of the second field. | 
 | -------------------------------------------------------------------------------- | 
 | 28C4  --------    ?? unknown | 
 |  | | 
 |  V | 
 | 28F8  --------    ?? unknown | 
 | -------------------------------------------------------------------------------- | 
 | 28FC | 
 |       bit 0 | 
 | 	?? unknown | 
 | 	  0 = Normal | 
 | 	  1 = Breaks decoder & osd output | 
 | -------------------------------------------------------------------------------- | 
 | 2900 | 
 |       bits 0:31 | 
 | 	Decoder vertical Y alias register 1 | 
 | --------------- | 
 | 2904 | 
 |       bits 0:31 | 
 | 	Decoder vertical Y alias register 2 | 
 | --------------- | 
 | 2908 | 
 |       bits 0:31 | 
 | 	Decoder vertical Y alias trigger | 
 |  | 
 |      These three registers control the vertical aliasing filter for the Y plane. | 
 |      Operation is similar to the horizontal Y filter (2804). The only real | 
 |      difference is that there are only two registers to set before accessing | 
 |      the trigger register (2908). As for the horizontal filter, the values are | 
 |      taken from a lookup table in the firmware, and the procedure must be | 
 |      repeated 16 times to fully program the filter. | 
 | -------------------------------------------------------------------------------- | 
 | 290C | 
 |       bits 0:31 | 
 | 	Decoder vertical UV alias register 1 | 
 | --------------- | 
 | 2910 | 
 |       bits 0:31 | 
 | 	Decoder vertical UV alias register 2 | 
 | --------------- | 
 | 2914 | 
 |       bits 0:31 | 
 | 	Decoder vertical UV alias trigger | 
 |  | 
 |      These three registers control the vertical aliasing filter for the UV | 
 |      plane. Operation is the same as the Y filter, with 2914 being the trigger. | 
 | -------------------------------------------------------------------------------- | 
 | 2918 | 
 |       bits 0:15 | 
 | 	Decoder Y source height in pixels | 
 |  | 
 |       bits 16:31 | 
 | 	Decoder Y destination height in pixels | 
 | --------------- | 
 | 291C | 
 |       bits 0:15 | 
 | 	Decoder UV source height in pixels divided by 2 | 
 |  | 
 |       bits 16:31 | 
 | 	Decoder UV destination height in pixels | 
 |  | 
 |      NOTE: For both registers, the resulting image must be fully visible on | 
 |      screen. If the image exceeds the bottom edge both the source and | 
 |      destination size must be adjusted to reflect the visible portion. For the | 
 |      source height, you must take into account the scaling when calculating the | 
 |      new value. | 
 | -------------------------------------------------------------------------------- | 
 | 2920 | 
 |       bits 0:31 | 
 | 	Decoder Y vertical scaling | 
 | 	  Normally = Reg 2930 >> 2 | 
 | --------------- | 
 | 2924 | 
 |       bits 0:31 | 
 | 	Decoder Y vertical scaling | 
 | 	  Normally = Reg 2920 + 0x514 | 
 | --------------- | 
 | 2928 | 
 |       bits 0:31 | 
 | 	Decoder UV vertical scaling | 
 | 	  When enlarging = Reg 2930 >> 2 | 
 | 	  When reducing = Reg 2930 >> 3 | 
 | --------------- | 
 | 292C | 
 |       bits 0:31 | 
 | 	Decoder UV vertical scaling | 
 | 	  Normally = Reg 2928 + 0x514 | 
 | --------------- | 
 | 2930 | 
 |       bits 0:31 | 
 | 	Decoder 'master' value for vertical scaling | 
 | --------------- | 
 | 2934 | 
 |       bits 0:31 | 
 | 	Decoder ?? unknown - Y vertical scaling | 
 | --------------- | 
 | 2938 | 
 |       bits 0:31 | 
 | 	Decoder Y vertical scaling | 
 | 	  Normally = Reg 2930 | 
 | --------------- | 
 | 293C | 
 |       bits 0:31 | 
 | 	Decoder ?? unknown - Y vertical scaling | 
 | --------------- | 
 | 2940 | 
 |       bits 0:31 | 
 | 	Decoder UV vertical scaling | 
 | 	  When enlarging = Reg 2930 >> 1 | 
 | 	  When reducing = Reg 2930 | 
 | --------------- | 
 | 2944 | 
 |       bits 0:31 | 
 | 	Decoder ?? unknown - UV vertical scaling | 
 | --------------- | 
 | 2948 | 
 |       bits 0:31 | 
 | 	Decoder UV vertical scaling | 
 | 	  Normally = Reg 2940 | 
 | --------------- | 
 | 294C | 
 |       bits 0:31 | 
 | 	Decoder ?? unknown - UV vertical scaling | 
 |  | 
 |      Most of these registers either control vertical scaling, or appear linked | 
 |      to it in some way. Register 2930 contains the 'master' value & all other | 
 |      registers can be calculated from that one. You must also remember to | 
 |      correctly set the divider in Reg 296C | 
 |  | 
 |      To enlarge: | 
 | 	     Reg 2930 = (source_height * 0x00200000) / destination_height | 
 | 	     Reg 296C = No divide | 
 |  | 
 |      To reduce from full size down to half size: | 
 | 	     Reg 2930 = (source_height/2 * 0x00200000) / destination height | 
 | 	     Reg 296C = Divide by 2 | 
 |  | 
 |       To reduce from half down to quarter. | 
 | 	     Reg 2930 = (source_height/4 * 0x00200000) / destination height | 
 | 	     Reg 296C = Divide by 4 | 
 |  | 
 | -------------------------------------------------------------------------------- | 
 | 2950 | 
 |       bits 0:15 | 
 | 	Decoder Y line index into display buffer, first field | 
 |  | 
 |       bits 16:31 | 
 | 	Decoder Y vertical line skip, first field | 
 | -------------------------------------------------------------------------------- | 
 | 2954 | 
 |       bits 0:15 | 
 | 	Decoder Y line index into display buffer, second field | 
 |  | 
 |       bits 16:31 | 
 | 	Decoder Y vertical line skip, second field | 
 | -------------------------------------------------------------------------------- | 
 | 2958 | 
 |       bits 0:15 | 
 | 	Decoder UV line index into display buffer, first field | 
 |  | 
 |       bits 16:31 | 
 | 	Decoder UV vertical line skip, first field | 
 | -------------------------------------------------------------------------------- | 
 | 295C | 
 |       bits 0:15 | 
 | 	Decoder UV line index into display buffer, second field | 
 |  | 
 |       bits 16:31 | 
 | 	Decoder UV vertical line skip, second field | 
 | -------------------------------------------------------------------------------- | 
 | 2960 | 
 |       bits 0:15 | 
 | 	Decoder destination height minus 1 | 
 |  | 
 |       bits 16:31 | 
 | 	Decoder destination height divided by 2 | 
 | -------------------------------------------------------------------------------- | 
 | 2964 | 
 |       bits 0:15 | 
 | 	Decoder Y vertical offset, second field | 
 |  | 
 |       bits 16:31 | 
 | 	Decoder Y vertical offset, first field | 
 |  | 
 |      These two registers shift the Y plane up. The higher the number, the | 
 |      greater the shift. | 
 | -------------------------------------------------------------------------------- | 
 | 2968 | 
 |       bits 0:15 | 
 | 	Decoder UV vertical offset, second field | 
 |  | 
 |       bits 16:31 | 
 | 	Decoder UV vertical offset, first field | 
 |  | 
 |      These two registers shift the UV plane up. The higher the number, the | 
 |      greater the shift. | 
 | -------------------------------------------------------------------------------- | 
 | 296C | 
 |       bits 0:1 | 
 | 	Decoder vertical Y output size divider | 
 | 	  00 = No divide | 
 | 	  01 = Divide by 2 | 
 | 	  10 = Divide by 4 | 
 |  | 
 |       bits 8:9 | 
 | 	Decoder vertical UV output size divider | 
 | 	  00 = No divide | 
 | 	  01 = Divide by 2 | 
 | 	  10 = Divide by 4 | 
 | -------------------------------------------------------------------------------- | 
 | 2970 | 
 |       bit 0 | 
 | 	Decoder ?? unknown | 
 | 	  0 = Normal | 
 | 	  1 = Affect video output levels | 
 |  | 
 |       bit 16 | 
 | 	Decoder ?? unknown | 
 | 	  0 = Normal | 
 | 	  1 = Disable vertical filter | 
 |  | 
 | -------------------------------------------------------------------------------- | 
 | 2974  --------   ?? unknown | 
 |  | | 
 |  V | 
 | 29EF  --------   ?? unknown | 
 | -------------------------------------------------------------------------------- | 
 | 2A00 | 
 |       bits 0:2 | 
 | 	osd colour mode | 
 | 	  000 = 8 bit indexed | 
 | 	  001 = 16 bit (565) | 
 | 	  010 = 15 bit (555) | 
 | 	  011 = 12 bit (444) | 
 | 	  100 = 32 bit (8888) | 
 |  | 
 |       bits 4:5 | 
 | 	osd display bpp | 
 | 	  01 = 8 bit | 
 | 	  10 = 16 bit | 
 | 	  11 = 32 bit | 
 |  | 
 |       bit 8 | 
 | 	osd global alpha | 
 | 	  0 = Off | 
 | 	  1 = On | 
 |  | 
 |       bit 9 | 
 | 	osd local alpha | 
 | 	  0 = Off | 
 | 	  1 = On | 
 |  | 
 |       bit 10 | 
 | 	osd colour key | 
 | 	  0 = Off | 
 | 	  1 = On | 
 |  | 
 |       bit 11 | 
 | 	osd ?? unknown | 
 | 	  Must be 1 | 
 |  | 
 |       bit 13 | 
 | 	osd colour space | 
 | 	  0 = ARGB | 
 | 	  1 = AYVU | 
 |  | 
 |       bits 16:31 | 
 | 	osd ?? unknown | 
 | 	  Must be 0x001B (some kind of buffer pointer ?) | 
 |  | 
 |      When the bits-per-pixel is set to 8, the colour mode is ignored and | 
 |      assumed to be 8 bit indexed. For 16 & 32 bits-per-pixel the colour depth | 
 |      is honoured, and when using a colour depth that requires fewer bytes than | 
 |      allocated the extra bytes are used as padding. So for a 32 bpp with 8 bit | 
 |      index colour, there are 3 padding bytes per pixel. It's also possible to | 
 |      select 16bpp with a 32 bit colour mode. This results in the pixel width | 
 |      being doubled, but the color key will not work as expected in this mode. | 
 |  | 
 |      Colour key is as it suggests. You designate a colour which will become | 
 |      completely transparent. When using 565, 555 or 444 colour modes, the | 
 |      colour key is always 16 bits wide. The colour to key on is set in Reg 2A18. | 
 |  | 
 |      Local alpha works differently depending on the colour mode. For 32bpp & 8 | 
 |      bit indexed, local alpha is a per-pixel 256 step transparency, with 0 being | 
 |      transparent and 255 being solid. For the 16bpp modes 555 & 444, the unused | 
 |      bit(s) act as a simple transparency switch, with 0 being solid & 1 being | 
 |      fully transparent. There is no local alpha support for 16bit 565. | 
 |  | 
 |      Global alpha is a 256 step transparency that applies to the entire osd, | 
 |      with 0 being transparent & 255 being solid. | 
 |  | 
 |      It's possible to combine colour key, local alpha & global alpha. | 
 | -------------------------------------------------------------------------------- | 
 | 2A04 | 
 |       bits 0:15 | 
 | 	osd x coord for left edge | 
 |  | 
 |       bits 16:31 | 
 | 	osd y coord for top edge | 
 | --------------- | 
 | 2A08 | 
 |       bits 0:15 | 
 | 	osd x coord for right edge | 
 |  | 
 |       bits 16:31 | 
 | 	osd y coord for bottom edge | 
 |  | 
 |      For both registers, (0,0) = top left corner of the display area. These | 
 |      registers do not control the osd size, only where it's positioned & how | 
 |      much is visible. The visible osd area cannot exceed the right edge of the | 
 |      display, otherwise the osd will become corrupt. See reg 2A10 for | 
 |      setting osd width. | 
 | -------------------------------------------------------------------------------- | 
 | 2A0C | 
 |       bits 0:31 | 
 | 	osd buffer index | 
 |  | 
 |      An index into the osd buffer. Slowly incrementing this moves the osd left, | 
 |      wrapping around onto the right edge | 
 | -------------------------------------------------------------------------------- | 
 | 2A10 | 
 |       bits 0:11 | 
 | 	osd buffer 32 bit word width | 
 |  | 
 |      Contains the width of the osd measured in 32 bit words. This means that all | 
 |      colour modes are restricted to a byte width which is divisible by 4. | 
 | -------------------------------------------------------------------------------- | 
 | 2A14 | 
 |       bits 0:15 | 
 | 	osd height in pixels | 
 |  | 
 |       bits 16:32 | 
 | 	osd line index into buffer | 
 | 	  osd will start displaying from this line. | 
 | -------------------------------------------------------------------------------- | 
 | 2A18 | 
 |       bits 0:31 | 
 | 	osd colour key | 
 |  | 
 |      Contains the colour value which will be transparent. | 
 | -------------------------------------------------------------------------------- | 
 | 2A1C | 
 |       bits 0:7 | 
 | 	osd global alpha | 
 |  | 
 |      Contains the global alpha value (equiv ivtvfbctl --alpha XX) | 
 | -------------------------------------------------------------------------------- | 
 | 2A20  --------    ?? unknown | 
 |  | | 
 |  V | 
 | 2A2C  --------    ?? unknown | 
 | -------------------------------------------------------------------------------- | 
 | 2A30 | 
 |       bits 0:7 | 
 | 	osd colour to change in indexed palette | 
 | --------------- | 
 | 2A34 | 
 |       bits 0:31 | 
 | 	osd colour for indexed palette | 
 |  | 
 |      To set the new palette, first load the index of the colour to change into | 
 |      2A30, then load the new colour into 2A34. The full palette is 256 colours, | 
 |      so the index range is 0x00-0xFF | 
 | -------------------------------------------------------------------------------- | 
 | 2A38  --------    ?? unknown | 
 | 2A3C  --------    ?? unknown | 
 | -------------------------------------------------------------------------------- | 
 | 2A40 | 
 |       bits 0:31 | 
 | 	osd ?? unknown | 
 |  | 
 |      Affects overall brightness, wrapping around to black | 
 | -------------------------------------------------------------------------------- | 
 | 2A44 | 
 |       bits 0:31 | 
 | 	osd ?? unknown | 
 |  | 
 |      Green tint | 
 | -------------------------------------------------------------------------------- | 
 | 2A48 | 
 |       bits 0:31 | 
 | 	osd ?? unknown | 
 |  | 
 |      Red tint | 
 | -------------------------------------------------------------------------------- | 
 | 2A4C | 
 |       bits 0:31 | 
 | 	osd ?? unknown | 
 |  | 
 |      Affects overall brightness, wrapping around to black | 
 | -------------------------------------------------------------------------------- | 
 | 2A50 | 
 |       bits 0:31 | 
 | 	osd ?? unknown | 
 |  | 
 |      Colour shift | 
 | -------------------------------------------------------------------------------- | 
 | 2A54 | 
 |       bits 0:31 | 
 | 	osd ?? unknown | 
 |  | 
 |      Colour shift | 
 | -------------------------------------------------------------------------------- | 
 | 2A58  --------    ?? unknown | 
 |  | | 
 |  V | 
 | 2AFC  --------    ?? unknown | 
 | -------------------------------------------------------------------------------- | 
 | 2B00 | 
 |       bit 0 | 
 | 	osd filter control | 
 | 	  0 = filter off | 
 | 	  1 = filter on | 
 |  | 
 |       bits 1:4 | 
 | 	osd ?? unknown | 
 |  | 
 | -------------------------------------------------------------------------------- | 
 |  | 
 | v0.4 - 12 March 2007 - Ian Armstrong (ian@iarmst.demon.co.uk) | 
 |  |