blob: 7a6898bcd3b263b5b0cee20e5ac254d58461b2b5 [file] [edit]
/*
* SPDX-FileCopyrightText: Copyright (c) 2025 NVIDIA CORPORATION &
* AFFILIATES. All rights reserved. SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "common/event.hpp"
namespace common
{
Event::~Event() = default;
int Event::now(clockid_t clock, uint64_t* usec) const
{
return ::sd_event_now(static_cast<const sdeventplus::Event*>(this)->get(),
clock, usec);
}
int Event::addTime(sd_event_source** ret, clockid_t clock, uint64_t usec,
uint64_t accuracy, sd_event_time_handler_t callback,
void* userdata) const
{
return ::sd_event_add_time(
static_cast<const sdeventplus::Event*>(this)->get(), ret, clock, usec,
accuracy, callback, userdata);
}
int Event::addDefer(sd_event_source** ret, sd_event_handler_t callback,
void* userdata) const
{
return ::sd_event_add_defer(
static_cast<const sdeventplus::Event*>(this)->get(), ret, callback,
userdata);
}
sd_event_source* Event::sourceUnref(sd_event_source* s) const
{
return ::sd_event_source_unref(s);
}
} // namespace common