|  | /* SPDX-License-Identifier: GPL-2.0 */ | 
|  | #ifndef _BCACHE_BSET_H | 
|  | #define _BCACHE_BSET_H | 
|  |  | 
|  | #include <linux/bcache.h> | 
|  | #include <linux/kernel.h> | 
|  | #include <linux/types.h> | 
|  |  | 
|  | #include "util.h" /* for time_stats */ | 
|  |  | 
|  | /* | 
|  | * BKEYS: | 
|  | * | 
|  | * A bkey contains a key, a size field, a variable number of pointers, and some | 
|  | * ancillary flag bits. | 
|  | * | 
|  | * We use two different functions for validating bkeys, bch_ptr_invalid and | 
|  | * bch_ptr_bad(). | 
|  | * | 
|  | * bch_ptr_invalid() primarily filters out keys and pointers that would be | 
|  | * invalid due to some sort of bug, whereas bch_ptr_bad() filters out keys and | 
|  | * pointer that occur in normal practice but don't point to real data. | 
|  | * | 
|  | * The one exception to the rule that ptr_invalid() filters out invalid keys is | 
|  | * that it also filters out keys of size 0 - these are keys that have been | 
|  | * completely overwritten. It'd be safe to delete these in memory while leaving | 
|  | * them on disk, just unnecessary work - so we filter them out when resorting | 
|  | * instead. | 
|  | * | 
|  | * We can't filter out stale keys when we're resorting, because garbage | 
|  | * collection needs to find them to ensure bucket gens don't wrap around - | 
|  | * unless we're rewriting the btree node those stale keys still exist on disk. | 
|  | * | 
|  | * We also implement functions here for removing some number of sectors from the | 
|  | * front or the back of a bkey - this is mainly used for fixing overlapping | 
|  | * extents, by removing the overlapping sectors from the older key. | 
|  | * | 
|  | * BSETS: | 
|  | * | 
|  | * A bset is an array of bkeys laid out contiguously in memory in sorted order, | 
|  | * along with a header. A btree node is made up of a number of these, written at | 
|  | * different times. | 
|  | * | 
|  | * There could be many of them on disk, but we never allow there to be more than | 
|  | * 4 in memory - we lazily resort as needed. | 
|  | * | 
|  | * We implement code here for creating and maintaining auxiliary search trees | 
|  | * (described below) for searching an individial bset, and on top of that we | 
|  | * implement a btree iterator. | 
|  | * | 
|  | * BTREE ITERATOR: | 
|  | * | 
|  | * Most of the code in bcache doesn't care about an individual bset - it needs | 
|  | * to search entire btree nodes and iterate over them in sorted order. | 
|  | * | 
|  | * The btree iterator code serves both functions; it iterates through the keys | 
|  | * in a btree node in sorted order, starting from either keys after a specific | 
|  | * point (if you pass it a search key) or the start of the btree node. | 
|  | * | 
|  | * AUXILIARY SEARCH TREES: | 
|  | * | 
|  | * Since keys are variable length, we can't use a binary search on a bset - we | 
|  | * wouldn't be able to find the start of the next key. But binary searches are | 
|  | * slow anyways, due to terrible cache behaviour; bcache originally used binary | 
|  | * searches and that code topped out at under 50k lookups/second. | 
|  | * | 
|  | * So we need to construct some sort of lookup table. Since we only insert keys | 
|  | * into the last (unwritten) set, most of the keys within a given btree node are | 
|  | * usually in sets that are mostly constant. We use two different types of | 
|  | * lookup tables to take advantage of this. | 
|  | * | 
|  | * Both lookup tables share in common that they don't index every key in the | 
|  | * set; they index one key every BSET_CACHELINE bytes, and then a linear search | 
|  | * is used for the rest. | 
|  | * | 
|  | * For sets that have been written to disk and are no longer being inserted | 
|  | * into, we construct a binary search tree in an array - traversing a binary | 
|  | * search tree in an array gives excellent locality of reference and is very | 
|  | * fast, since both children of any node are adjacent to each other in memory | 
|  | * (and their grandchildren, and great grandchildren...) - this means | 
|  | * prefetching can be used to great effect. | 
|  | * | 
|  | * It's quite useful performance wise to keep these nodes small - not just | 
|  | * because they're more likely to be in L2, but also because we can prefetch | 
|  | * more nodes on a single cacheline and thus prefetch more iterations in advance | 
|  | * when traversing this tree. | 
|  | * | 
|  | * Nodes in the auxiliary search tree must contain both a key to compare against | 
|  | * (we don't want to fetch the key from the set, that would defeat the purpose), | 
|  | * and a pointer to the key. We use a few tricks to compress both of these. | 
|  | * | 
|  | * To compress the pointer, we take advantage of the fact that one node in the | 
|  | * search tree corresponds to precisely BSET_CACHELINE bytes in the set. We have | 
|  | * a function (to_inorder()) that takes the index of a node in a binary tree and | 
|  | * returns what its index would be in an inorder traversal, so we only have to | 
|  | * store the low bits of the offset. | 
|  | * | 
|  | * The key is 84 bits (KEY_DEV + key->key, the offset on the device). To | 
|  | * compress that,  we take advantage of the fact that when we're traversing the | 
|  | * search tree at every iteration we know that both our search key and the key | 
|  | * we're looking for lie within some range - bounded by our previous | 
|  | * comparisons. (We special case the start of a search so that this is true even | 
|  | * at the root of the tree). | 
|  | * | 
|  | * So we know the key we're looking for is between a and b, and a and b don't | 
|  | * differ higher than bit 50, we don't need to check anything higher than bit | 
|  | * 50. | 
|  | * | 
|  | * We don't usually need the rest of the bits, either; we only need enough bits | 
|  | * to partition the key range we're currently checking.  Consider key n - the | 
|  | * key our auxiliary search tree node corresponds to, and key p, the key | 
|  | * immediately preceding n.  The lowest bit we need to store in the auxiliary | 
|  | * search tree is the highest bit that differs between n and p. | 
|  | * | 
|  | * Note that this could be bit 0 - we might sometimes need all 80 bits to do the | 
|  | * comparison. But we'd really like our nodes in the auxiliary search tree to be | 
|  | * of fixed size. | 
|  | * | 
|  | * The solution is to make them fixed size, and when we're constructing a node | 
|  | * check if p and n differed in the bits we needed them to. If they don't we | 
|  | * flag that node, and when doing lookups we fallback to comparing against the | 
|  | * real key. As long as this doesn't happen to often (and it seems to reliably | 
|  | * happen a bit less than 1% of the time), we win - even on failures, that key | 
|  | * is then more likely to be in cache than if we were doing binary searches all | 
|  | * the way, since we're touching so much less memory. | 
|  | * | 
|  | * The keys in the auxiliary search tree are stored in (software) floating | 
|  | * point, with an exponent and a mantissa. The exponent needs to be big enough | 
|  | * to address all the bits in the original key, but the number of bits in the | 
|  | * mantissa is somewhat arbitrary; more bits just gets us fewer failures. | 
|  | * | 
|  | * We need 7 bits for the exponent and 3 bits for the key's offset (since keys | 
|  | * are 8 byte aligned); using 22 bits for the mantissa means a node is 4 bytes. | 
|  | * We need one node per 128 bytes in the btree node, which means the auxiliary | 
|  | * search trees take up 3% as much memory as the btree itself. | 
|  | * | 
|  | * Constructing these auxiliary search trees is moderately expensive, and we | 
|  | * don't want to be constantly rebuilding the search tree for the last set | 
|  | * whenever we insert another key into it. For the unwritten set, we use a much | 
|  | * simpler lookup table - it's just a flat array, so index i in the lookup table | 
|  | * corresponds to the i range of BSET_CACHELINE bytes in the set. Indexing | 
|  | * within each byte range works the same as with the auxiliary search trees. | 
|  | * | 
|  | * These are much easier to keep up to date when we insert a key - we do it | 
|  | * somewhat lazily; when we shift a key up we usually just increment the pointer | 
|  | * to it, only when it would overflow do we go to the trouble of finding the | 
|  | * first key in that range of bytes again. | 
|  | */ | 
|  |  | 
|  | struct btree_keys; | 
|  | struct btree_iter; | 
|  | struct btree_iter_set; | 
|  | struct bkey_float; | 
|  |  | 
|  | #define MAX_BSETS		4U | 
|  |  | 
|  | struct bset_tree { | 
|  | /* | 
|  | * We construct a binary tree in an array as if the array | 
|  | * started at 1, so that things line up on the same cachelines | 
|  | * better: see comments in bset.c at cacheline_to_bkey() for | 
|  | * details | 
|  | */ | 
|  |  | 
|  | /* size of the binary tree and prev array */ | 
|  | unsigned int		size; | 
|  |  | 
|  | /* function of size - precalculated for to_inorder() */ | 
|  | unsigned int		extra; | 
|  |  | 
|  | /* copy of the last key in the set */ | 
|  | struct bkey		end; | 
|  | struct bkey_float	*tree; | 
|  |  | 
|  | /* | 
|  | * The nodes in the bset tree point to specific keys - this | 
|  | * array holds the sizes of the previous key. | 
|  | * | 
|  | * Conceptually it's a member of struct bkey_float, but we want | 
|  | * to keep bkey_float to 4 bytes and prev isn't used in the fast | 
|  | * path. | 
|  | */ | 
|  | uint8_t			*prev; | 
|  |  | 
|  | /* The actual btree node, with pointers to each sorted set */ | 
|  | struct bset		*data; | 
|  | }; | 
|  |  | 
|  | struct btree_keys_ops { | 
|  | bool		(*sort_cmp)(struct btree_iter_set l, | 
|  | struct btree_iter_set r); | 
|  | struct bkey	*(*sort_fixup)(struct btree_iter *iter, | 
|  | struct bkey *tmp); | 
|  | bool		(*insert_fixup)(struct btree_keys *b, | 
|  | struct bkey *insert, | 
|  | struct btree_iter *iter, | 
|  | struct bkey *replace_key); | 
|  | bool		(*key_invalid)(struct btree_keys *bk, | 
|  | const struct bkey *k); | 
|  | bool		(*key_bad)(struct btree_keys *bk, | 
|  | const struct bkey *k); | 
|  | bool		(*key_merge)(struct btree_keys *bk, | 
|  | struct bkey *l, struct bkey *r); | 
|  | void		(*key_to_text)(char *buf, | 
|  | size_t size, | 
|  | const struct bkey *k); | 
|  | void		(*key_dump)(struct btree_keys *keys, | 
|  | const struct bkey *k); | 
|  |  | 
|  | /* | 
|  | * Only used for deciding whether to use START_KEY(k) or just the key | 
|  | * itself in a couple places | 
|  | */ | 
|  | bool		is_extents; | 
|  | }; | 
|  |  | 
|  | struct btree_keys { | 
|  | const struct btree_keys_ops	*ops; | 
|  | uint8_t			page_order; | 
|  | uint8_t			nsets; | 
|  | unsigned int		last_set_unwritten:1; | 
|  | bool			*expensive_debug_checks; | 
|  |  | 
|  | /* | 
|  | * Sets of sorted keys - the real btree node - plus a binary search tree | 
|  | * | 
|  | * set[0] is special; set[0]->tree, set[0]->prev and set[0]->data point | 
|  | * to the memory we have allocated for this btree node. Additionally, | 
|  | * set[0]->data points to the entire btree node as it exists on disk. | 
|  | */ | 
|  | struct bset_tree	set[MAX_BSETS]; | 
|  | }; | 
|  |  | 
|  | static inline struct bset_tree *bset_tree_last(struct btree_keys *b) | 
|  | { | 
|  | return b->set + b->nsets; | 
|  | } | 
|  |  | 
|  | static inline bool bset_written(struct btree_keys *b, struct bset_tree *t) | 
|  | { | 
|  | return t <= b->set + b->nsets - b->last_set_unwritten; | 
|  | } | 
|  |  | 
|  | static inline bool bkey_written(struct btree_keys *b, struct bkey *k) | 
|  | { | 
|  | return !b->last_set_unwritten || k < b->set[b->nsets].data->start; | 
|  | } | 
|  |  | 
|  | static inline unsigned int bset_byte_offset(struct btree_keys *b, | 
|  | struct bset *i) | 
|  | { | 
|  | return ((size_t) i) - ((size_t) b->set->data); | 
|  | } | 
|  |  | 
|  | static inline unsigned int bset_sector_offset(struct btree_keys *b, | 
|  | struct bset *i) | 
|  | { | 
|  | return bset_byte_offset(b, i) >> 9; | 
|  | } | 
|  |  | 
|  | #define __set_bytes(i, k)	(sizeof(*(i)) + (k) * sizeof(uint64_t)) | 
|  | #define set_bytes(i)		__set_bytes(i, i->keys) | 
|  |  | 
|  | #define __set_blocks(i, k, block_bytes)				\ | 
|  | DIV_ROUND_UP(__set_bytes(i, k), block_bytes) | 
|  | #define set_blocks(i, block_bytes)				\ | 
|  | __set_blocks(i, (i)->keys, block_bytes) | 
|  |  | 
|  | static inline size_t bch_btree_keys_u64s_remaining(struct btree_keys *b) | 
|  | { | 
|  | struct bset_tree *t = bset_tree_last(b); | 
|  |  | 
|  | BUG_ON((PAGE_SIZE << b->page_order) < | 
|  | (bset_byte_offset(b, t->data) + set_bytes(t->data))); | 
|  |  | 
|  | if (!b->last_set_unwritten) | 
|  | return 0; | 
|  |  | 
|  | return ((PAGE_SIZE << b->page_order) - | 
|  | (bset_byte_offset(b, t->data) + set_bytes(t->data))) / | 
|  | sizeof(u64); | 
|  | } | 
|  |  | 
|  | static inline struct bset *bset_next_set(struct btree_keys *b, | 
|  | unsigned int block_bytes) | 
|  | { | 
|  | struct bset *i = bset_tree_last(b)->data; | 
|  |  | 
|  | return ((void *) i) + roundup(set_bytes(i), block_bytes); | 
|  | } | 
|  |  | 
|  | void bch_btree_keys_free(struct btree_keys *b); | 
|  | int bch_btree_keys_alloc(struct btree_keys *b, unsigned int page_order, | 
|  | gfp_t gfp); | 
|  | void bch_btree_keys_init(struct btree_keys *b, const struct btree_keys_ops *ops, | 
|  | bool *expensive_debug_checks); | 
|  |  | 
|  | void bch_bset_init_next(struct btree_keys *b, struct bset *i, uint64_t magic); | 
|  | void bch_bset_build_written_tree(struct btree_keys *b); | 
|  | void bch_bset_fix_invalidated_key(struct btree_keys *b, struct bkey *k); | 
|  | bool bch_bkey_try_merge(struct btree_keys *b, struct bkey *l, struct bkey *r); | 
|  | void bch_bset_insert(struct btree_keys *b, struct bkey *where, | 
|  | struct bkey *insert); | 
|  | unsigned int bch_btree_insert_key(struct btree_keys *b, struct bkey *k, | 
|  | struct bkey *replace_key); | 
|  |  | 
|  | enum { | 
|  | BTREE_INSERT_STATUS_NO_INSERT = 0, | 
|  | BTREE_INSERT_STATUS_INSERT, | 
|  | BTREE_INSERT_STATUS_BACK_MERGE, | 
|  | BTREE_INSERT_STATUS_OVERWROTE, | 
|  | BTREE_INSERT_STATUS_FRONT_MERGE, | 
|  | }; | 
|  |  | 
|  | /* Btree key iteration */ | 
|  |  | 
|  | struct btree_iter { | 
|  | size_t size, used; | 
|  | #ifdef CONFIG_BCACHE_DEBUG | 
|  | struct btree_keys *b; | 
|  | #endif | 
|  | struct btree_iter_set { | 
|  | struct bkey *k, *end; | 
|  | } data[]; | 
|  | }; | 
|  |  | 
|  | /* Fixed-size btree_iter that can be allocated on the stack */ | 
|  |  | 
|  | struct btree_iter_stack { | 
|  | struct btree_iter iter; | 
|  | struct btree_iter_set stack_data[MAX_BSETS]; | 
|  | }; | 
|  |  | 
|  | typedef bool (*ptr_filter_fn)(struct btree_keys *b, const struct bkey *k); | 
|  |  | 
|  | struct bkey *bch_btree_iter_next(struct btree_iter *iter); | 
|  | struct bkey *bch_btree_iter_next_filter(struct btree_iter *iter, | 
|  | struct btree_keys *b, | 
|  | ptr_filter_fn fn); | 
|  |  | 
|  | void bch_btree_iter_push(struct btree_iter *iter, struct bkey *k, | 
|  | struct bkey *end); | 
|  | struct bkey *bch_btree_iter_stack_init(struct btree_keys *b, | 
|  | struct btree_iter_stack *iter, | 
|  | struct bkey *search); | 
|  |  | 
|  | struct bkey *__bch_bset_search(struct btree_keys *b, struct bset_tree *t, | 
|  | const struct bkey *search); | 
|  |  | 
|  | /* | 
|  | * Returns the first key that is strictly greater than search | 
|  | */ | 
|  | static inline struct bkey *bch_bset_search(struct btree_keys *b, | 
|  | struct bset_tree *t, | 
|  | const struct bkey *search) | 
|  | { | 
|  | return search ? __bch_bset_search(b, t, search) : t->data->start; | 
|  | } | 
|  |  | 
|  | #define for_each_key_filter(b, k, stack_iter, filter)                      \ | 
|  | for (bch_btree_iter_stack_init((b), (stack_iter), NULL);           \ | 
|  | ((k) = bch_btree_iter_next_filter(&((stack_iter)->iter), (b), \ | 
|  | filter));) | 
|  |  | 
|  | #define for_each_key(b, k, stack_iter)                           \ | 
|  | for (bch_btree_iter_stack_init((b), (stack_iter), NULL); \ | 
|  | ((k) = bch_btree_iter_next(&((stack_iter)->iter)));) | 
|  |  | 
|  | /* Sorting */ | 
|  |  | 
|  | struct bset_sort_state { | 
|  | mempool_t		pool; | 
|  |  | 
|  | unsigned int		page_order; | 
|  | unsigned int		crit_factor; | 
|  |  | 
|  | struct time_stats	time; | 
|  | }; | 
|  |  | 
|  | void bch_bset_sort_state_free(struct bset_sort_state *state); | 
|  | int bch_bset_sort_state_init(struct bset_sort_state *state, | 
|  | unsigned int page_order); | 
|  | void bch_btree_sort_lazy(struct btree_keys *b, struct bset_sort_state *state); | 
|  | void bch_btree_sort_into(struct btree_keys *b, struct btree_keys *new, | 
|  | struct bset_sort_state *state); | 
|  | void bch_btree_sort_and_fix_extents(struct btree_keys *b, | 
|  | struct btree_iter *iter, | 
|  | struct bset_sort_state *state); | 
|  | void bch_btree_sort_partial(struct btree_keys *b, unsigned int start, | 
|  | struct bset_sort_state *state); | 
|  |  | 
|  | static inline void bch_btree_sort(struct btree_keys *b, | 
|  | struct bset_sort_state *state) | 
|  | { | 
|  | bch_btree_sort_partial(b, 0, state); | 
|  | } | 
|  |  | 
|  | struct bset_stats { | 
|  | size_t sets_written, sets_unwritten; | 
|  | size_t bytes_written, bytes_unwritten; | 
|  | size_t floats, failed; | 
|  | }; | 
|  |  | 
|  | void bch_btree_keys_stats(struct btree_keys *b, struct bset_stats *state); | 
|  |  | 
|  | /* Bkey utility code */ | 
|  |  | 
|  | #define bset_bkey_last(i)	bkey_idx((struct bkey *) (i)->d, \ | 
|  | (unsigned int)(i)->keys) | 
|  |  | 
|  | static inline struct bkey *bset_bkey_idx(struct bset *i, unsigned int idx) | 
|  | { | 
|  | return bkey_idx(i->start, idx); | 
|  | } | 
|  |  | 
|  | static inline void bkey_init(struct bkey *k) | 
|  | { | 
|  | *k = ZERO_KEY; | 
|  | } | 
|  |  | 
|  | static __always_inline int64_t bkey_cmp(const struct bkey *l, | 
|  | const struct bkey *r) | 
|  | { | 
|  | return unlikely(KEY_INODE(l) != KEY_INODE(r)) | 
|  | ? (int64_t) KEY_INODE(l) - (int64_t) KEY_INODE(r) | 
|  | : (int64_t) KEY_OFFSET(l) - (int64_t) KEY_OFFSET(r); | 
|  | } | 
|  |  | 
|  | void bch_bkey_copy_single_ptr(struct bkey *dest, const struct bkey *src, | 
|  | unsigned int i); | 
|  | bool __bch_cut_front(const struct bkey *where, struct bkey *k); | 
|  | bool __bch_cut_back(const struct bkey *where, struct bkey *k); | 
|  |  | 
|  | static inline bool bch_cut_front(const struct bkey *where, struct bkey *k) | 
|  | { | 
|  | BUG_ON(bkey_cmp(where, k) > 0); | 
|  | return __bch_cut_front(where, k); | 
|  | } | 
|  |  | 
|  | static inline bool bch_cut_back(const struct bkey *where, struct bkey *k) | 
|  | { | 
|  | BUG_ON(bkey_cmp(where, &START_KEY(k)) < 0); | 
|  | return __bch_cut_back(where, k); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Pointer '*preceding_key_p' points to a memory object to store preceding | 
|  | * key of k. If the preceding key does not exist, set '*preceding_key_p' to | 
|  | * NULL. So the caller of preceding_key() needs to take care of memory | 
|  | * which '*preceding_key_p' pointed to before calling preceding_key(). | 
|  | * Currently the only caller of preceding_key() is bch_btree_insert_key(), | 
|  | * and it points to an on-stack variable, so the memory release is handled | 
|  | * by stackframe itself. | 
|  | */ | 
|  | static inline void preceding_key(struct bkey *k, struct bkey **preceding_key_p) | 
|  | { | 
|  | if (KEY_INODE(k) || KEY_OFFSET(k)) { | 
|  | (**preceding_key_p) = KEY(KEY_INODE(k), KEY_OFFSET(k), 0); | 
|  | if (!(*preceding_key_p)->low) | 
|  | (*preceding_key_p)->high--; | 
|  | (*preceding_key_p)->low--; | 
|  | } else { | 
|  | (*preceding_key_p) = NULL; | 
|  | } | 
|  | } | 
|  |  | 
|  | static inline bool bch_ptr_invalid(struct btree_keys *b, const struct bkey *k) | 
|  | { | 
|  | return b->ops->key_invalid(b, k); | 
|  | } | 
|  |  | 
|  | static inline bool bch_ptr_bad(struct btree_keys *b, const struct bkey *k) | 
|  | { | 
|  | return b->ops->key_bad(b, k); | 
|  | } | 
|  |  | 
|  | static inline void bch_bkey_to_text(struct btree_keys *b, char *buf, | 
|  | size_t size, const struct bkey *k) | 
|  | { | 
|  | return b->ops->key_to_text(buf, size, k); | 
|  | } | 
|  |  | 
|  | static inline bool bch_bkey_equal_header(const struct bkey *l, | 
|  | const struct bkey *r) | 
|  | { | 
|  | return (KEY_DIRTY(l) == KEY_DIRTY(r) && | 
|  | KEY_PTRS(l) == KEY_PTRS(r) && | 
|  | KEY_CSUM(l) == KEY_CSUM(r)); | 
|  | } | 
|  |  | 
|  | /* Keylists */ | 
|  |  | 
|  | struct keylist { | 
|  | union { | 
|  | struct bkey		*keys; | 
|  | uint64_t		*keys_p; | 
|  | }; | 
|  | union { | 
|  | struct bkey		*top; | 
|  | uint64_t		*top_p; | 
|  | }; | 
|  |  | 
|  | /* Enough room for btree_split's keys without realloc */ | 
|  | #define KEYLIST_INLINE		16 | 
|  | uint64_t		inline_keys[KEYLIST_INLINE]; | 
|  | }; | 
|  |  | 
|  | static inline void bch_keylist_init(struct keylist *l) | 
|  | { | 
|  | l->top_p = l->keys_p = l->inline_keys; | 
|  | } | 
|  |  | 
|  | static inline void bch_keylist_init_single(struct keylist *l, struct bkey *k) | 
|  | { | 
|  | l->keys = k; | 
|  | l->top = bkey_next(k); | 
|  | } | 
|  |  | 
|  | static inline void bch_keylist_push(struct keylist *l) | 
|  | { | 
|  | l->top = bkey_next(l->top); | 
|  | } | 
|  |  | 
|  | static inline void bch_keylist_add(struct keylist *l, struct bkey *k) | 
|  | { | 
|  | bkey_copy(l->top, k); | 
|  | bch_keylist_push(l); | 
|  | } | 
|  |  | 
|  | static inline bool bch_keylist_empty(struct keylist *l) | 
|  | { | 
|  | return l->top == l->keys; | 
|  | } | 
|  |  | 
|  | static inline void bch_keylist_reset(struct keylist *l) | 
|  | { | 
|  | l->top = l->keys; | 
|  | } | 
|  |  | 
|  | static inline void bch_keylist_free(struct keylist *l) | 
|  | { | 
|  | if (l->keys_p != l->inline_keys) | 
|  | kfree(l->keys_p); | 
|  | } | 
|  |  | 
|  | static inline size_t bch_keylist_nkeys(struct keylist *l) | 
|  | { | 
|  | return l->top_p - l->keys_p; | 
|  | } | 
|  |  | 
|  | static inline size_t bch_keylist_bytes(struct keylist *l) | 
|  | { | 
|  | return bch_keylist_nkeys(l) * sizeof(uint64_t); | 
|  | } | 
|  |  | 
|  | struct bkey *bch_keylist_pop(struct keylist *l); | 
|  | void bch_keylist_pop_front(struct keylist *l); | 
|  | int __bch_keylist_realloc(struct keylist *l, unsigned int u64s); | 
|  |  | 
|  | /* Debug stuff */ | 
|  |  | 
|  | #ifdef CONFIG_BCACHE_DEBUG | 
|  |  | 
|  | int __bch_count_data(struct btree_keys *b); | 
|  | void __printf(2, 3) __bch_check_keys(struct btree_keys *b, | 
|  | const char *fmt, | 
|  | ...); | 
|  | void bch_dump_bset(struct btree_keys *b, struct bset *i, unsigned int set); | 
|  | void bch_dump_bucket(struct btree_keys *b); | 
|  |  | 
|  | #else | 
|  |  | 
|  | static inline int __bch_count_data(struct btree_keys *b) { return -1; } | 
|  | static inline void __printf(2, 3) | 
|  | __bch_check_keys(struct btree_keys *b, const char *fmt, ...) {} | 
|  | static inline void bch_dump_bucket(struct btree_keys *b) {} | 
|  | void bch_dump_bset(struct btree_keys *b, struct bset *i, unsigned int set); | 
|  |  | 
|  | #endif | 
|  |  | 
|  | static inline bool btree_keys_expensive_checks(struct btree_keys *b) | 
|  | { | 
|  | #ifdef CONFIG_BCACHE_DEBUG | 
|  | return *b->expensive_debug_checks; | 
|  | #else | 
|  | return false; | 
|  | #endif | 
|  | } | 
|  |  | 
|  | static inline int bch_count_data(struct btree_keys *b) | 
|  | { | 
|  | return btree_keys_expensive_checks(b) ? __bch_count_data(b) : -1; | 
|  | } | 
|  |  | 
|  | #define bch_check_keys(b, ...)						\ | 
|  | do {									\ | 
|  | if (btree_keys_expensive_checks(b))				\ | 
|  | __bch_check_keys(b, __VA_ARGS__);			\ | 
|  | } while (0) | 
|  |  | 
|  | #endif |