| /* SPDX-License-Identifier: GPL-2.0+ */ | |
| /* | |
| * Internal header file for scenes | |
| * | |
| * Copyright 2022 Google LLC | |
| * Written by Simon Glass <sjg@chromium.org> | |
| */ | |
| #ifndef __SCENE_INTERNAL_H | |
| #define __SCENE_INTERNAL_H | |
| #include <linux/types.h> | |
| struct expo; | |
| struct expo_action; | |
| struct expo_arrange_info; | |
| struct expo_theme; | |
| struct scene_obj; | |
| struct scene_obj_menu; | |
| struct scene_obj_textline; | |
| struct scene_obj_txtedit; | |
| struct scene_txt_generic; | |
| struct vidconsole_bbox; | |
| enum scene_obj_t; | |
| typedef int (*expo_scene_obj_iterator)(struct scene_obj *obj, void *priv); | |
| /** | |
| * enum scene_bbox_t - Parts of an object which can have a bounding box | |
| * | |
| * Objects can provide any or all of these bounding boxes | |
| * | |
| * @SCENEBB_label: Menu-item label | |
| * @SCENEBB_key: Menu-item key label | |
| * @SCENEBB_desc: Menu-item Description | |
| * @SCENEBB_curitem: Current item (pointed to) | |
| * @SCENEBB_all: All the above objects combined | |
| */ | |
| enum scene_bbox_t { | |
| SCENEBB_label, | |
| SCENEBB_key, | |
| SCENEBB_desc, | |
| SCENEBB_curitem, | |
| SCENEBB_all, | |
| SCENEBB_count, | |
| }; | |
| /** | |
| * expo_lookup_scene_id() - Look up a scene ID | |
| * | |
| * @exp: Expo to use | |
| * @id: scene ID to look up | |
| * Returns: Scene for that ID, or NULL if none | |
| */ | |
| struct scene *expo_lookup_scene_id(struct expo *exp, uint scene_id); | |
| /** | |
| * resolve_id() - Automatically allocate an ID if needed | |
| * | |
| * @exp: Expo to use | |
| * @id: ID to use, or 0 to auto-allocate one | |
| * Returns: Either @id, or the auto-allocated ID | |
| */ | |
| uint resolve_id(struct expo *exp, uint id); | |
| /** | |
| * scene_obj_find() - Find an object in a scene | |
| * | |
| * Note that @type is used to restrict the search when the object type is known. | |
| * If any type is acceptable, set @type to SCENEOBJT_NONE | |
| * | |
| * @scn: Scene to search | |
| * @id: ID of object to find | |
| * @type: Type of the object, or SCENEOBJT_NONE to match any type | |
| * Returns: Object found, or NULL if not found | |
| */ | |
| void *scene_obj_find(const struct scene *scn, uint id, enum scene_obj_t type); | |
| /** | |
| * scene_obj_find_by_name() - Find an object in a scene by name | |
| * | |
| * @scn: Scene to search | |
| * @name: Name to search for | |
| */ | |
| void *scene_obj_find_by_name(struct scene *scn, const char *name); | |
| /** | |
| * scene_obj_add() - Add a new object to a scene | |
| * | |
| * @scn: Scene to update | |
| * @name: Name to use (this is allocated by this call) | |
| * @id: ID to use for the new object (0 to allocate one) | |
| * @type: Type of object to add | |
| * @size: Size to allocate for the object, in bytes | |
| * @objp: Returns a pointer to the new object (must not be NULL) | |
| * Returns: ID number for the object (generally @id), or -ve on error | |
| */ | |
| int scene_obj_add(struct scene *scn, const char *name, uint id, | |
| enum scene_obj_t type, uint size, struct scene_obj **objp); | |
| /** | |
| * scene_obj_flag_clrset() - Adjust object flags | |
| * | |
| * @scn: Scene to update | |
| * @id: ID of object to update | |
| * @clr: Bits to clear in the object's flags | |
| * @set: Bits to set in the object's flags | |
| * Returns 0 if OK, -ENOENT if the object was not found | |
| */ | |
| int scene_obj_flag_clrset(struct scene *scn, uint id, uint clr, uint set); | |
| /** | |
| * scene_calc_dims() - Calculate the dimensions of the scene objects | |
| * | |
| * Updates the width and height of all objects based on their contents | |
| * | |
| * @scn: Scene to update | |
| * @do_menus: true to calculate only menus, false to calculate everything else | |
| * Returns 0 if OK, -ENOTSUPP if there is no graphical console | |
| */ | |
| int scene_calc_dims(struct scene *scn, bool do_menus); | |
| /** | |
| * scene_menu_arrange() - Set the position of things in the menu | |
| * | |
| * This updates any items associated with a menu to make sure they are | |
| * positioned correctly relative to the menu. It also selects the first item | |
| * if not already done | |
| * | |
| * @scn: Scene to update | |
| * @arr: Arrangement information | |
| * @menu: Menu to process | |
| * Returns: 0 if OK, -ve on error | |
| */ | |
| int scene_menu_arrange(struct scene *scn, struct expo_arrange_info *arr, | |
| struct scene_obj_menu *menu); | |
| /** | |
| * scene_textline_arrange() - Set the position of things in a textline | |
| * | |
| * This updates any items associated with a textline to make sure they are | |
| * positioned correctly relative to the textline. | |
| * | |
| * @scn: Scene to update | |
| * @arr: Arrangement information | |
| * @tline: textline to process | |
| * Returns: 0 if OK, -ve on error | |
| */ | |
| int scene_textline_arrange(struct scene *scn, struct expo_arrange_info *arr, | |
| struct scene_obj_textline *tline); | |
| /** | |
| * scene_apply_theme() - Apply a theme to a scene | |
| * | |
| * @scn: Scene to update | |
| * @theme: Theme to apply | |
| * Returns: 0 if OK, -ve on error | |
| */ | |
| int scene_apply_theme(struct scene *scn, struct expo_theme *theme); | |
| /** | |
| * scene_menu_send_key() - Send a key to a menu for processing | |
| * | |
| * @scn: Scene to use | |
| * @menu: Menu to use | |
| * @key: Key code to send (KEY_...) | |
| * @event: Place to put any event which is generated by the key | |
| * Returns: 0 if OK, -ENOTTY if there is no current menu item, other -ve on other | |
| * error | |
| */ | |
| int scene_menu_send_key(struct scene *scn, struct scene_obj_menu *menu, int key, | |
| struct expo_action *event); | |
| /** | |
| * scene_textline_send_key() - Send a key to a textline for processing | |
| * | |
| * @scn: Scene to use | |
| * @tline: textline to use | |
| * @key: Key code to send (KEY_...) | |
| * @event: Place to put any event which is generated by the key | |
| * Returns: 0 if OK (always) | |
| */ | |
| int scene_textline_send_key(struct scene *scn, struct scene_obj_textline *tline, | |
| int key, struct expo_action *event); | |
| /** | |
| * scene_menu_destroy() - Destroy a menu in a scene | |
| * | |
| * @scn: Scene to destroy | |
| */ | |
| void scene_menu_destroy(struct scene_obj_menu *menu); | |
| /** | |
| * scene_menu_display() - Display a menu as text | |
| * | |
| * @menu: Menu to display | |
| * Returns: 0 if OK, -ENOENT if @id is invalid | |
| */ | |
| int scene_menu_display(struct scene_obj_menu *menu); | |
| /** | |
| * scene_destroy() - Destroy a scene and all its memory | |
| * | |
| * @scn: Scene to destroy | |
| */ | |
| void scene_destroy(struct scene *scn); | |
| /** | |
| * scene_render() - Render a scene | |
| * | |
| * This is called from expo_render() | |
| * | |
| * @scn: Scene to render | |
| * Returns: 0 if OK, -ve on error | |
| */ | |
| int scene_render(struct scene *scn); | |
| /** | |
| * scene_send_key() - set a keypress to a scene | |
| * | |
| * @scn: Scene to receive the key | |
| * @key: Key to send (KEYCODE_UP) | |
| * @event: Returns resulting event from this keypress | |
| * Returns: 0 if OK, -ve on error | |
| */ | |
| int scene_send_key(struct scene *scn, int key, struct expo_action *event); | |
| /** | |
| * scene_render_deps() - Render an object and its dependencies | |
| * | |
| * @scn: Scene to render | |
| * @id: Object ID to render (or 0 for none) | |
| * Returns: 0 if OK, -ve on error | |
| */ | |
| int scene_render_deps(struct scene *scn, uint id); | |
| /** | |
| * scene_menu_render_deps() - Render a menu and its dependencies | |
| * | |
| * Renders the menu and all of its attached objects | |
| * | |
| * @scn: Scene to render | |
| * @menu: Menu to render | |
| * Returns: 0 if OK, -ve on error | |
| */ | |
| int scene_menu_render_deps(struct scene *scn, struct scene_obj_menu *menu); | |
| /** | |
| * scene_textline_render_deps() - Render a textline and its dependencies | |
| * | |
| * Renders the textline and all of its attached objects | |
| * | |
| * @scn: Scene to render | |
| * @tline: textline to render | |
| * Returns: 0 if OK, -ve on error | |
| */ | |
| int scene_textline_render_deps(struct scene *scn, | |
| struct scene_obj_textline *tline); | |
| /** | |
| * scene_menu_calc_dims() - Calculate the dimensions of a menu | |
| * | |
| * Updates the width and height of the menu based on its contents | |
| * | |
| * @menu: Menu to update | |
| * Returns 0 if OK, -ENOTSUPP if there is no graphical console | |
| */ | |
| int scene_menu_calc_dims(struct scene_obj_menu *menu); | |
| /** | |
| * scene_iter_objs() - Iterate through all scene objects | |
| * | |
| * @scn: Scene to process | |
| * @iter: Iterator to call on each object | |
| * @priv: Private data to pass to the iterator, in addition to the object | |
| * Return: 0 if OK, -ve on error | |
| */ | |
| int scene_iter_objs(struct scene *scn, expo_scene_obj_iterator iter, | |
| void *priv); | |
| /** | |
| * expo_iter_scene_objects() - Iterate through all scene objects | |
| * | |
| * @exp: Expo to process | |
| * @iter: Iterator to call on each object | |
| * @priv: Private data to pass to the iterator, in addition to the object | |
| * Return: 0 if OK, -ve on error | |
| */ | |
| int expo_iter_scene_objs(struct expo *exp, expo_scene_obj_iterator iter, | |
| void *priv); | |
| /** | |
| * scene_menuitem_find() - Find the menu item for an ID | |
| * | |
| * Looks up the menu to find the item with the given ID | |
| * | |
| * @menu: Menu to check | |
| * @id: ID to look for | |
| * Return: Menu item, or NULL if not found | |
| */ | |
| struct scene_menitem *scene_menuitem_find(const struct scene_obj_menu *menu, | |
| int id); | |
| /** | |
| * scene_menuitem_find_seq() - Find the menu item at a sequential position | |
| * | |
| * This numbers the items from 0 and returns the seq'th one | |
| * | |
| * @menu: Menu to check | |
| * @seq: Sequence number to look for | |
| * Return: menu item if found, else NULL | |
| */ | |
| struct scene_menitem *scene_menuitem_find_seq(const struct scene_obj_menu *menu, | |
| uint seq); | |
| /** | |
| * scene_menuitem_find_val() - Find the menu item with a given value | |
| * | |
| * @menu: Menu to check | |
| * @find_val: Value to look for | |
| * Return: menu item if found, else NULL | |
| */ | |
| struct scene_menitem *scene_menuitem_find_val(const struct scene_obj_menu *menu, | |
| int val); | |
| /** | |
| * scene_bbox_join() - update bouding box with a given src box | |
| * | |
| * Updates @dst so that it encompasses the bounding box @src | |
| * | |
| * @src: Input bounding box | |
| * @inset: Amount of inset to use for width | |
| * @dst: Bounding box to update | |
| * Return: 0 if OK, -ve on error | |
| */ | |
| int scene_bbox_join(const struct vidconsole_bbox *src, int inset, | |
| struct vidconsole_bbox *dst); | |
| /** | |
| * scene_bbox_union() - update bouding box with the demensions of an object | |
| * | |
| * Updates @bbox so that it encompasses the bounding box of object @id | |
| * | |
| * @snd: Scene containing object | |
| * @id: Object id | |
| * @inset: Amount of inset to use for width | |
| * @bbox: Bounding box to update | |
| * Return: 0 if OK, -ve on error | |
| */ | |
| int scene_bbox_union(struct scene *scn, uint id, int inset, | |
| struct vidconsole_bbox *bbox); | |
| /** | |
| * scene_textline_calc_dims() - Calculate the dimensions of a textline | |
| * | |
| * Updates the width and height of the textline based on its contents | |
| * | |
| * @tline: Textline to update | |
| * Returns 0 if OK, -ENOTSUPP if there is no graphical console | |
| */ | |
| int scene_textline_calc_dims(struct scene_obj_textline *tline); | |
| /** | |
| * scene_menu_calc_bbox() - Calculate bounding boxes for the menu | |
| * | |
| * @menu: Menu to process | |
| * @bbox: List of bounding box to fill in | |
| * Return: 0 if OK, -ve on error | |
| */ | |
| void scene_menu_calc_bbox(struct scene_obj_menu *menu, | |
| struct vidconsole_bbox *bbox); | |
| /** | |
| * scene_textline_calc_bbox() - Calculate bounding box for the textline | |
| * | |
| * @textline: Menu to process | |
| * @bbox: Returns bounding box of textline including prompt | |
| * @edit_bbox: Returns bounding box of editable part | |
| * Return: 0 if OK, -ve on error | |
| */ | |
| void scene_textline_calc_bbox(struct scene_obj_textline *menu, | |
| struct vidconsole_bbox *bbox, | |
| struct vidconsole_bbox *label_bbox); | |
| /** | |
| * scene_obj_calc_bbox() - Calculate bounding boxes for an object | |
| * | |
| * @obj: Object to process | |
| * @bbox: Returns bounding boxes for object | |
| * Return: 0 if OK, -ve on error | |
| */ | |
| int scene_obj_calc_bbox(struct scene_obj *obj, struct vidconsole_bbox *bbox); | |
| /** | |
| * scene_textline_open() - Open a textline object | |
| * | |
| * Set up the text editor ready for use | |
| * | |
| * @scn: Scene containing the textline | |
| * @tline: textline object | |
| * Return: 0 if OK, -ve on error | |
| */ | |
| int scene_textline_open(struct scene *scn, struct scene_obj_textline *tline); | |
| /** | |
| * scene_textline_close() - Close a textline object | |
| * | |
| * Close out the text editor after use | |
| * | |
| * @scn: Scene containing the textline | |
| * @tline: textline object | |
| * Return: 0 if OK, -ve on error | |
| */ | |
| int scene_textline_close(struct scene *scn, struct scene_obj_textline *tline); | |
| /** | |
| * scene_calc_arrange() - Calculate sizes needed to arrange a scene | |
| * | |
| * Checks the size of some objects and stores this info to help with a later | |
| * scene arrangement | |
| * | |
| * @scn: Scene to check | |
| * @arr: Place to put scene-arrangement info | |
| * Returns: 0 if OK, -ve on error | |
| */ | |
| int scene_calc_arrange(struct scene *scn, struct expo_arrange_info *arr); | |
| /** | |
| * scene_txt_generic_init() - Set up the generic part of a text object | |
| * | |
| * @exp: Expo containing the object | |
| * @gen: Generic text info | |
| * @name: Object name | |
| * @str_id: String ID for the text | |
| * @str: Initial text string for the object, or NULL to just use str_id | |
| */ | |
| int scene_txt_generic_init(struct expo *exp, struct scene_txt_generic *gen, | |
| const char *name, uint str_id, const char *str); | |
| #endif /* __SCENE_INTERNAL_H */ |