| /* SPDX-License-Identifier: GPL-2.0+ */ | |
| /* | |
| * Copyright (c) 2015 Google, Inc | |
| * (C) Copyright 2015 | |
| * Bernecker & Rainer Industrieelektronik GmbH - http://www.br-automation.com | |
| * (C) Copyright 2023 Dzmitry Sankouski <dsankouski@gmail.com> | |
| */ | |
| #include <charset.h> | |
| #include <config.h> | |
| #define FLIPPED_DIRECTION 1 | |
| #define NORMAL_DIRECTION 0 | |
| /** | |
| * struct console_simple_priv - Private data for this driver | |
| * | |
| * @video_fontdata font graphical representation data | |
| */ | |
| struct console_simple_priv { | |
| struct video_fontdata *fontdata; | |
| }; | |
| /** | |
| * Checks if bits per pixel supported. | |
| * | |
| * @param bpix framebuffer bits per pixel. | |
| * | |
| * @returns 0, if supported, or else -ENOSYS. | |
| */ | |
| int check_bpix_support(int bpix); | |
| /** | |
| * Fill 1 pixel in framebuffer, and go to next one. | |
| * | |
| * @param dstp a pointer to pointer to framebuffer. | |
| * @param value value to write to framebuffer. | |
| * @param pbytes framebuffer bytes per pixel. | |
| * @param step framebuffer pointer increment. Usually is equal to pbytes, | |
| * and may be negative to control filling direction. | |
| */ | |
| void fill_pixel_and_goto_next(void **dstp, u32 value, int pbytes, int step); | |
| /** | |
| * Fills 1 character in framebuffer vertically. Vertically means we're filling char font data rows | |
| * across the lines. | |
| * | |
| * @param pfont a pointer to character font data. | |
| * @param line a pointer to pointer to framebuffer. It's a point for upper left char corner | |
| * @param vid_priv driver private data. | |
| * @fontdata font graphical representation data | |
| * @param direction controls character orientation. Can be normal or flipped. | |
| * When normal: When flipped: | |
| *|-----------------------------------------------| | |
| *| line stepping | | | |
| *| | | stepping -> | | |
| *| * | | * * * | | |
| *| * * v | * | | |
| *| * | * | | |
| *| * | * * ^ | | |
| *| * * * | * | | | |
| *| | | | | |
| *| stepping -> | line stepping | | |
| *|---!!we're starting from upper left char corner| | |
| *|-----------------------------------------------| | |
| * | |
| * @returns 0, if success, or else error code. | |
| */ | |
| int fill_char_vertically(uchar *pfont, void **line, struct video_priv *vid_priv, | |
| struct video_fontdata *fontdata, bool direction); | |
| /** | |
| * Fills 1 character in framebuffer horizontally. | |
| * Horizontally means we're filling char font data columns across the lines. | |
| * | |
| * @param pfont a pointer to character font data. | |
| * @param line a pointer to pointer to framebuffer. It's a point for upper left char corner | |
| * @param vid_priv driver private data. | |
| * @fontdata font graphical representation data | |
| * @param direction controls character orientation. Can be normal or flipped. | |
| * When normal: When flipped: | |
| *|-----------------------------------------------| | |
| *| * | line stepping | | |
| *| ^ * * * * * | | | | |
| *| | * * | v * * | | |
| *| | | * * * * * | | |
| *| line stepping | * | | |
| *| | | | |
| *| stepping -> | <- stepping | | |
| *|---!!we're starting from upper left char corner| | |
| *|-----------------------------------------------| | |
| * | |
| * @returns 0, if success, or else error code. | |
| */ | |
| int fill_char_horizontally(uchar *pfont, void **line, struct video_priv *vid_priv, | |
| struct video_fontdata *fontdata, bool direction); | |
| /** | |
| * draw_cursor_vertically() - Draw a simple vertical cursor | |
| * | |
| * @line: pointer to framebuffer buffer: upper left cursor corner | |
| * @vid_priv: driver private data | |
| * @height: height of the cursor in pixels | |
| * @param direction controls cursor orientation. Can be normal or flipped. | |
| * When normal: When flipped: | |
| *|-----------------------------------------------| | |
| *| * | line stepping | | |
| *| ^ * * * * * | | | | |
| *| | * * | v * * | | |
| *| | | * * * * * | | |
| *| line stepping | * | | |
| *| | | | |
| *| stepping -> | <<- stepping | | |
| *|---!!we're starting from upper left char corner| | |
| *|-----------------------------------------------| | |
| * | |
| * Return: 0, if success, or else error code. | |
| */ | |
| int draw_cursor_vertically(void **line, struct video_priv *vid_priv, | |
| uint height, bool direction); | |
| /** | |
| * console probe function. | |
| * | |
| * @param dev a pointer to device. | |
| * | |
| * @returns 0, if success, or else error code. | |
| */ | |
| int console_probe(struct udevice *dev); | |
| /** | |
| * Internal function to be used in as ops. | |
| * See details in video_console.h get_font_size function | |
| **/ | |
| const char *console_simple_get_font_size(struct udevice *dev, uint *sizep); | |
| /** | |
| * Internal function to be used in as ops. | |
| * See details in video_console.h get_font function | |
| **/ | |
| int console_simple_get_font(struct udevice *dev, int seq, struct vidfont_info *info); | |
| /** | |
| * Internal function to be used in as ops. | |
| * See details in video_console.h select_font function | |
| **/ | |
| int console_simple_select_font(struct udevice *dev, const char *name, uint size); | |
| /** | |
| * Internal function to convert Unicode code points to code page 437. | |
| * Used by video consoles using bitmap fonts. | |
| * | |
| * @param codepoint Unicode code point | |
| * @returns code page 437 character. | |
| */ | |
| static inline u8 console_utf_to_cp437(int codepoint) | |
| { | |
| if (CONFIG_IS_ENABLED(CHARSET)) { | |
| utf_to_cp(&codepoint, codepage_437); | |
| return codepoint; | |
| } | |
| return codepoint; | |
| } |