|  | =================== | 
|  | Userland interfaces | 
|  | =================== | 
|  |  | 
|  | The DRM core exports several interfaces to applications, generally | 
|  | intended to be used through corresponding libdrm wrapper functions. In | 
|  | addition, drivers export device-specific interfaces for use by userspace | 
|  | drivers & device-aware applications through ioctls and sysfs files. | 
|  |  | 
|  | External interfaces include: memory mapping, context management, DMA | 
|  | operations, AGP management, vblank control, fence management, memory | 
|  | management, and output management. | 
|  |  | 
|  | Cover generic ioctls and sysfs layout here. We only need high-level | 
|  | info, since man pages should cover the rest. | 
|  |  | 
|  | libdrm Device Lookup | 
|  | ==================== | 
|  |  | 
|  | .. kernel-doc:: drivers/gpu/drm/drm_ioctl.c | 
|  | :doc: getunique and setversion story | 
|  |  | 
|  |  | 
|  | .. _drm_primary_node: | 
|  |  | 
|  | Primary Nodes, DRM Master and Authentication | 
|  | ============================================ | 
|  |  | 
|  | .. kernel-doc:: drivers/gpu/drm/drm_auth.c | 
|  | :doc: master and authentication | 
|  |  | 
|  | .. kernel-doc:: drivers/gpu/drm/drm_auth.c | 
|  | :export: | 
|  |  | 
|  | .. kernel-doc:: include/drm/drm_auth.h | 
|  | :internal: | 
|  |  | 
|  | Open-Source Userspace Requirements | 
|  | ================================== | 
|  |  | 
|  | The DRM subsystem has stricter requirements than most other kernel subsystems on | 
|  | what the userspace side for new uAPI needs to look like. This section here | 
|  | explains what exactly those requirements are, and why they exist. | 
|  |  | 
|  | The short summary is that any addition of DRM uAPI requires corresponding | 
|  | open-sourced userspace patches, and those patches must be reviewed and ready for | 
|  | merging into a suitable and canonical upstream project. | 
|  |  | 
|  | GFX devices (both display and render/GPU side) are really complex bits of | 
|  | hardware, with userspace and kernel by necessity having to work together really | 
|  | closely.  The interfaces, for rendering and modesetting, must be extremely wide | 
|  | and flexible, and therefore it is almost always impossible to precisely define | 
|  | them for every possible corner case. This in turn makes it really practically | 
|  | infeasible to differentiate between behaviour that's required by userspace, and | 
|  | which must not be changed to avoid regressions, and behaviour which is only an | 
|  | accidental artifact of the current implementation. | 
|  |  | 
|  | Without access to the full source code of all userspace users that means it | 
|  | becomes impossible to change the implementation details, since userspace could | 
|  | depend upon the accidental behaviour of the current implementation in minute | 
|  | details. And debugging such regressions without access to source code is pretty | 
|  | much impossible. As a consequence this means: | 
|  |  | 
|  | - The Linux kernel's "no regression" policy holds in practice only for | 
|  | open-source userspace of the DRM subsystem. DRM developers are perfectly fine | 
|  | if closed-source blob drivers in userspace use the same uAPI as the open | 
|  | drivers, but they must do so in the exact same way as the open drivers. | 
|  | Creative (ab)use of the interfaces will, and in the past routinely has, lead | 
|  | to breakage. | 
|  |  | 
|  | - Any new userspace interface must have an open-source implementation as | 
|  | demonstration vehicle. | 
|  |  | 
|  | The other reason for requiring open-source userspace is uAPI review. Since the | 
|  | kernel and userspace parts of a GFX stack must work together so closely, code | 
|  | review can only assess whether a new interface achieves its goals by looking at | 
|  | both sides. Making sure that the interface indeed covers the use-case fully | 
|  | leads to a few additional requirements: | 
|  |  | 
|  | - The open-source userspace must not be a toy/test application, but the real | 
|  | thing. Specifically it needs to handle all the usual error and corner cases. | 
|  | These are often the places where new uAPI falls apart and hence essential to | 
|  | assess the fitness of a proposed interface. | 
|  |  | 
|  | - The userspace side must be fully reviewed and tested to the standards of that | 
|  | userspace project. For e.g. mesa this means piglit testcases and review on the | 
|  | mailing list. This is again to ensure that the new interface actually gets the | 
|  | job done. | 
|  |  | 
|  | - The userspace patches must be against the canonical upstream, not some vendor | 
|  | fork. This is to make sure that no one cheats on the review and testing | 
|  | requirements by doing a quick fork. | 
|  |  | 
|  | - The kernel patch can only be merged after all the above requirements are met, | 
|  | but it **must** be merged **before** the userspace patches land. uAPI always flows | 
|  | from the kernel, doing things the other way round risks divergence of the uAPI | 
|  | definitions and header files. | 
|  |  | 
|  | These are fairly steep requirements, but have grown out from years of shared | 
|  | pain and experience with uAPI added hastily, and almost always regretted about | 
|  | just as fast. GFX devices change really fast, requiring a paradigm shift and | 
|  | entire new set of uAPI interfaces every few years at least. Together with the | 
|  | Linux kernel's guarantee to keep existing userspace running for 10+ years this | 
|  | is already rather painful for the DRM subsystem, with multiple different uAPIs | 
|  | for the same thing co-existing. If we add a few more complete mistakes into the | 
|  | mix every year it would be entirely unmanageable. | 
|  |  | 
|  | .. _drm_render_node: | 
|  |  | 
|  | Render nodes | 
|  | ============ | 
|  |  | 
|  | DRM core provides multiple character-devices for user-space to use. | 
|  | Depending on which device is opened, user-space can perform a different | 
|  | set of operations (mainly ioctls). The primary node is always created | 
|  | and called card<num>. Additionally, a currently unused control node, | 
|  | called controlD<num> is also created. The primary node provides all | 
|  | legacy operations and historically was the only interface used by | 
|  | userspace. With KMS, the control node was introduced. However, the | 
|  | planned KMS control interface has never been written and so the control | 
|  | node stays unused to date. | 
|  |  | 
|  | With the increased use of offscreen renderers and GPGPU applications, | 
|  | clients no longer require running compositors or graphics servers to | 
|  | make use of a GPU. But the DRM API required unprivileged clients to | 
|  | authenticate to a DRM-Master prior to getting GPU access. To avoid this | 
|  | step and to grant clients GPU access without authenticating, render | 
|  | nodes were introduced. Render nodes solely serve render clients, that | 
|  | is, no modesetting or privileged ioctls can be issued on render nodes. | 
|  | Only non-global rendering commands are allowed. If a driver supports | 
|  | render nodes, it must advertise it via the DRIVER_RENDER DRM driver | 
|  | capability. If not supported, the primary node must be used for render | 
|  | clients together with the legacy drmAuth authentication procedure. | 
|  |  | 
|  | If a driver advertises render node support, DRM core will create a | 
|  | separate render node called renderD<num>. There will be one render node | 
|  | per device. No ioctls except PRIME-related ioctls will be allowed on | 
|  | this node. Especially GEM_OPEN will be explicitly prohibited. Render | 
|  | nodes are designed to avoid the buffer-leaks, which occur if clients | 
|  | guess the flink names or mmap offsets on the legacy interface. | 
|  | Additionally to this basic interface, drivers must mark their | 
|  | driver-dependent render-only ioctls as DRM_RENDER_ALLOW so render | 
|  | clients can use them. Driver authors must be careful not to allow any | 
|  | privileged ioctls on render nodes. | 
|  |  | 
|  | With render nodes, user-space can now control access to the render node | 
|  | via basic file-system access-modes. A running graphics server which | 
|  | authenticates clients on the privileged primary/legacy node is no longer | 
|  | required. Instead, a client can open the render node and is immediately | 
|  | granted GPU access. Communication between clients (or servers) is done | 
|  | via PRIME. FLINK from render node to legacy node is not supported. New | 
|  | clients must not use the insecure FLINK interface. | 
|  |  | 
|  | Besides dropping all modeset/global ioctls, render nodes also drop the | 
|  | DRM-Master concept. There is no reason to associate render clients with | 
|  | a DRM-Master as they are independent of any graphics server. Besides, | 
|  | they must work without any running master, anyway. Drivers must be able | 
|  | to run without a master object if they support render nodes. If, on the | 
|  | other hand, a driver requires shared state between clients which is | 
|  | visible to user-space and accessible beyond open-file boundaries, they | 
|  | cannot support render nodes. | 
|  |  | 
|  | IOCTL Support on Device Nodes | 
|  | ============================= | 
|  |  | 
|  | .. kernel-doc:: drivers/gpu/drm/drm_ioctl.c | 
|  | :doc: driver specific ioctls | 
|  |  | 
|  | .. kernel-doc:: include/drm/drm_ioctl.h | 
|  | :internal: | 
|  |  | 
|  | .. kernel-doc:: drivers/gpu/drm/drm_ioctl.c | 
|  | :export: | 
|  |  | 
|  | .. kernel-doc:: drivers/gpu/drm/drm_ioc32.c | 
|  | :export: | 
|  |  | 
|  | Testing and validation | 
|  | ====================== | 
|  |  | 
|  | Validating changes with IGT | 
|  | --------------------------- | 
|  |  | 
|  | There's a collection of tests that aims to cover the whole functionality of | 
|  | DRM drivers and that can be used to check that changes to DRM drivers or the | 
|  | core don't regress existing functionality. This test suite is called IGT and | 
|  | its code can be found in https://cgit.freedesktop.org/drm/igt-gpu-tools/. | 
|  |  | 
|  | To build IGT, start by installing its build dependencies. In Debian-based | 
|  | systems:: | 
|  |  | 
|  | # apt-get build-dep intel-gpu-tools | 
|  |  | 
|  | And in Fedora-based systems:: | 
|  |  | 
|  | # dnf builddep intel-gpu-tools | 
|  |  | 
|  | Then clone the repository:: | 
|  |  | 
|  | $ git clone git://anongit.freedesktop.org/drm/igt-gpu-tools | 
|  |  | 
|  | Configure the build system and start the build:: | 
|  |  | 
|  | $ cd igt-gpu-tools && ./autogen.sh && make -j6 | 
|  |  | 
|  | Download the piglit dependency:: | 
|  |  | 
|  | $ ./scripts/run-tests.sh -d | 
|  |  | 
|  | And run the tests:: | 
|  |  | 
|  | $ ./scripts/run-tests.sh -t kms -t core -s | 
|  |  | 
|  | run-tests.sh is a wrapper around piglit that will execute the tests matching | 
|  | the -t options. A report in HTML format will be available in | 
|  | ./results/html/index.html. Results can be compared with piglit. | 
|  |  | 
|  | Display CRC Support | 
|  | ------------------- | 
|  |  | 
|  | .. kernel-doc:: drivers/gpu/drm/drm_debugfs_crc.c | 
|  | :doc: CRC ABI | 
|  |  | 
|  | .. kernel-doc:: drivers/gpu/drm/drm_debugfs_crc.c | 
|  | :export: | 
|  |  | 
|  | Debugfs Support | 
|  | --------------- | 
|  |  | 
|  | .. kernel-doc:: include/drm/drm_debugfs.h | 
|  | :internal: | 
|  |  | 
|  | .. kernel-doc:: drivers/gpu/drm/drm_debugfs.c | 
|  | :export: | 
|  |  | 
|  | Sysfs Support | 
|  | ============= | 
|  |  | 
|  | .. kernel-doc:: drivers/gpu/drm/drm_sysfs.c | 
|  | :doc: overview | 
|  |  | 
|  | .. kernel-doc:: drivers/gpu/drm/drm_sysfs.c | 
|  | :export: | 
|  |  | 
|  |  | 
|  | VBlank event handling | 
|  | ===================== | 
|  |  | 
|  | The DRM core exposes two vertical blank related ioctls: | 
|  |  | 
|  | DRM_IOCTL_WAIT_VBLANK | 
|  | This takes a struct drm_wait_vblank structure as its argument, and | 
|  | it is used to block or request a signal when a specified vblank | 
|  | event occurs. | 
|  |  | 
|  | DRM_IOCTL_MODESET_CTL | 
|  | This was only used for user-mode-settind drivers around modesetting | 
|  | changes to allow the kernel to update the vblank interrupt after | 
|  | mode setting, since on many devices the vertical blank counter is | 
|  | reset to 0 at some point during modeset. Modern drivers should not | 
|  | call this any more since with kernel mode setting it is a no-op. |