| /* SPDX-License-Identifier: GPL-2.0 OR MIT */ | |
| /* | |
| * Copyright 2012-2021 VMware, Inc. | |
| * | |
| * Permission is hereby granted, free of charge, to any person | |
| * obtaining a copy of this software and associated documentation | |
| * files (the "Software"), to deal in the Software without | |
| * restriction, including without limitation the rights to use, copy, | |
| * modify, merge, publish, distribute, sublicense, and/or sell copies | |
| * of the Software, and to permit persons to whom the Software is | |
| * furnished to do so, subject to the following conditions: | |
| * | |
| * The above copyright notice and this permission notice shall be | |
| * included in all copies or substantial portions of the Software. | |
| * | |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | |
| * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | |
| * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS | |
| * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN | |
| * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | |
| * SOFTWARE. | |
| * | |
| */ | |
| /* | |
| * svga3d_limits.h -- | |
| * | |
| * SVGA 3d hardware limits | |
| */ | |
| #ifndef _SVGA3D_LIMITS_H_ | |
| #define _SVGA3D_LIMITS_H_ | |
| #define SVGA3D_HB_MAX_CONTEXT_IDS 256 | |
| #define SVGA3D_HB_MAX_SURFACE_IDS (32 * 1024) | |
| #define SVGA3D_DX_MAX_RENDER_TARGETS 8 | |
| #define SVGA3D_DX11_MAX_UAVIEWS 8 | |
| #define SVGA3D_DX11_1_MAX_UAVIEWS 64 | |
| #define SVGA3D_MAX_UAVIEWS (SVGA3D_DX11_1_MAX_UAVIEWS) | |
| #define SVGA3D_DX11_MAX_SIMULTANEOUS_RTUAV (SVGA3D_DX11_MAX_UAVIEWS) | |
| #define SVGA3D_DX11_1_MAX_SIMULTANEOUS_RTUAV (SVGA3D_DX11_1_MAX_UAVIEWS) | |
| #define SVGA3D_MAX_SIMULTANEOUS_RTUAV (SVGA3D_MAX_UAVIEWS) | |
| #define SVGA3D_HB_MAX_SURFACE_SIZE MBYTES_2_BYTES(128) | |
| #define SVGA3D_MAX_SHADERIDS 5000 | |
| #define SVGA3D_MAX_SIMULTANEOUS_SHADERS 20000 | |
| #define SVGA3D_NUM_TEXTURE_UNITS 32 | |
| #define SVGA3D_NUM_LIGHTS 8 | |
| #define SVGA3D_MAX_VIDEOPROCESSOR_SAMPLERS 32 | |
| #define SVGA3D_MAX_SHADER_MEMORY_BYTES (8 * 1024 * 1024) | |
| #define SVGA3D_MAX_SHADER_MEMORY \ | |
| (SVGA3D_MAX_SHADER_MEMORY_BYTES / sizeof(uint32)) | |
| #define SVGA3D_MAX_SHADER_THREAD_GROUPS 65535 | |
| #define SVGA3D_MAX_CLIP_PLANES 6 | |
| #define SVGA3D_MAX_TEXTURE_COORDS 8 | |
| #define SVGA3D_MAX_SURFACE_FACES 6 | |
| #define SVGA3D_SM4_MAX_SURFACE_ARRAYSIZE 512 | |
| #define SVGA3D_SM5_MAX_SURFACE_ARRAYSIZE 2048 | |
| #define SVGA3D_MAX_SURFACE_ARRAYSIZE SVGA3D_SM5_MAX_SURFACE_ARRAYSIZE | |
| #define SVGA3D_MAX_VERTEX_ARRAYS 32 | |
| #define SVGA3D_MAX_DRAW_PRIMITIVE_RANGES 32 | |
| #define SVGA3D_MAX_SAMPLES 8 | |
| #define SVGA3D_MIN_SBX_DATA_SIZE (GBYTES_2_BYTES(1)) | |
| #define SVGA3D_MAX_SBX_DATA_SIZE (GBYTES_2_BYTES(4)) | |
| #define SVGA3D_MIN_SBX_DATA_SIZE_DVM (MBYTES_2_BYTES(900)) | |
| #define SVGA3D_MAX_SBX_DATA_SIZE_DVM (MBYTES_2_BYTES(910)) | |
| #endif |