| // SPDX-License-Identifier: GPL-2.0+ | |
| /* | |
| Red Black Trees | |
| (C) 1999 Andrea Arcangeli <andrea@suse.de> | |
| (C) 2002 David Woodhouse <dwmw2@infradead.org> | |
| (C) 2012 Michel Lespinasse <walken@google.com> | |
| linux/lib/rbtree.c | |
| */ | |
| #include <linux/rbtree_augmented.h> | |
| #ifndef __UBOOT__ | |
| #include <linux/export.h> | |
| #else | |
| #include <ubi_uboot.h> | |
| #endif | |
| /* | |
| * red-black trees properties: http://en.wikipedia.org/wiki/Rbtree | |
| * | |
| * 1) A node is either red or black | |
| * 2) The root is black | |
| * 3) All leaves (NULL) are black | |
| * 4) Both children of every red node are black | |
| * 5) Every simple path from root to leaves contains the same number | |
| * of black nodes. | |
| * | |
| * 4 and 5 give the O(log n) guarantee, since 4 implies you cannot have two | |
| * consecutive red nodes in a path and every red node is therefore followed by | |
| * a black. So if B is the number of black nodes on every simple path (as per | |
| * 5), then the longest possible path due to 4 is 2B. | |
| * | |
| * We shall indicate color with case, where black nodes are uppercase and red | |
| * nodes will be lowercase. Unknown color nodes shall be drawn as red within | |
| * parentheses and have some accompanying text comment. | |
| */ | |
| static inline void rb_set_black(struct rb_node *rb) | |
| { | |
| rb->__rb_parent_color |= RB_BLACK; | |
| } | |
| static inline struct rb_node *rb_red_parent(struct rb_node *red) | |
| { | |
| return (struct rb_node *)red->__rb_parent_color; | |
| } | |
| /* | |
| * Helper function for rotations: | |
| * - old's parent and color get assigned to new | |
| * - old gets assigned new as a parent and 'color' as a color. | |
| */ | |
| static inline void | |
| __rb_rotate_set_parents(struct rb_node *old, struct rb_node *new, | |
| struct rb_root *root, int color) | |
| { | |
| struct rb_node *parent = rb_parent(old); | |
| new->__rb_parent_color = old->__rb_parent_color; | |
| rb_set_parent_color(old, new, color); | |
| __rb_change_child(old, new, parent, root); | |
| } | |
| static __always_inline void | |
| __rb_insert(struct rb_node *node, struct rb_root *root, | |
| void (*augment_rotate)(struct rb_node *old, struct rb_node *new)) | |
| { | |
| struct rb_node *parent = rb_red_parent(node), *gparent, *tmp; | |
| while (true) { | |
| /* | |
| * Loop invariant: node is red | |
| * | |
| * If there is a black parent, we are done. | |
| * Otherwise, take some corrective action as we don't | |
| * want a red root or two consecutive red nodes. | |
| */ | |
| if (!parent) { | |
| rb_set_parent_color(node, NULL, RB_BLACK); | |
| break; | |
| } else if (rb_is_black(parent)) | |
| break; | |
| gparent = rb_red_parent(parent); | |
| tmp = gparent->rb_right; | |
| if (parent != tmp) { /* parent == gparent->rb_left */ | |
| if (tmp && rb_is_red(tmp)) { | |
| /* | |
| * Case 1 - color flips | |
| * | |
| * G g | |
| * / \ / \ | |
| * p u --> P U | |
| * / / | |
| * n N | |
| * | |
| * However, since g's parent might be red, and | |
| * 4) does not allow this, we need to recurse | |
| * at g. | |
| */ | |
| rb_set_parent_color(tmp, gparent, RB_BLACK); | |
| rb_set_parent_color(parent, gparent, RB_BLACK); | |
| node = gparent; | |
| parent = rb_parent(node); | |
| rb_set_parent_color(node, parent, RB_RED); | |
| continue; | |
| } | |
| tmp = parent->rb_right; | |
| if (node == tmp) { | |
| /* | |
| * Case 2 - left rotate at parent | |
| * | |
| * G G | |
| * / \ / \ | |
| * p U --> n U | |
| * \ / | |
| * n p | |
| * | |
| * This still leaves us in violation of 4), the | |
| * continuation into Case 3 will fix that. | |
| */ | |
| parent->rb_right = tmp = node->rb_left; | |
| node->rb_left = parent; | |
| if (tmp) | |
| rb_set_parent_color(tmp, parent, | |
| RB_BLACK); | |
| rb_set_parent_color(parent, node, RB_RED); | |
| augment_rotate(parent, node); | |
| parent = node; | |
| tmp = node->rb_right; | |
| } | |
| /* | |
| * Case 3 - right rotate at gparent | |
| * | |
| * G P | |
| * / \ / \ | |
| * p U --> n g | |
| * / \ | |
| * n U | |
| */ | |
| gparent->rb_left = tmp; /* == parent->rb_right */ | |
| parent->rb_right = gparent; | |
| if (tmp) | |
| rb_set_parent_color(tmp, gparent, RB_BLACK); | |
| __rb_rotate_set_parents(gparent, parent, root, RB_RED); | |
| augment_rotate(gparent, parent); | |
| break; | |
| } else { | |
| tmp = gparent->rb_left; | |
| if (tmp && rb_is_red(tmp)) { | |
| /* Case 1 - color flips */ | |
| rb_set_parent_color(tmp, gparent, RB_BLACK); | |
| rb_set_parent_color(parent, gparent, RB_BLACK); | |
| node = gparent; | |
| parent = rb_parent(node); | |
| rb_set_parent_color(node, parent, RB_RED); | |
| continue; | |
| } | |
| tmp = parent->rb_left; | |
| if (node == tmp) { | |
| /* Case 2 - right rotate at parent */ | |
| parent->rb_left = tmp = node->rb_right; | |
| node->rb_right = parent; | |
| if (tmp) | |
| rb_set_parent_color(tmp, parent, | |
| RB_BLACK); | |
| rb_set_parent_color(parent, node, RB_RED); | |
| augment_rotate(parent, node); | |
| parent = node; | |
| tmp = node->rb_left; | |
| } | |
| /* Case 3 - left rotate at gparent */ | |
| gparent->rb_right = tmp; /* == parent->rb_left */ | |
| parent->rb_left = gparent; | |
| if (tmp) | |
| rb_set_parent_color(tmp, gparent, RB_BLACK); | |
| __rb_rotate_set_parents(gparent, parent, root, RB_RED); | |
| augment_rotate(gparent, parent); | |
| break; | |
| } | |
| } | |
| } | |
| /* | |
| * Inline version for rb_erase() use - we want to be able to inline | |
| * and eliminate the dummy_rotate callback there | |
| */ | |
| static __always_inline void | |
| ____rb_erase_color(struct rb_node *parent, struct rb_root *root, | |
| void (*augment_rotate)(struct rb_node *old, struct rb_node *new)) | |
| { | |
| struct rb_node *node = NULL, *sibling, *tmp1, *tmp2; | |
| while (true) { | |
| /* | |
| * Loop invariants: | |
| * - node is black (or NULL on first iteration) | |
| * - node is not the root (parent is not NULL) | |
| * - All leaf paths going through parent and node have a | |
| * black node count that is 1 lower than other leaf paths. | |
| */ | |
| sibling = parent->rb_right; | |
| if (node != sibling) { /* node == parent->rb_left */ | |
| if (rb_is_red(sibling)) { | |
| /* | |
| * Case 1 - left rotate at parent | |
| * | |
| * P S | |
| * / \ / \ | |
| * N s --> p Sr | |
| * / \ / \ | |
| * Sl Sr N Sl | |
| */ | |
| parent->rb_right = tmp1 = sibling->rb_left; | |
| sibling->rb_left = parent; | |
| rb_set_parent_color(tmp1, parent, RB_BLACK); | |
| __rb_rotate_set_parents(parent, sibling, root, | |
| RB_RED); | |
| augment_rotate(parent, sibling); | |
| sibling = tmp1; | |
| } | |
| tmp1 = sibling->rb_right; | |
| if (!tmp1 || rb_is_black(tmp1)) { | |
| tmp2 = sibling->rb_left; | |
| if (!tmp2 || rb_is_black(tmp2)) { | |
| /* | |
| * Case 2 - sibling color flip | |
| * (p could be either color here) | |
| * | |
| * (p) (p) | |
| * / \ / \ | |
| * N S --> N s | |
| * / \ / \ | |
| * Sl Sr Sl Sr | |
| * | |
| * This leaves us violating 5) which | |
| * can be fixed by flipping p to black | |
| * if it was red, or by recursing at p. | |
| * p is red when coming from Case 1. | |
| */ | |
| rb_set_parent_color(sibling, parent, | |
| RB_RED); | |
| if (rb_is_red(parent)) | |
| rb_set_black(parent); | |
| else { | |
| node = parent; | |
| parent = rb_parent(node); | |
| if (parent) | |
| continue; | |
| } | |
| break; | |
| } | |
| /* | |
| * Case 3 - right rotate at sibling | |
| * (p could be either color here) | |
| * | |
| * (p) (p) | |
| * / \ / \ | |
| * N S --> N Sl | |
| * / \ \ | |
| * sl Sr s | |
| * \ | |
| * Sr | |
| */ | |
| sibling->rb_left = tmp1 = tmp2->rb_right; | |
| tmp2->rb_right = sibling; | |
| parent->rb_right = tmp2; | |
| if (tmp1) | |
| rb_set_parent_color(tmp1, sibling, | |
| RB_BLACK); | |
| augment_rotate(sibling, tmp2); | |
| tmp1 = sibling; | |
| sibling = tmp2; | |
| } | |
| /* | |
| * Case 4 - left rotate at parent + color flips | |
| * (p and sl could be either color here. | |
| * After rotation, p becomes black, s acquires | |
| * p's color, and sl keeps its color) | |
| * | |
| * (p) (s) | |
| * / \ / \ | |
| * N S --> P Sr | |
| * / \ / \ | |
| * (sl) sr N (sl) | |
| */ | |
| parent->rb_right = tmp2 = sibling->rb_left; | |
| sibling->rb_left = parent; | |
| rb_set_parent_color(tmp1, sibling, RB_BLACK); | |
| if (tmp2) | |
| rb_set_parent(tmp2, parent); | |
| __rb_rotate_set_parents(parent, sibling, root, | |
| RB_BLACK); | |
| augment_rotate(parent, sibling); | |
| break; | |
| } else { | |
| sibling = parent->rb_left; | |
| if (rb_is_red(sibling)) { | |
| /* Case 1 - right rotate at parent */ | |
| parent->rb_left = tmp1 = sibling->rb_right; | |
| sibling->rb_right = parent; | |
| rb_set_parent_color(tmp1, parent, RB_BLACK); | |
| __rb_rotate_set_parents(parent, sibling, root, | |
| RB_RED); | |
| augment_rotate(parent, sibling); | |
| sibling = tmp1; | |
| } | |
| tmp1 = sibling->rb_left; | |
| if (!tmp1 || rb_is_black(tmp1)) { | |
| tmp2 = sibling->rb_right; | |
| if (!tmp2 || rb_is_black(tmp2)) { | |
| /* Case 2 - sibling color flip */ | |
| rb_set_parent_color(sibling, parent, | |
| RB_RED); | |
| if (rb_is_red(parent)) | |
| rb_set_black(parent); | |
| else { | |
| node = parent; | |
| parent = rb_parent(node); | |
| if (parent) | |
| continue; | |
| } | |
| break; | |
| } | |
| /* Case 3 - right rotate at sibling */ | |
| sibling->rb_right = tmp1 = tmp2->rb_left; | |
| tmp2->rb_left = sibling; | |
| parent->rb_left = tmp2; | |
| if (tmp1) | |
| rb_set_parent_color(tmp1, sibling, | |
| RB_BLACK); | |
| augment_rotate(sibling, tmp2); | |
| tmp1 = sibling; | |
| sibling = tmp2; | |
| } | |
| /* Case 4 - left rotate at parent + color flips */ | |
| parent->rb_left = tmp2 = sibling->rb_right; | |
| sibling->rb_right = parent; | |
| rb_set_parent_color(tmp1, sibling, RB_BLACK); | |
| if (tmp2) | |
| rb_set_parent(tmp2, parent); | |
| __rb_rotate_set_parents(parent, sibling, root, | |
| RB_BLACK); | |
| augment_rotate(parent, sibling); | |
| break; | |
| } | |
| } | |
| } | |
| /* Non-inline version for rb_erase_augmented() use */ | |
| void __rb_erase_color(struct rb_node *parent, struct rb_root *root, | |
| void (*augment_rotate)(struct rb_node *old, struct rb_node *new)) | |
| { | |
| ____rb_erase_color(parent, root, augment_rotate); | |
| } | |
| EXPORT_SYMBOL(__rb_erase_color); | |
| /* | |
| * Non-augmented rbtree manipulation functions. | |
| * | |
| * We use dummy augmented callbacks here, and have the compiler optimize them | |
| * out of the rb_insert_color() and rb_erase() function definitions. | |
| */ | |
| static inline void dummy_propagate(struct rb_node *node, struct rb_node *stop) {} | |
| static inline void dummy_copy(struct rb_node *old, struct rb_node *new) {} | |
| static inline void dummy_rotate(struct rb_node *old, struct rb_node *new) {} | |
| static const struct rb_augment_callbacks dummy_callbacks = { | |
| dummy_propagate, dummy_copy, dummy_rotate | |
| }; | |
| void rb_insert_color(struct rb_node *node, struct rb_root *root) | |
| { | |
| __rb_insert(node, root, dummy_rotate); | |
| } | |
| EXPORT_SYMBOL(rb_insert_color); | |
| void rb_erase(struct rb_node *node, struct rb_root *root) | |
| { | |
| struct rb_node *rebalance; | |
| rebalance = __rb_erase_augmented(node, root, &dummy_callbacks); | |
| if (rebalance) | |
| ____rb_erase_color(rebalance, root, dummy_rotate); | |
| } | |
| EXPORT_SYMBOL(rb_erase); | |
| /* | |
| * Augmented rbtree manipulation functions. | |
| * | |
| * This instantiates the same __always_inline functions as in the non-augmented | |
| * case, but this time with user-defined callbacks. | |
| */ | |
| void __rb_insert_augmented(struct rb_node *node, struct rb_root *root, | |
| void (*augment_rotate)(struct rb_node *old, struct rb_node *new)) | |
| { | |
| __rb_insert(node, root, augment_rotate); | |
| } | |
| EXPORT_SYMBOL(__rb_insert_augmented); | |
| /* | |
| * This function returns the first node (in sort order) of the tree. | |
| */ | |
| struct rb_node *rb_first(const struct rb_root *root) | |
| { | |
| struct rb_node *n; | |
| n = root->rb_node; | |
| if (!n) | |
| return NULL; | |
| while (n->rb_left) | |
| n = n->rb_left; | |
| return n; | |
| } | |
| EXPORT_SYMBOL(rb_first); | |
| struct rb_node *rb_last(const struct rb_root *root) | |
| { | |
| struct rb_node *n; | |
| n = root->rb_node; | |
| if (!n) | |
| return NULL; | |
| while (n->rb_right) | |
| n = n->rb_right; | |
| return n; | |
| } | |
| EXPORT_SYMBOL(rb_last); | |
| struct rb_node *rb_next(const struct rb_node *node) | |
| { | |
| struct rb_node *parent; | |
| if (RB_EMPTY_NODE(node)) | |
| return NULL; | |
| /* | |
| * If we have a right-hand child, go down and then left as far | |
| * as we can. | |
| */ | |
| if (node->rb_right) { | |
| node = node->rb_right; | |
| while (node->rb_left) | |
| node=node->rb_left; | |
| return (struct rb_node *)node; | |
| } | |
| /* | |
| * No right-hand children. Everything down and left is smaller than us, | |
| * so any 'next' node must be in the general direction of our parent. | |
| * Go up the tree; any time the ancestor is a right-hand child of its | |
| * parent, keep going up. First time it's a left-hand child of its | |
| * parent, said parent is our 'next' node. | |
| */ | |
| while ((parent = rb_parent(node)) && node == parent->rb_right) | |
| node = parent; | |
| return parent; | |
| } | |
| EXPORT_SYMBOL(rb_next); | |
| struct rb_node *rb_prev(const struct rb_node *node) | |
| { | |
| struct rb_node *parent; | |
| if (RB_EMPTY_NODE(node)) | |
| return NULL; | |
| /* | |
| * If we have a left-hand child, go down and then right as far | |
| * as we can. | |
| */ | |
| if (node->rb_left) { | |
| node = node->rb_left; | |
| while (node->rb_right) | |
| node=node->rb_right; | |
| return (struct rb_node *)node; | |
| } | |
| /* | |
| * No left-hand children. Go up till we find an ancestor which | |
| * is a right-hand child of its parent. | |
| */ | |
| while ((parent = rb_parent(node)) && node == parent->rb_left) | |
| node = parent; | |
| return parent; | |
| } | |
| EXPORT_SYMBOL(rb_prev); | |
| void rb_replace_node(struct rb_node *victim, struct rb_node *new, | |
| struct rb_root *root) | |
| { | |
| struct rb_node *parent = rb_parent(victim); | |
| /* Set the surrounding nodes to point to the replacement */ | |
| __rb_change_child(victim, new, parent, root); | |
| if (victim->rb_left) | |
| rb_set_parent(victim->rb_left, new); | |
| if (victim->rb_right) | |
| rb_set_parent(victim->rb_right, new); | |
| /* Copy the pointers/colour from the victim to the replacement */ | |
| *new = *victim; | |
| } | |
| EXPORT_SYMBOL(rb_replace_node); | |
| static struct rb_node *rb_left_deepest_node(const struct rb_node *node) | |
| { | |
| for (;;) { | |
| if (node->rb_left) | |
| node = node->rb_left; | |
| else if (node->rb_right) | |
| node = node->rb_right; | |
| else | |
| return (struct rb_node *)node; | |
| } | |
| } | |
| struct rb_node *rb_next_postorder(const struct rb_node *node) | |
| { | |
| const struct rb_node *parent; | |
| if (!node) | |
| return NULL; | |
| parent = rb_parent(node); | |
| /* If we're sitting on node, we've already seen our children */ | |
| if (parent && node == parent->rb_left && parent->rb_right) { | |
| /* If we are the parent's left node, go to the parent's right | |
| * node then all the way down to the left */ | |
| return rb_left_deepest_node(parent->rb_right); | |
| } else | |
| /* Otherwise we are the parent's right node, and the parent | |
| * should be next */ | |
| return (struct rb_node *)parent; | |
| } | |
| EXPORT_SYMBOL(rb_next_postorder); | |
| struct rb_node *rb_first_postorder(const struct rb_root *root) | |
| { | |
| if (!root->rb_node) | |
| return NULL; | |
| return rb_left_deepest_node(root->rb_node); | |
| } | |
| EXPORT_SYMBOL(rb_first_postorder); |